Re: libjpeg-turbo vs jpeg

2018-06-01 Thread Joshua Root
On 2018-6-2 05:18 , Ken Cunningham wrote: > I have a new game port done, Endless Sky . > > It requires "libjpeg-turbo" rather than “jpeg" and so I came across the > mess with the conflict with jpeg:  If libjpeg-turbo is API-compatible with jpeg 8, in what sense

libjpeg-turbo vs jpeg

2018-06-01 Thread Ken Cunningham
I have a new game port done, Endless Sky >. It requires "libjpeg-turbo" rather than “jpeg" and so I came across the mess with the conflict with jpeg: