Re: Bad Xephyr OpenGL performance

2009-12-08 Thread Javier S. Pedro
I opened a t.m.o thread asking a similar question a few days ago: http://talk.maemo.org/showthread.php?t=35790 I believe _no one_ is really getting accelerated GL in Xephyr+SDK. I'm not getting any acceleration (unless I use VMGL). No one I asked to in the Barcelona Long Weekend had accelerated

Re: Bad Xephyr OpenGL performance

2009-12-07 Thread Ville M. Vainio
On Mon, Dec 7, 2009 at 3:01 PM, Murray Cumming wrote: >> Can someone enlighten me, ideally with bug report URLs? > > Doesn't anybody know? I might be completely off with this, but glxinfo seems to indicate xephyr is not hw accelerated. On root X server (on my Karmic) I get: OpenGL vendor string

Re: Bad Xephyr OpenGL performance

2009-12-07 Thread Murray Cumming
On Thu, 2009-12-03 at 11:53 +0100, Murray Cumming wrote: > Everyone knows that OpenGL (Accelerated 3D) performance in Xephyr (on > the host PC) is bad, so you only see the smooth Maemo effects when > running on an actual device. But nobody I ask seems to know _why_. It's > maybe only a problem on I

Re: Bad Xephyr OpenGL performance

2009-12-03 Thread Roger WANG
On Thu, 2009-12-03 at 18:53 +0800 Murray Cumming wrote: > Everyone knows that OpenGL (Accelerated 3D) performance in Xephyr (on > the host PC) is bad, so you only see the smooth Maemo effects when > running on an actual device. But nobody I ask seems to know _why_. It's > maybe only a problem on In

Bad Xephyr OpenGL performance

2009-12-03 Thread Murray Cumming
Everyone knows that OpenGL (Accelerated 3D) performance in Xephyr (on the host PC) is bad, so you only see the smooth Maemo effects when running on an actual device. But nobody I ask seems to know _why_. It's maybe only a problem on Intel graphics hardware, but again, nobody I ask knows why. I won