On Wed, Aug 24, 2011 at 06:57:18PM -0500, ch...@cnpbagwell.com wrote:
> From: Chris Bagwell
>
> Moved 4 different places were the touchscreen button press was done to a
> single location.
>
> This allows to NOT send a button pressure while gesture detection
> is being performed. That unwanted b
On Wed, Aug 24, 2011 at 06:57:17PM -0500, ch...@cnpbagwell.com wrote:
> From: Chris Bagwell
>
> Added check for wcmGesture for 1 finger gestures since it couldn't make
> use of generic check.
>
> Skip 1 finger tap on touchscreens based on LCD feature instead of
> is_absolute() value. Also, sinc
On Sun, Aug 28, 2011 at 04:30:43PM -0500, ch...@cnpbagwell.com wrote:
> From: Chris Bagwell
>
> Gestures will work on wider range of hardware with different
> resolutions now.
>
> Signed-off-by: Chris Bagwell
> ---
>
> I had developed this on a non-wacom touchscreen originally and didn't
> bot
On Sat, Aug 27, 2011 at 12:03:19PM -0500, ch...@cnpbagwell.com wrote:
> From: Chris Bagwell
>
> Signed-off-by: Chris Bagwell
> ---
>
> This patch is added to my github gesture3 branch but probably applys
> fine to master as well.
>
> Current 2 finger gesture logic is geared towards resolution
Hi Chris,
Testing the tag gesture3 with Natty's 2.6.38.11 kernel's wacom.ko I'd
say both scroll and zoom responsiveness are improved.
There's less lag, and while there is still a little pointer jumping
once you get the "feel" you can keep it where you want it while
zooming.
I do have a question