Re: [LMMS-devel] Stop and pause

2014-02-05 Thread Jonathan Aquilina
I find the space to play and pause a song very useful to be honest. On Thu, Feb 6, 2014 at 12:20 AM, Alexandre Almeida wrote: > What about using the Space key for playing and pausing and a different key > for stopping? This would cause the Space key to correspond exactly to the > "Play/Pause" bu

Re: [LMMS-devel] AudioFileProcessor WIP

2014-02-05 Thread Vesa
On 02/06/2014 06:19 AM, Tres Finocchiaro wrote: > My first attempt at getting AFP updated: > > > > > Note that this isn't a mockup as the components are functional, this > is built on Ubuntu 12.04. > > @Vesa, > > The icon that is used in the song editor doesn't really fit the style > of the other i

Re: [LMMS-devel] Mallets Art WIP

2014-02-05 Thread Tres Finocchiaro
Fitting. :) - tres.finocchi...@gmail.com On Wed, Feb 5, 2014 at 11:05 PM, Bill Y. wrote: > The interface elements were comped in gimp. > > > On Wed, Feb 5, 2014 at 11:03 PM, Bill Y. wrote: > >> New art for Mallets. Thoughts, comments suggestions are welcome. Made >> with inkscape. >> >> >> ht

Re: [LMMS-devel] Mallets Art WIP

2014-02-05 Thread Vesa
On 02/06/2014 06:03 AM, Bill Y. wrote: > New art for Mallets. Thoughts, comments suggestions are welcome. Made > with inkscape. > > https://drive.google.com/file/d/0BwJ-TpACk7OsM0VOaEktMi03R1U/edit?usp=sharing Well, it's a good start. I think the wood paneling is a nice touch and very theme-approp

Re: [LMMS-devel] Mallets Art WIP

2014-02-05 Thread Bill Y.
The interface elements were comped in gimp. On Wed, Feb 5, 2014 at 11:03 PM, Bill Y. wrote: > New art for Mallets. Thoughts, comments suggestions are welcome. Made with > inkscape. > > > https://drive.google.com/file/d/0BwJ-TpACk7OsM0VOaEktMi03R1U/edit?usp=sharing >

[LMMS-devel] Mallets Art WIP

2014-02-05 Thread Bill Y.
New art for Mallets. Thoughts, comments suggestions are welcome. Made with inkscape. https://drive.google.com/file/d/0BwJ-TpACk7OsM0VOaEktMi03R1U/edit?usp=sharing -- Managing the Performance of Cloud-Based Applications Tak

Re: [LMMS-devel] AudioFileProcessor WIP

2014-02-05 Thread Bill Y.
"Anyway, if you want to try your hand in redoing the artwork for the Mallets plugin, feel free. I haven't really thought of it as a priority, since it's one of the lesser used plugins and IMO isn't very interesting at all as an instrument, but if you want a go at it, go ahead." Yes... I'll make ne

Re: [LMMS-devel] ProjectRenderer and MIDI export help

2014-02-05 Thread Tobias Doerffel
Hi Nathan, using the audio render components is the wrong way to go here. You'd have to write a separate component which loops through all tracks and their patterns where each individual note should be handled and converted to a MIDI event to be stored in the output file. Later also automation cou

Re: [LMMS-devel] Stop and pause

2014-02-05 Thread Alexandre Almeida
What about using the Space key for playing and pausing and a different key for stopping? This would cause the Space key to correspond exactly to the "Play/Pause" button. > Date: Wed, 5 Feb 2014 23:51:42 +0100 > From: tobias.doerf...@gmail.com > To: meta...@hotmail.com > CC: lmms-devel@lists.sour

Re: [LMMS-devel] LMMS Localization

2014-02-05 Thread Jonathan Aquilina
What I am asking about here is how easy is it to translate and work with the strings in the current file format. Pootle makes it easy to the point where all translators see are the strings to translate and really dont have to touch any files if they dont want to do an offline translation. In a nu

Re: [LMMS-devel] LMMS Localization

2014-02-05 Thread Tres Finocchiaro
Fantastic news! @Stian, Didn't we have some Facebook requests? Can we steer them in the right direction? (i.e. Are there windows GUI apps that streamline this for contributors? If not, is this a gedit/notepad++ type task?) -Tres On Feb 5, 2014 5:41 PM, "Tobias Doerffel" wrote: > Hi, > > loc

