Raul Fernandes Herbster wrote:
Yeah... and besides that, no specific tutorials for "maemo game
programming" are available. We have to try using the same techniques as
we do at Desktop games. This idea could be improved.
You mean something like this http://maemo.org/maemowiki/GameDevelopment
?
Yeah... and besides that, no specific tutorials for "maemo game programming"
are available. We have to try using the same techniques as we do at Desktop
games. This idea could be improved.
[]'s
2007/1/25, [EMAIL PROTECTED] <[EMAIL PROTECTED]>:
Hi, thanks for sharing these thoughts.
What is re
Hi, thanks for sharing these thoughts.
What is really interesting is the idea of raising and labeling core usages
(i.e. gaming) so developers and advanced users can focus and collaborate around
them: maemo for gaming, maemo for this, maemo for that. The result could be
beneficial to everybody,
>I'd like to advance a proposal, mainly to Nokia's Tableteer
>site developers.
>
>There's no need to explain why a better gaming experience on
>the internet tablets could boost user-base: of course, for a
>"high-level" portable gaming experience we'll buy a
>GBA/DS/PSP/GP2X etc.; I know 770/800