[Machinekit] Re: BBB and new cramps board delta homing problems

2018-01-13 Thread Daren Schwenke
On Saturday, January 13, 2018 at 2:06:35 PM UTC-5, gary wrote: > > is there a formula for calculating the radius to figure the distance i > need to change it after all corners are done? > Technically, there is an automated way to calculate it all based on the four height measurements, but I've

Re: [Machinekit] Re: BBB and new cramps board delta homing problems

2018-01-13 Thread Bas de Bruijn
> On 13 Jan 2018, at 20:06, gary wrote: > > is there a formula for calculating the radius to figure the distance i need > to change it after all corners are done? > > I have the 3 corners set so there is slight drag on paper, now the center is > 0.5 above 0.0. No

[Machinekit] Re: BBB and new cramps board delta homing problems

2018-01-13 Thread gary
is there a formula for calculating the radius to figure the distance i need to change it after all corners are done? I have the 3 corners set so there is slight drag on paper, now the center is 0.5 above 0.0. Thanks gary On Saturday, January 6, 2018 at 8:42:16 PM UTC-5, gary wrote: > I

Re: [Machinekit] Re: BBB and new cramps board delta homing problems

2018-01-13 Thread Bas de Bruijn
> On 13 Jan 2018, at 15:34, gary wrote: > > thanks got it was using lower caps j guess it had to be upper caps J > the doc's said to set all joints to 0 after finished and homed, is this > correct don't want the z to be zero at home? > Set all the debug pins

[Machinekit] Re: BBB and new cramps board delta homing problems

2018-01-13 Thread gary
thanks got it was using lower caps j guess it had to be upper caps J the doc's said to set all joints to 0 after finished and homed, is this correct don't want the z to be zero at home? Set all the debug pins lineardeltakins.J{n}off to zero. On Saturday, January 6, 2018 at 8:42:16 PM UTC-5,

Re: [Machinekit] Re: newbie help request: 'comp' compiling modules out of tree (kinematics and trajectory)

2018-01-13 Thread schoone...@btinternet.com
On 12/01/18 18:38, 'fishy' via Machinekit wrote: okay I have made a huge terrible hack that seems to work for kinematics comp of genserkins out of tree but someone needs to add command line args to comp to scan filelist to add extra