Re: [LMMS-devel] Redesigning the way export works

2014-02-05 Thread Tobias Doerffel
Hi, I like the idea of exporting FX channels individually which also should be considerably faster than the multi-track export feature. We would have to render the song only once and grab output data from the individual FX channels and write them out into a file. Shouldn't be too hard to implement

Re: [LMMS-devel] Hear beat / deep kick sample (18kB)

2014-02-05 Thread Tobiasz Karoń
It does. I wrote about it in the issue's description. 2014-02-05 Tobias Doerffel : > > Does the selected backend affect rendering also? > > It shouldn't. If it does, it'd be a bug. > > > -- > Managing the Performance of

Re: [LMMS-devel] Stop and pause

2014-02-05 Thread Tobias Doerffel
We could if there weren't people who want to pause the song using the space key - which is only possible using the according stop mode. Anyways, any new ideas and concepts are welcome. Toby -- Managing the Performance of

Re: [LMMS-devel] Hear beat / deep kick sample (18kB)

2014-02-05 Thread Tobias Doerffel
> Does the selected backend affect rendering also? It shouldn't. If it does, it'd be a bug. -- Managing the Performance of Cloud-Based Applications Take advantage of what the Cloud has to offer - Avoid Common Pitfalls. Re

Re: [LMMS-devel] LMMS Localization

2014-02-05 Thread Tobias Doerffel
Hi, localization is fully supported. I just refreshed all translation files so people can start updating the TS files in the repository. Toby -- Managing the Performance of Cloud-Based Applications Take advantage of what

Re: [LMMS-devel] Hear beat / deep kick sample (18kB)

2014-02-05 Thread Vesa
On 02/06/2014 12:36 AM, Vesa wrote: > On 02/06/2014 12:31 AM, Tobias Doerffel wrote: >> Hi, >> >> I don't think there's a bug but simple loss of precision when doing >> the conversions. Furthermore the sample is 48 KHz so there are >> situations where LMMS operates at 44,1 KHz and thus has to downs

Re: [LMMS-devel] Hear beat / deep kick sample (18kB)

2014-02-05 Thread Vesa
On 02/06/2014 12:31 AM, Tobias Doerffel wrote: > Hi, > > I don't think there's a bug but simple loss of precision when doing > the conversions. Furthermore the sample is 48 KHz so there are > situations where LMMS operates at 44,1 KHz and thus has to downsample > the sample using libsamplerate. We

Re: [LMMS-devel] Hear beat / deep kick sample (18kB)

2014-02-05 Thread Tobias Doerffel
Hi, I don't think there's a bug but simple loss of precision when doing the conversions. Furthermore the sample is 48 KHz so there are situations where LMMS operates at 44,1 KHz and thus has to downsample the sample using libsamplerate. We possibly loose data here as well. I can't think of an easy

Re: [LMMS-devel] Possible minor 0.9.90 bug: old Windows start menu icon

2014-02-05 Thread David Gerard
On 5 February 2014 21:59, Tobias Doerffel wrote: > we see several similiar reports where start menu folders, icons etc. > are cached. We can't do anything against it except advising to first > uninstall the old version completely and installing the new version > from scratch. Yeah, I did have 0

Re: [LMMS-devel] Possible minor 0.9.90 bug: old Windows start menu icon

2014-02-05 Thread Tobias Doerffel
Hi, we see several similiar reports where start menu folders, icons etc. are cached. We can't do anything against it except advising to first uninstall the old version completely and installing the new version from scratch. Toby ---

Re: [LMMS-devel] Time display widget

2014-02-05 Thread Alexandre Almeida
I think I have found at least the reason why the time widget continues to run when a beat/bassline or piano roll pattern loops. In the method song::processNextBuffer(), there is a line with the comment "// end of played object reached?" followed by an "if" block. Nothing is done inside this blo

Re: [LMMS-devel] Hear beat / deep kick sample (18kB)

