Hi Ben,
On Tue, 2012-07-10 at 13:20 +1000, Benjamin Herrenschmidt wrote:
regarding the precise semantics of lv1_pause() ?
Here's what's in PS3's setup.c:
static void ps3_power_save(void)
{
/*
* lv1_pause() puts the PPE thread into inactive state until an
* irq
Hi Geoff !
Do you have access to any kind of documentation regarding the precise
semantics of lv1_pause() ?
I'm fixing various issues with our idle loops, among other things,
because we are soft-disabled when we hit ppc_md.powersave() but not
hard-disabled, there could be an interrupt marked