Re: [Mageia-dev] Deprecating startx

2012-03-10 Thread Florian Hubold
Am 10.03.2012 22:39, schrieb Maarten Vanraes: Op zaterdag 10 maart 2012 22:06:09 schreef Florian Hubold: Am 10.03.2012 14:15, schrieb eatdirt: On 10/03/12 10:12, Maarten Vanraes wrote: I have a pentium 66MHz (not MMX) With the turbo button 33 -> 66 ? Man, that's a proper collector :) Normal

Re: [Mageia-dev] Deprecating startx

2012-03-10 Thread Maarten Vanraes
Op zaterdag 10 maart 2012 22:06:09 schreef Florian Hubold: > Am 10.03.2012 14:15, schrieb eatdirt: > > On 10/03/12 10:12, Maarten Vanraes wrote: > >> I have a pentium 66MHz (not MMX) > > > > With the turbo button 33 -> 66 ? Man, that's a proper collector :) > > Normally turbo button was only effe

Re: [Mageia-dev] Deprecating startx

2012-03-10 Thread Florian Hubold
Am 10.03.2012 14:15, schrieb eatdirt: On 10/03/12 10:12, Maarten Vanraes wrote: I have a pentium 66MHz (not MMX) With the turbo button 33 -> 66 ? Man, that's a proper collector :) Normally turbo button was only effective for 468DX/586DX type of machines, not for pentium IIRC.

Re: [Mageia-dev] Deprecating startx

2012-03-10 Thread Per Øyvind Karlsen
Den 14:15 10. mars 2012 skrev eatdirt følgende: > On 10/03/12 10:12, Maarten Vanraes wrote: > >> I have a pentium 66MHz (not MMX) With a divide by zero bug? :o) >> > > With the turbo button 33 -> 66 ? Man, that's a proper collector :) You're confusing with 486. :p -- Regards, Per Øyvind

Re: [Mageia-dev] Deprecating startx

2012-03-10 Thread eatdirt
On 10/03/12 10:12, Maarten Vanraes wrote: I have a pentium 66MHz (not MMX) With the turbo button 33 -> 66 ? Man, that's a proper collector :)

Re: [Mageia-dev] Deprecating startx

2012-03-10 Thread Maarten Vanraes
Op zaterdag 10 maart 2012 08:23:29 schreef zezinho: > Le vendredi 9 mars 2012 23:56:28, eatdirt a écrit : > > [got another reason for startx, my pentium 133MHz running mga.1 does not > > like kdm, even xdm :)] > > Ah, I feel less alone (well, Pentium 166 MMX for my side. I have a pentium 66MHz (n

Re: [Mageia-dev] Deprecating startx

2012-03-09 Thread zezinho
Le vendredi 9 mars 2012 23:56:28, eatdirt a écrit : > [got another reason for startx, my pentium 133MHz running mga.1 does not > like kdm, even xdm :)] > Ah, I feel less alone (well, Pentium 166 MMX for my side.

Re: [Mageia-dev] Deprecating startx

2012-03-09 Thread eatdirt
On 09/03/12 00:58, Colin Guthrie wrote: If no one has a problem, I'll look to include the patch Well done! [got another reason for startx, my pentium 133MHz running mga.1 does not like kdm, even xdm :)] Thanks! chris.

Re: [Mageia-dev] Deprecating startx

2012-03-08 Thread Colin Guthrie
'Twas brillig, and Colin Guthrie at 07/03/12 09:26 did gyre and gimble: > Hi, > > Unless someone comes along and does a reasonable amount of coding before > mga2, I think we'll have to deprecate supporting startx (it can still be > used in some circumstances, but audio and accelerated graphics wil

Re: [Mageia-dev] Deprecating startx

2012-03-08 Thread Colin Guthrie
'Twas brillig, and Wolfgang Bornath at 08/03/12 13:06 did gyre and gimble: >> Yup! This should have happened earlier (in fact I thought it was already >> asking you that but with the sysvinit package called just "sysvinit" but >> it seems we needed to rename it to get urpmi to really do the right t

