Re: [Linuxsampler-devel] Questions regarding sfz and sf2 formats

2010-11-13 Thread Ebrahim Mayat
On Nov 13, 2010, at 9:46 AM, Andrew C wrote: > Hello Ebahim, > > As far as I know, the SFZ format is completely seperate from the SF2 > format, with Soundfont1/2 specs being developed in the mid-late 90s by > E-mu/Creative for use with their wavetable soundcards, the > Soundblaster series (Though

Re: [Linuxsampler-devel] Questions regarding sfz and sf2 formats

2010-11-13 Thread Andrew C
Hello Ebahim, As far as I know, the SFZ format is completely seperate from the SF2 format, with Soundfont1/2 specs being developed in the mid-late 90s by E-mu/Creative for use with their wavetable soundcards, the Soundblaster series (Though, I think they always loaded into RAM on the system, as op

[Linuxsampler-devel] Questions regarding sfz and sf2 formats

2010-11-13 Thread Ebrahim Mayat
Hello linuxsampler-devs I have a question regarding the sf2 and sfz formats. IIUC, the sfz format is just compression applied to sf2 files. If that is correct, is the zip algorithm used for doing this or is there another compression procedure involved ? Would this compression be lossless ?

Re: [Linuxsampler-devel] [LS-Dev] SF2/SFZ engines stream?

2010-11-13 Thread Christian Schoenebeck
On Friday 12 November 2010 20:25:50 Andrew C wrote: > Do the sf2 and sfz engines in CVS stream from hard disk currently or > just load all the samples into ram? Just wondering if it'd be worth my > while converting some soundfonts into giga, if I could just use the > sf2 engine instead. Yes, all (