I appreciate all the responses. As i suspected, this is one of those
things that is confusing when starting out, but very straightforward
once up to speed.
I have the package for libmikmod2 ready to upload when i get
permission, and have also got the much more challenging game package
that depends
kage (2) modify package (3) create new package. It's the details of
how to best do this that i'm wondering about.
Assume i know nothing and you'll probably be the closest to
understanding my question. ;)
On 10/23/09, Claudio Saavedra wrote:
> El vie, 23-10-2009 a las 00:37 -0400, Da
Here's a question for you whiz kids: what's the best way to go about
packaging up a library that already exists, e.g. in debian, for Maemo?
Presumably the process is easier than starting from scratch, but after
fiddling around with various things and some nice help on IRC, i got
nuttin.
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