On 15/04/16 14:45, Maxim Uvarov wrote:
On 04/05/16 19:16, Zoltan Kiss wrote:
This test sets up two interface and connect them to each other, so in
theory these two numbers should be the same. However when you use a pktio
which doesn't have full control of the interface, it could happen that
ot
On 04/05/16 19:16, Zoltan Kiss wrote:
This test sets up two interface and connect them to each other, so in
theory these two numbers should be the same. However when you use a pktio
which doesn't have full control of the interface, it could happen that
other players, e.g. various services of the
On Tue, Apr 5, 2016 at 11:16 AM, Zoltan Kiss wrote:
> This test sets up two interface and connect them to each other, so in
> theory these two numbers should be the same. However when you use a pktio
> which doesn't have full control of the interface, it could happen that
> other players, e.g. va
Ping
On 06/04/16 11:43, Zoltan Kiss wrote:
On 05/04/16 17:16, Zoltan Kiss wrote:
This test sets up two interface and connect them to each other, so in
s/interface/interfaces/
Maxim, could you fix that when commit? (assuming the patch is OK)
And an another note: Maxim told me when I brough
On 05/04/16 17:16, Zoltan Kiss wrote:
This test sets up two interface and connect them to each other, so in
s/interface/interfaces/
Maxim, could you fix that when commit? (assuming the patch is OK)
And an another note: Maxim told me when I brought this up first to
disable stuff, and I have
This test sets up two interface and connect them to each other, so in
theory these two numbers should be the same. However when you use a pktio
which doesn't have full control of the interface, it could happen that
other players, e.g. various services of the operating system start to
send traffic o