Re: Mono -- does it really need X11?

2015-02-06 Thread René J . V . Bertin
On Friday February 06 2015 09:24:56 Michael wrote: > Mono's library dependencies: > Library Dependencies: gettext, glib2, libiconv, zlib, libgdiplus, xorg-libX11 If mono depends on X11 directly and not through GTk2, then it won't be as easy to avoid the dependency as I thought ... > And, Gtk2 a

Re: Mono -- does it really need X11?

2015-02-06 Thread Michael
The standard library includes the GUI components, and I don't think current >> versions make it very easy to split out just the C# compiler and basic >> libraries. > > And I'd guess that C# doesn't make a lot of sense without being able to use > GUI thingies. > > However, Mono uses GTk2, no? And

Re: Mono -- does it really need X11?

2015-02-06 Thread René J . V . Bertin
On Friday February 06 2015 11:33:22 Brandon Allbery wrote: > The standard library includes the GUI components, and I don't think current > versions make it very easy to split out just the C# compiler and basic > libraries. And I'd guess that C# doesn't make a lot of sense without being able to us

Re: Mono -- does it really need X11?

2015-02-06 Thread Brandon Allbery
On Fri, Feb 6, 2015 at 11:31 AM, Michael wrote: > I'm trying to install a program that needs mono, because it's written for > C#. > So, I try to install mono from macports. > ... and it wants to pull in all of X11? Does C# really require X11? > The standard library includes the GUI components, a

Mono -- does it really need X11?

2015-02-06 Thread Michael
I'm trying to install a program that needs mono, because it's written for C#. So, I try to install mono from macports. ... and it wants to pull in all of X11? Does C# really require X11? --- Entertaining minecraft videos http://YouTube.com/keybounce _