2014-02-05 Thread Raine M. Ekman
I don't know, just guessing where a logical place to look for the bug might be. Quoting Tobiasz Karon : > Interesting. So this might be undithered quantization noise? But it sounds > way to loud for that. At least for 16bit-PCM. > > > 2014-02-05 Raine M. Ekman : > >> >> My theory on what's goin

Re: [LMMS-devel] Possible minor 0.9.90 bug: old Windows start menu icon

2014-02-05 Thread giakk...@hotmail.it
Win7 64bit I see the new icon for lmms.exe Well, it actually is the green one, not the yellow. I see the yellow one when lunching the program, as the splash. Il 05/02/2014 20:59, David Gerard ha scritto: > When I installed 0.9.90, LMMS went into the menus under > Wine->Programs->LMMS 0.9.90 - b

Re: [LMMS-devel] Release cycle and version EOL

2014-02-05 Thread Lukas W.
I think this subject has already been discussed in the thread "Next releases". 2014-02-05 David Gerard : > On 5 February 2014 15:28, Vesa wrote: > >> If we look at a software like GIMP for example, they have two main >> branches: the even-numbered stable branch, and the odd-numbered dev >> branch

Re: [LMMS-devel] Release cycle and version EOL

2014-02-05 Thread David Gerard
On 5 February 2014 15:28, Vesa wrote: > If we look at a software like GIMP for example, they have two main > branches: the even-numbered stable branch, and the odd-numbered dev > branch. The stable branch only gets bugfixes, no new features, while the > dev branch gets all the cutting edge featur

[LMMS-devel] Possible minor 0.9.90 bug: old Windows start menu icon

2014-02-05 Thread David Gerard
When I installed 0.9.90, LMMS went into the menus under Wine->Programs->LMMS 0.9.90 - but the LMMS entry in that menu has the Tango musical note icon, not the new artwork. Does this happen when actually installing it on Windows? I'd file this in the tracker, but I'm testing the Windows binary of 0

Re: [LMMS-devel] Bubly_days.xpf

2014-02-05 Thread Raine M. Ekman
Preset fixed in git 21 hours ago. And I agree, sounds like a bug. Quoting Tres Finocchiaro : > I think this begs the question whether or not presets should be able to > control the solo state of an entire project? > > That sounds like a bug. > > -Tres > > - tres.finocchi...@gmail.com > > > On Wed

[LMMS-devel] "setPlayPos" method in song class

2014-02-05 Thread Alexandre Almeida
The song class has a "setPlayPos" method, but the playing position is set manually in some parts of the class. The elapsed milliseconds are also calculated manually. Can anyone say why this method is not used? -

Re: [LMMS-devel] Bubly_days.xpf

2014-02-05 Thread Tres Finocchiaro
I think this begs the question whether or not presets should be able to control the solo state of an entire project? That sounds like a bug. -Tres - tres.finocchi...@gmail.com On Wed, Feb 5, 2014 at 1:54 PM, Stian Jørgensrud wrote: > The preset for OpulenZ is solo when you add it to your pro

[LMMS-devel] Bubly_days.xpf

2014-02-05 Thread Stian Jørgensrud
The preset for OpulenZ is solo when you add it to your project. It therefore muted all my other tracks. Should be fairly easy to upload the correct one to Github or do someone need to make a pull request for this. -- View this message in context: http://linux-multimedia-studio-lmms.996328.n3.n

Re: [LMMS-devel] LMMS Localization

2014-02-05 Thread Stian Jørgensrud
https://github.com/LMMS/lmms/issues/65 -- View this message in context: http://linux-multimedia-studio-lmms.996328.n3.nabble.com/LMMS-Localization-tp5992p6062.html Sent from the lmms-devel mailing list archive at Nabble.com. -

Re: [LMMS-devel] Release cycle and version EOL

2014-02-05 Thread Stian Jørgensrud
We only need to support different version when there are different versions..., and then there must be differences... not backwards compatible differences, and/or removed functions differences. It isn't now, so would it ever be different versions? Or are you perhaps talking about maintaining repo

Re: [LMMS-devel] Hear beat / deep kick sample (18kB)

