On Feb 13, 2021, at 11:33, Murray Eisenberg wrote:
> Without complaint, wxMaxima @20.04.0_0 installed (after maxima
> @5.43.2_12+xmaxima and gnuplot
> @5.4.1_2+aquaterm+luaterm+pangocairo+qt+wxwidgets+x11) under macOS Big Sur
> 11.2.1 using MacPorts 2.6.99 and Xcode CLT 12.4.
>
> Although
typo, of course. I meant
compiler.cxx_standard 2017
compiler.thread_local_storage yes
I'm typing this in TenFourFox right now on Tiger ;>
K
On Sat, Feb 13, 2021 at 3:25 PM Ken Cunningham <
ken.cunningham.web...@gmail.com> wrote:
> To try to make bootstrapping clang and llvm as workable as
To try to make bootstrapping clang and llvm as workable as possible, the
compilers that can build them are carefully tested and the portfile tweaked
to manage each one. Sometimes the compilers seem to build them, but the
products don't work properly. Sometimes they don't build at all.
MacPorts
Without complaint, wxMaxima @20.04.0_0 installed (after maxima
@5.43.2_12+xmaxima and gnuplot
@5.4.1_2+aquaterm+luaterm+pangocairo+qt+wxwidgets+x11) under macOS Big Sur
11.2.1 using MacPorts 2.6.99 and Xcode CLT 12.4.
Although the command-line maxima works, if I try to open
On Feb 13, 2021, at 03:42, Ken Cunningham wrote:
> Thread local includes __thread, Thread_local, and thread_local.
>
> The compilers that support them are all different.
>
> To make it easy for people to not think about it much, especially when you’re
> not talking about bootstrapping
> On Feb 13, 2021, at 1:27 AM, Ryan Schmidt wrote:
>
>
> I would consider it unreasonable to ask users to be aware of the existence of
> our buildbot infrastructure or what versions of Xcode we have installed on
> the buildbot workers and to ask them to duplicate it.
>
> I didn't mention
On Feb 13, 2021, at 03:03, Ken Cunningham wrote:
> I would suggest you install Xcode 8.2.1 to match the buildbots.
>
>
> Don’t forget that in almost all cases, MacPorts will use the SDK installed in
> “/“ when building software. That SDK is the 10.11 SDK, so it is the one that
> matches
I would suggest you install Xcode 8.2.1 to match the buildbots.
Don’t forget that in almost all cases, MacPorts will use the SDK installed in
“/“ when building software. That SDK is the 10.11 SDK, so it is the one that
matches your system, and is the one you want. Virtually all standard “open