hi,
you need to setup an ARM target in scratchbox, as written in the
tutorial and use this target to build the .deb
Stefan
rh wrote:
>> Hi,
>>
>> On Fri, Dec 23, 2005, rh wrote:
>>
>>> I already download hello-world-app_0.2.tar.gz app from maemo website.
>>>
> Then I read the README
> Hi,
>
> On Fri, Dec 23, 2005, rh wrote:
> > I already download hello-world-app_0.2.tar.gz app from maemo website.
Then I read the README file, they say that I can build it like any other
Debian package using "$ dpkg-buildpackage -rfakeroot" command.
> > But when I try to build using that command,
Hi,
On Fri, Dec 23, 2005, rh wrote:
> I already download hello-world-app_0.2.tar.gz app from maemo website. Then I
> read the README file, they say that I can build it like any other Debian
> package using "$ dpkg-buildpackage -rfakeroot" command.
> But when I try to build using that command, er
Hi,
I already download hello-world-app_0.2.tar.gz app from maemo
website. Then I read the README file, they say that I can build it like any
other Debian package using "$ dpkg-buildpackage -rfakeroot"
command.
But when I try to build using that command,
error occured
CFLAGS=" -Wall -g -0
On Mon, 2005-05-30 at 12:28 +0800, Avdpro Pang wrote:
> 1> Can I use Redhat Linux?
Yes you can. And depending on which version you have, you might want to
make sure exec_shield/vdso is disabled (generally the latter, say for
FC-4). List archives, ought to have more information with regards to
thi
rom: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Behalf Of ext
> Jobson Ronan
> Sent: Tuesday, June 14, 2005 10:22 AM
> To: maemo-developers@maemo.org
> Subject: [maemo-developers] Hello World Program
>
>
> Hello,
>
> Can somebody help to build and run a simple Hell
Hello,
Can somebody help to build and run a simple Hello World program to maemo.
The C code isn't the problem. My problem is whith the build process,
cause i´m a dummy whith autoconf and automake tools
--
Jobson Ronan
CIn-UFPE, www.cin.ufpe.br
___
maem
Hi,
I'm to write a Hello World program based on section 5.3.1 (Writing
maemo GUI applications/Windows/HildonApp of the Maemo SDK Tutorial.
Unfortunately it doesn't work. Possibly I forgot to do something, so I
ask for your experienced eyes to pick the errors.
Running af-sb-init.sh restart I get t
On Mon, May 30, 2005, Aleksandr Koltsoff wrote:
> Maybe there are people on the mailinglist that have used gtkmm on maemo
> already and they can help? I've not seen or heard them yet :-).
Yes I have compiled it in sbox (for x86), it compiled without problems.
I can make Debian packages if someone
Hello Avdpro
On Monday 30 May 2005 07:28, Avdpro Pang wrote:
> 1> Can I use Redhat Linux?
> 2> I know the API is fully C based, but I should can use C++ develop my
> games, isn't it?
The current sbox installation will go smoother if you're running debian or
(k)ubuntu. There were some problems wi
Hi
I'm Avdpro Pang. I work for Noumena Innovations (www.nmprod.com). We
were Symbian developer. We are very good at games. Now we want to be a
Maemo developer. I have some quick questions about setting up my Maemo
environment:
1> Can I use Redhat Linux?
2> I know the API is fully C based, but I sh
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