On 01/16/2015 10:27 PM, Spekular R wrote:
>
> @vesa I'm not sure about removing it. If we could offer it as a
> separate download that'd be a good solution imo,
>
How is that a good solution? We'd still have to maintain the code, only
now it'd be even less useful (if that's possible) because most
>
> I've scoured the internet for patch files to no avail
Here is the biggest GUS patches collection that I know of:
http://freepats.zenvoid.org/
I never used patman though, not sure if I should start.
-Uroš|Umcaruje
On 16 January 2015 at 21:19, Tres Finocchiaro
wrote:
> Should we just depre
>
> Should we just deprecate PatMan? Is there anyone, even one person, still using
> it today?
I've scoured the internet for patch files to no avail, so I cannot speak to
the useful of them. :)
- tres.finocchi...@gmail.com
On Fri, Jan 16, 2015 at 2:13 PM, Vesa wrote:
> On 01/16/2015 04:05 PM,
On 01/16/2015 04:05 PM, Tres Finocchiaro wrote:
> 4. CC0 Pat files. (etc, etc)
Oh, that takes me back... My first x86 computer had a Gravis Ultrasound,
when I was a kid. That was in the 90s.
It is now 2015... is GUS patch support really useful to anyone anymore?
I can't imagine new ones being pro
Plentiful *simple* example tracks:... If LMMS shipped with the
coolest/best tracks that has ever existed, lazy content creators would
use them into the ground rendering them not so special in no time...
so where's the value?
yeah, that's quite true... but as a consequence we should rather have
@Phil... I took the time to respond to some of your points. :)
> I think you're putting the cart before the horse a bit: you're looking at
> the the current state of Blender but overlooking how it got there. [...] So
> they've gone from being a fringe project to becoming more established and
>