Re: [Lmuse-user] Alias parts

2012-12-24 Thread Adrian Prantl
On Dec 24, 2012, at 0:02, "Tim E. Real" wrote > Drag n' drop parts cloning kinda works but we've had issues > for a long time about not enough keyboard modifiers - > currently the 'clone' combo is left-click+Alt+move, where > unfortunately that is also the combo used by X to move an > entire wi

Re: [Lmuse-user] Alias parts

2012-12-24 Thread Tim E. Real
On December 24, 2012 12:16:04 PM Robert Jonsson wrote: > Hi Adrian and everyone. > Also, merry christmas! (this is the day we celebrate around here) > > 2012/12/24 Tim E. Real : > > On December 23, 2012 06:03:37 PM Adrian Prantl wrote: > >> Hi all, > >> > >> is there a way to create alias parts (

Re: [Lmuse-user] [Lmuse-developer] Some more snapshots for 'control' freaks

2012-12-24 Thread Dennis Schulmeister
On Mon, 24 Dec 2012 02:26:28 -0500 "Tim E. Real" wrote: > Just some work in progress. I hope it will bring together audio > and midi controls better. Amazing work. The only problem I see is that midi ctrlrs are 7-bit only. Can 14-bit ctrlrs also be used? Dennis --

Re: [Lmuse-user] Alias parts

2012-12-24 Thread Dennis Schulmeister
On Mon, 24 Dec 2012 12:16:04 +0100 Robert Jonsson wrote: > > Drag n' drop parts cloning kinda works but we've had issues > > for a long time about not enough keyboard modifiers - > > currently the 'clone' combo is left-click+Alt+move, where > > unfortunately that is also the combo used by X to

Re: [Lmuse-user] Alias parts

2012-12-24 Thread Robert Jonsson
Hi Adrian and everyone. Also, merry christmas! (this is the day we celebrate around here) 2012/12/24 Tim E. Real : > On December 23, 2012 06:03:37 PM Adrian Prantl wrote: >> Hi all, >> >> is there a way to create alias parts (some sequencers call them ghost/shadow >> regions) in MusE? What I'm thi

Re: [Lmuse-user] Alias parts

2012-12-24 Thread Tim E. Real
On December 23, 2012 06:03:37 PM Adrian Prantl wrote: > Hi all, > > is there a way to create alias parts (some sequencers call them ghost/shadow > regions) in MusE? What I'm thinking of is a duplicate of an existing part > that behaves as if it where (a pointer to) the original part. Any edit to >