2014-02-05 Thread Tobiasz Karoń
Interesting. So this might be undithered quantization noise? But it sounds way to loud for that. At least for 16bit-PCM. 2014-02-05 Raine M. Ekman : > > My theory on what's going on... > > I think ALSA is integer and JACK is float, and the final output to > your sound device is integer again, so

Re: [LMMS-devel] Hear beat / deep kick sample (18kB)

2014-02-05 Thread Raine M. Ekman
My theory on what's going on... I think ALSA is integer and JACK is float, and the final output to your sound device is integer again, so you get conversions something like: float->int (LMMS) int->float (JACK) float->int (JACK) If LMMS outputs floats straight to JACK, you get 2 conversions l

Re: [LMMS-devel] Time display widget

2014-02-05 Thread Tres Finocchiaro
> > Does the team here agree? > Absolutely, or just gray it out when the Song Editor doesn't have focus. -Tres -- Managing the Performance of Cloud-Based Applications Take advantage of what the Cloud has to offer - Avoid

Re: [LMMS-devel] Time display widget

2014-02-05 Thread Alexandre Almeida
It is perfectly possible to fix the time widget to work properly with the beat/bassline editor and avoid adding more elements to the GUI, but there is still a problem: the widget only changes its value to the time position of a different editor when the user starts playing it or moves the positi

Re: [LMMS-devel] Time display widget

2014-02-05 Thread Jonathan Aquilina
I think i just missed the point in my semi sleep deprived state after an all nighter at work. I will try and refrain from answering any more emails today. On Wednesday, February 05, 2014 10:35:14 AM Tres Finocchiaro wrote: > The GUI has enough elements, adding yet an additional counter is overkil

Re: [LMMS-devel] Time display widget

2014-02-05 Thread Tres Finocchiaro
The GUI has enough elements, adding yet an additional counter is overkill in my opinion. I think just fixing the counter to work properly with a beat/bass line editor (start back from zero when playing a single beat/bassline) is perfectly suitable. Alex's original email gets this point across an

Re: [LMMS-devel] Release cycle and version EOL

2014-02-05 Thread Vesa
On 02/05/2014 07:46 AM, Jonathan Aquilina wrote: > Hey guys I think its an appropriate time to discuss the release cycle > as well as How long are we going to support a version before we end of > life it. > > Looking forward to hearing your thoughts about this. Are we even going to have different

Re: [LMMS-devel] Time display widget

2014-02-05 Thread Jonathan Aquilina
If that is the case then anywhere you want to display that widget with tweaks inherit the settings from the parent class of this widget and tweak and add things specifically for that section like song editor for example On Wednesday, February 05, 2014 01:06:47 PM Alexandre Almeida wrote: > A "Ti

Re: [LMMS-devel] Time display widget

2014-02-05 Thread Alexandre Almeida
A "TimeDisplayWidget" class exists already. If I understood well, you prefer each editor to have its own time display. Is this correct? > From: eagles051...@gmail.com > To: lmms-devel@lists.sourceforge.net > Date: Wed, 5 Feb 2014 15:47:01 +0100 > Subject: Re: [LMMS-devel] Time dis

Re: [LMMS-devel] Time display widget

2014-02-05 Thread Jonathan Aquilina
I think that time widget still should be in its own class. Then wherever it is used it will inherit that code of the time display widget where ever it is and extend it with features for a particluar location like song editor etc On Wednesday, February 05, 2014 12:36:49 PM Alexandre Almeida wrote

Re: [LMMS-devel] Redesigning the way export works

2014-02-05 Thread Vesa
On 02/05/2014 12:46 PM, Raine M. Ekman wrote: > Quoting Vesa : >> And since the new FX mixer also allows daisy-chaining FX channels >> together, ie. sending a channel to one or more other channels, some of >> the channels will be likely to be used as "intermediate" channels not >> meant for export.