Re: [Mageia-dev] Deprecating startx

2012-03-08 Thread Colin Guthrie
'Twas brillig, and Pierre Jarillon at 08/03/12 13:58 did gyre and gimble: > Le jeudi 8 mars 2012 03:08:03, Colin Guthrie a écrit : >> This is why I give far less credence to "old habits" and "how it's been >> done in the past" and much more to "what would my mum expect" or "what >> would a novice c

Re: [Mageia-dev] Deprecating startx

2012-03-08 Thread Pierre Jarillon
Le jeudi 8 mars 2012 03:08:03, Colin Guthrie a écrit : > This is why I give far less credence to "old habits" and "how it's been > done in the past" and much more to "what would my mum expect" or "what > would a novice computer user expect". I understand why you want to remove startx and I agree.

Re: [Mageia-dev] Deprecating startx

2012-03-08 Thread Wolfgang Bornath
2012/3/8 Colin Guthrie : > 'Twas brillig, and Wolfgang Bornath at 08/03/12 08:24 did gyre and gimble: >> 2012/3/8 Colin Guthrie : >>> 'Twas brillig, and Juan Luis Baptiste at 07/03/12 23:45 did gyre and gimble: On Wed, Mar 7, 2012 at 6:34 PM, Colin Guthrie wrote: > As I said last ti

Re: [Mageia-dev] Deprecating startx

2012-03-08 Thread Colin Guthrie
'Twas brillig, and Wolfgang Bornath at 08/03/12 08:24 did gyre and gimble: > 2012/3/8 Colin Guthrie : >> 'Twas brillig, and Juan Luis Baptiste at 07/03/12 23:45 did gyre and gimble: >>> On Wed, Mar 7, 2012 at 6:34 PM, Colin Guthrie wrote: As I said last time to this question, I'd certainly be

Re: [Mageia-dev] Deprecating startx

2012-03-08 Thread Dale Huckeby
On Wed, 7 Mar 2012, Charles A Edwards wrote: On Wed, 07 Mar 2012 22:06:19 + Colin Guthrie wrote: The actual use case of using a text login and then starting X is quite small. Of course some people (like Wobo) do use this but it's definitely the exception rather than the rule. You can a

Re: [Mageia-dev] Deprecating startx

2012-03-08 Thread Wolfgang Bornath
2012/3/8 Colin Guthrie : > 'Twas brillig, and Juan Luis Baptiste at 07/03/12 23:45 did gyre and gimble: >> On Wed, Mar 7, 2012 at 6:34 PM, Colin Guthrie wrote: >>> As I said last time to this question, I'd certainly be extremely annoyed >>> if mga2 does not default to systemd. I've given up a mass

Re: [Mageia-dev] Deprecating startx

2012-03-07 Thread Charles A Edwards
On Thu, 08 Mar 2012 02:08:03 + Colin Guthrie wrote: > > You can also add me to that 'small' list. > > You seem unconvinced due to your use of quotes. It's very hard to > evaluate this kind of thing, but obviously "developery" types are a > skewed source of information. I was being faceti

Re: [Mageia-dev] Deprecating startx

2012-03-07 Thread Colin Guthrie
'Twas brillig, and Charles A Edwards at 08/03/12 01:20 did gyre and gimble: > On Wed, 07 Mar 2012 22:06:19 + > Colin Guthrie wrote: > >> The actual use case of using a text login and then starting X is quite >> small. Of course some people (like Wobo) do use this but it's >> definitely the ex

Re: [Mageia-dev] Deprecating startx

2012-03-07 Thread Colin Guthrie
'Twas brillig, and Juan Luis Baptiste at 07/03/12 23:45 did gyre and gimble: > On Wed, Mar 7, 2012 at 6:34 PM, Colin Guthrie wrote: >> As I said last time to this question, I'd certainly be extremely annoyed >> if mga2 does not default to systemd. I've given up a massive amount of >> my free time

