Seems like SFXR is not guilty.
The problem came back after it was removed from the project.
2014-07-18 16:26 GMT+02:00 Tobiasz Karoń :
> Also the problem seems to appear only after first rendering of the project
> is done. Earlier it doesn't strike.
>
>
> 2014-07-18 16:24 GMT+02:00 Tobiasz Karoń
Also the problem seems to appear only after first rendering of the project
is done. Earlier it doesn't strike.
2014-07-18 16:24 GMT+02:00 Tobiasz Karoń :
> I never had luck compiling LMMS (wine trouble) but I hope to upgrade and
> check if it's still there.
>
> I've got a suspect: SFXR
>
> I've
I never had luck compiling LMMS (wine trouble) but I hope to upgrade and
check if it's still there.
I've got a suspect: SFXR
I've had another project affected by this issue. I had 3 sfxr instances
there, after removing them, saving the file and reloading - the project is
no longer broken!
2014-
On 07/18/2014 01:47 PM, Juan Fabián wrote:
> Hi guys,
>
> i made the artwork for some of the plugins. I have all the svg's but,
> if i recall correctly, Paul Giblock made some adjustments to those
> files because some of the knobs where apparently not pixel-aligned. I
> think he uploaded the modifi
My vote goes for .io.
Bt, i have to say: i love the software, i hate the name. I was one of
those who suggested new names in the past, sadly it didn't change. Maybe i
was the only one dissapointing... Come on, LMMS is great for a codename, i
cannot believe we couldn't find a fancier name and l
Hi guys,
i made the artwork for some of the plugins. I have all the svg's but, if i
recall correctly, Paul Giblock made some adjustments to those files because
some of the knobs where apparently not pixel-aligned. I think he uploaded
the modified svg's into the main tree, but in any case, i can wo