Re: [LMMS-devel] Hear beat / deep kick sample (18kB)

2014-02-05 Thread Tobiasz Karoń
Here it is: https://github.com/LMMS/lmms/issues/276 2014-02-05 Jonathan Aquilina : > File an issue and provide the two samples the one wiht distortion and the > other with out. > > On Wednesday, February 05, 2014 03:15:05 PM Tobiasz Karoń wrote: > > I don't really know how the bride works and if

Re: [LMMS-devel] Time display widget

2014-02-05 Thread Alexandre Almeida
All right, it is not in the song editor. My mistake. I think about two possibilities: Add one time display widget to each editorKeep the current widget, but change the displayed time when the user selects a different editor What do you think? > From: eagles051...@gmail.com > To: lmms-devel@lis

Re: [LMMS-devel] Time display widget

2014-02-05 Thread Alexandre Almeida
All right, it is not in the song editor. My mistake. I think about two possibilities: Add one time display widget to each editorKeep the current widget, but change the displayed time when the user selects a different editor What do you think? > From: eagles051...@gmail.com > To: lmms-devel@lis

Re: [LMMS-devel] Time display widget

2014-02-05 Thread Alexandre Almeida
I mean not using the widget of the song editor for the other editors. > From: eagles051...@gmail.com > To: lmms-devel@lists.sourceforge.net > Date: Wed, 5 Feb 2014 15:12:03 +0100 > CC: meta...@hotmail.com > Subject: Re: [LMMS-devel] Time display widget > > What would make it distinct though for e

Re: [LMMS-devel] Time display widget

2014-02-05 Thread Jonathan Aquilina
Are we talking about the one that appears at the very top that tells you the position and how long the song is? On Wednesday, February 05, 2014 12:23:30 PM Alexandre Almeida wrote: > I mean not using the widget of the song editor for the other editors. > > > From: eagles051...@gmail.com > > To:

Re: [LMMS-devel] Hear beat / deep kick sample (18kB)

2014-02-05 Thread Tobiasz Karoń
I don't really know how the bride works and if it's just a config hack (making ALSA output to a virtual JACK device), or some program passing data through... 2014-02-05 Jonathan Aquilina : > I am no expert I have a hunch it potentially has somethign to do wiht the > bridge, but I would say more

Re: [LMMS-devel] Hear beat / deep kick sample (18kB)

2014-02-05 Thread Jonathan Aquilina
File an issue and provide the two samples the one wiht distortion and the other with out. On Wednesday, February 05, 2014 03:15:05 PM Tobiasz Karoń wrote: > I don't really know how the bride works and if it's just a config hack > (making ALSA output to a virtual JACK device), or some program pass

Re: [LMMS-devel] Time display widget

2014-02-05 Thread Jonathan Aquilina
What would make it distinct though for each player? On Wednesday, February 05, 2014 12:10:03 PM Alexandre Almeida wrote: > I have already filed a number of issues related to this widget. > > What do you think about adding a distinct time display widget to each > editor? > > From: eagles051...@gma

Re: [LMMS-devel] Hear beat / deep kick sample (18kB)

2014-02-05 Thread Jonathan Aquilina
I am no expert I have a hunch it potentially has somethign to do wiht the bridge, but I would say more investigation is warrented. Is the bridge versions and if so do jack have a newer version we should try and use? On Wednesday, February 05, 2014 03:09:50 PM Tobiasz Karoń wrote: > I did - I sw

Re: [LMMS-devel] Time display widget

2014-02-05 Thread Alexandre Almeida
I have already filed a number of issues related to this widget. What do you think about adding a distinct time display widget to each editor? > From: eagles051...@gmail.com > To: lmms-devel@lists.sourceforge.net > Date: Wed, 5 Feb 2014 14:53:31 +0100 > Subject: Re: [LMMS-devel] Time display widge

Re: [LMMS-devel] Time display widget

2014-02-05 Thread Alexandre Almeida
I have already filed a number of issues related to this widget. What do you think about adding a distinct time display widget to each editor? > From: eagles051...@gmail.com > To: lmms-devel@lists.sourceforge.net > Date: Wed, 5 Feb 2014 14:53:31 +0100 > Subject: Re: [LMMS-devel] Time display widge

Re: [LMMS-devel] Hear beat / deep kick sample (18kB)

2014-02-05 Thread Tobiasz Karoń
It sounds to me like some bad interpolation. Maybe ALSA→JACK does something? However why rendering is affected? Btw: I captured the live output with jack_capture. 2014-02-05 Jonathan Aquilina : > Could this potentially have something to do with the latency of alsa or > pulse > compared to jack?

