Based on feedback received (and the fact that my mail system interjected
linewraps into the patch), I'll be resubmitting with a tweak or two.
Thanks.
Mark Overby
Platform Architecture
NVIDIA Corporation
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Beha
asynchronous schedules.
Note that data buffers, Queue Element Transfer Descriptors (qTD), Frame
Span Traversal Nodes (FSTN) and the Periodic Frame List are not affected
by this restriction.
We would request that this patch be included.
If you have any questions, please feel free to e-mail me.
Mark