Author: Adrian Prantl
Date: 2024-03-07T10:58:34-08:00
New Revision: 7fc583c9a5ddf447b2b53007778cb034a186d4b5

URL: 
https://github.com/llvm/llvm-project/commit/7fc583c9a5ddf447b2b53007778cb034a186d4b5
DIFF: 
https://github.com/llvm/llvm-project/commit/7fc583c9a5ddf447b2b53007778cb034a186d4b5.diff

LOG: Change Get|SetNumChildren to use unint32_t

Added: 
    

Modified: 
    lldb/include/lldb/Core/ValueObject.h
    lldb/source/Core/ValueObject.cpp

Removed: 
    


################################################################################
diff  --git a/lldb/include/lldb/Core/ValueObject.h 
b/lldb/include/lldb/Core/ValueObject.h
index 757ae0601c2466..b4d2c8098edc71 100644
--- a/lldb/include/lldb/Core/ValueObject.h
+++ b/lldb/include/lldb/Core/ValueObject.h
@@ -476,7 +476,7 @@ class ValueObject {
 
   virtual size_t GetIndexOfChildWithName(llvm::StringRef name);
 
-  size_t GetNumChildren(uint32_t max = UINT32_MAX);
+  uint32_t GetNumChildren(uint32_t max = UINT32_MAX);
 
   const Value &GetValue() const { return m_value; }
 
@@ -960,7 +960,7 @@ class ValueObject {
   /// Should only be called by ValueObject::GetNumChildren().
   virtual uint32_t CalculateNumChildren(uint32_t max = UINT32_MAX) = 0;
 
-  void SetNumChildren(size_t num_children);
+  void SetNumChildren(uint32_t num_children);
 
   void SetValueDidChange(bool value_changed) {
     m_flags.m_value_did_change = value_changed;

diff  --git a/lldb/source/Core/ValueObject.cpp 
b/lldb/source/Core/ValueObject.cpp
index dcf7ccadef8801..0ed7f03be25c16 100644
--- a/lldb/source/Core/ValueObject.cpp
+++ b/lldb/source/Core/ValueObject.cpp
@@ -440,7 +440,7 @@ ValueObjectSP 
ValueObject::GetChildMemberWithName(llvm::StringRef name,
   return child_sp;
 }
 
-size_t ValueObject::GetNumChildren(uint32_t max) {
+uint32_t ValueObject::GetNumChildren(uint32_t max) {
   UpdateValueIfNeeded();
 
   if (max < UINT32_MAX) {
@@ -470,7 +470,7 @@ bool ValueObject::MightHaveChildren() {
 }
 
 // Should only be called by ValueObject::GetNumChildren()
-void ValueObject::SetNumChildren(size_t num_children) {
+void ValueObject::SetNumChildren(uint32_t num_children) {
   m_flags.m_children_count_valid = true;
   m_children.SetChildrenCount(num_children);
 }


        
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