Re: [LMMS-devel] Hear beat / deep kick sample (18kB)

2014-02-05 Thread Jonathan Aquilina
Could this potentially have something to do with the latency of alsa or pulse compared to jack? On Wednesday, February 05, 2014 03:00:17 PM Tobiasz Karoń wrote: > What's strange - the distortion is also present in rendered WAV file, > however it sounds different. > When using JACK back-end render

Re: [LMMS-devel] Hear beat / deep kick sample (18kB)

2014-02-05 Thread Tobiasz Karoń
What's strange - the distortion is also present in rendered WAV file, however it sounds different. When using JACK back-end rendered file has no distortion either with Fastest or Best interpolation method (they produce identical output). 2014-02-05 Tobiasz Karoń : > Using this sample I've just

Re: [LMMS-devel] Time display widget

2014-02-05 Thread Jonathan Aquilina
Seeing as its used in multiple places, I think this should be refactored into its own class. That way anywhere that need to use the time marker can call the class. As well it will reduce complexity in the various areas such as song editor etc. Can you file this on the issue tracker please. On

Re: [LMMS-devel] Time display widget

2014-02-05 Thread David Gerard
On 5 February 2014 13:47, Alexandre Almeida wrote: > The time display widget (which I called "time marker" before looking at the > code and finding this name) is located in the song editor, but also displays > the time for beats/basslines and patterns on the piano roll (in the case of > the beats

[LMMS-devel] Time display widget

2014-02-05 Thread Alexandre Almeida
The time display widget (which I called "time marker" before looking at the code and finding this name) is located in the song editor, but also displays the time for beats/basslines and patterns on the piano roll (in the case of the beats/basslines, the value is wrong). I think this makes no sen

Re: [LMMS-devel] Hear beat / deep kick sample (18kB)

2014-02-05 Thread Tobiasz Karoń
I've cut it down to 14kB :D Less silence in the beginning and end, will sync better. 2014-02-05 Tobiasz Karoń : > How about including this one with LMMS? > > -- > Tobiasz *unfa* > > -BEGIN GEEK CODE BLOCK- > Version: 3.1 > GIT/MU/P d->-- s+:-(--)> a? C++(+++)>$ ULC+(++)>$ !P? L+++>$

[LMMS-devel] Hear beat / deep kick sample (18kB)

2014-02-05 Thread Tobiasz Karoń
How about including this one with LMMS? -- Tobiasz *unfa* -BEGIN GEEK CODE BLOCK- Version: 3.1 GIT/MU/P d->-- s+:-(--)> a? C++(+++)>$ ULC+(++)>$ !P? L+++>$ E? W++>$ !N-? !o--? K-? !w-- O? !M-- V? PS++ PE++ !Y+ !PGP+? !t(+) 5? !X !R+ tv b+>+++ DI>+ D+ G e h-->- !r y--() --END GEEK

[LMMS-devel] Branch renaming and cleanup

2014-02-05 Thread Jonathan Aquilina
Alot of you are aware that there is alot of confusion from when we migrated from SF. There are old branches like the old master the new master and others and a new 1.0.0 tag. I spoke to toby and at some point there will be some renaming and cleaning up of the repo so its easier to know what br

Re: [LMMS-devel] New scales, chords, etc icons

2014-02-05 Thread Jonathan Aquilina
In terms of color on the background they are on could they be white? On Tuesday, February 04, 2014 08:26:19 PM you wrote: > On 02/04/2014 05:32 PM, Jonathan Aquilina wrote: > > I have to agree with billy for something that needs a small icon or image > > we need to come up with an alternative. Fro

[LMMS-devel] Stop and pause

2014-02-05 Thread Alexandre Almeida
I see no difference between "stop" with the option "After stopping keep position" and "pause". Do you think this option can be removed? -- Managing the Performance of Cloud-Based A

Re: [LMMS-devel] Redesigning the way export works

2014-02-05 Thread Raine M. Ekman
Quoting Vesa : > And since the new FX mixer also allows daisy-chaining FX channels > together, ie. sending a channel to one or more other channels, some of > the channels will be likely to be used as "intermediate" channels not > meant for export. Thus I think it's best to just let the user choose