Re: Problems with cpp (in wxWidgets-devel)

2012-05-29 Thread Joshua Root
On 2012-5-29 20:51 , Mojca Miklavec wrote: > On Tue, May 29, 2012 at 12:24 PM, Joshua Root wrote: >> On 2012-5-29 19:57 , Mojca Miklavec wrote: >>> Hello, >>> >>> if I try to build wxWidgets with a patch that enables building with >>> clang. But if I try to build +universal, it seems that I hit the

Re: Problems with cpp (in wxWidgets-devel)

2012-05-29 Thread Mojca Miklavec
On Tue, May 29, 2012 at 12:24 PM, Joshua Root wrote: > On 2012-5-29 19:57 , Mojca Miklavec wrote: >> Hello, >> >> if I try to build wxWidgets with a patch that enables building with >> clang. But if I try to build +universal, it seems that I hit the >> problem of "looks like it's using parts of Qui

Re: Problems with cpp (in wxWidgets-devel)

2012-05-29 Thread Joshua Root
On 2012-5-29 19:57 , Mojca Miklavec wrote: > Hello, > > if I try to build wxWidgets with a patch that enables building with > clang. But if I try to build +universal, it seems that I hit the > problem of "looks like it's using parts of QuickDraw that are gone in > Lion", so I need to build with SD

Re: Problems with cpp (in wxWidgets-devel)

2012-05-29 Thread Mojca Miklavec
On Tue, May 29, 2012 at 11:57 AM, Mojca Miklavec wrote: > Hello, > > if I try to build wxWidgets with a patch that enables building with > clang. But if I try to build +universal, it seems that I hit the > problem of "looks like it's using parts of QuickDraw that are gone in > Lion", so I need to b

Problems with cpp (in wxWidgets-devel)

2012-05-29 Thread Mojca Miklavec
Hello, if I try to build wxWidgets with a patch that enables building with clang. But if I try to build +universal, it seems that I hit the problem of "looks like it's using parts of QuickDraw that are gone in Lion", so I need to build with SDK for 10.6. But then it fails with an equivalent of