Using N900 accelerometer with 8g

2010-09-03 Thread ds
Hello, as far as I can read from wiki the accelerometer should be usable in a 2g and 8g mode. Does anybody know how to switch the modes?? Standard mode is 2g I think. Thanks a lot D. Schmicker ___ maemo-developers mailing list maemo-developers@maemo.

Re: N900 AES and SHA1/MD5 hw acceleration drivers

2010-09-03 Thread Tobias Karnat
Am Freitag, den 03.09.2010, 13:44 +0200 schrieb Tobias Karnat: > Edit: > Since the files are to big for the mailing list, you can find them here: > http://www.mediafire.com/?cc1vbsnwnho31vb If this doesn't work, use the following link as an alternative: http://rapidshare.com/files/416924813/n900-c

Re: Qt with OpenGL ES 1.1 on Maemo / N900

2010-09-03 Thread Thomas Perl
Hi! 2010/9/3 : > By default in device there is only OpenGL2 libraries, there are extra > packages libgles1-sgx-img and libgles-sgx-dev containing OpenGL-ES1 . > The implementation is based emulating OpenGL-ES1 fixed function pipeline > by special shader code loaded. That may cause problems, becau

[Fremantle] Compositing is disabled in fullscreen

2010-09-03 Thread Luca Donaggio
I know that compositing is disabled in fullscreen, as some composited widget (for example the fullscreen button in hildon-extras) are shown with a black background instead of a semi-transparent one. But I noticed one thing: if a hildon-banner appears in fullscreen when one of such widgets is on the

N900 AES and SHA1/MD5 hw acceleration drivers

2010-09-03 Thread Tobias Karnat
Hi, Some might already know that Nokia has recently released a driver for AES and SHA1+MD5 hardware acceleration on the linux-crypto mailing list, however these drivers where based against 2.6.35 and needed the kernel to be rebuild in order to use them, because the platform device driver was to b

Re: Qt with OpenGL ES 1.1 on Maemo / N900

2010-09-03 Thread kate.alhola
On Sep 2, 2010, at 4:13 PM, ext Thomas Perl wrote: > Hello! > > According to the OpenGL ES Wiki page[1], Qt on Maemo only supports > OpenGL ES 2.x. Is this really true? I've added the following two lines > to my .pro file, and my application compiles, links and runs happily. > However, the window