Re: [Mageia-dev] Deprecating startx

2012-03-07 Thread Charles A Edwards
On Wed, 07 Mar 2012 22:06:19 + Colin Guthrie wrote: > The actual use case of using a text login and then starting X is quite > small. Of course some people (like Wobo) do use this but it's > definitely the exception rather than the rule. You can also add me to that 'small' list. Char

Re: [Mageia-dev] Deprecating startx

2012-03-07 Thread Juan Luis Baptiste
On Wed, Mar 7, 2012 at 6:34 PM, Colin Guthrie wrote: > As I said last time to this question, I'd certainly be extremely annoyed > if mga2 does not default to systemd. I've given up a massive amount of > my free time over this cycle working towards this. I would be massively > annoyed if this effor

Re: [Mageia-dev] Deprecating startx

2012-03-07 Thread Colin Guthrie
'Twas brillig, and Juan Luis Baptiste at 07/03/12 22:08 did gyre and gimble: > On Wed, Mar 7, 2012 at 4:34 PM, Samuel Verschelde wrote: >> >> I apparently missed a few meetings or e-mails where this was discussed, but >> wasn't the initial plan to keep sysvinit by default in mga2 and switch to >>

Re: [Mageia-dev] Deprecating startx

2012-03-07 Thread Juan Luis Baptiste
On Wed, Mar 7, 2012 at 4:34 PM, Samuel Verschelde wrote: > > I apparently missed a few meetings or e-mails where this was discussed, but > wasn't the initial plan to keep sysvinit by default in mga2 and switch to > systemd by default in mga3? Wasn't the switch to systemd by default in > cauldron a

Re: [Mageia-dev] Deprecating startx

2012-03-07 Thread Colin Guthrie
'Twas brillig, and Samuel Verschelde at 07/03/12 21:34 did gyre and gimble: > Le mercredi 7 mars 2012 17:56:46, Thomas Backlund a écrit : >> 07.03.2012 18:20, Colin Guthrie skrev: >>> No, they will get systemd. We just need to resolve an issue with the >>> upgrade to make this happen properly (coul

Re: [Mageia-dev] Deprecating startx

2012-03-07 Thread Colin Guthrie
'Twas brillig, and Thomas Backlund at 07/03/12 16:56 did gyre and gimble: > 07.03.2012 18:20, Colin Guthrie skrev: >> >> No, they will get systemd. We just need to resolve an issue with the >> upgrade to make this happen properly (could be a urpmi bug or something >> similar). > > I have now renam

Re: [Mageia-dev] Deprecating startx

2012-03-07 Thread Colin Guthrie
'Twas brillig, and Thomas Backlund at 07/03/12 19:41 did gyre and gimble: > 07.03.2012 21:32, Johnny A. Solbu skrev: >> On Wednesday 07 March 2012 17:16, Colin Guthrie wrote: What should we use instead? >>> >>> A graphical login agent - i.e gdm, kdm, lxdm etc. >> >> In other words, we should n

Re: [Mageia-dev] Deprecating startx

2012-03-07 Thread Maarten Vanraes
Op woensdag 07 maart 2012 22:34:50 schreef Samuel Verschelde: [...] > I apparently missed a few meetings or e-mails where this was discussed, but > wasn't the initial plan to keep sysvinit by default in mga2 and switch to > systemd by default in mga3? Wasn't the switch to systemd by default in > ca

Re: [Mageia-dev] Deprecating startx

2012-03-07 Thread Samuel Verschelde
Le mercredi 7 mars 2012 17:56:46, Thomas Backlund a écrit : > 07.03.2012 18:20, Colin Guthrie skrev: > > No, they will get systemd. We just need to resolve an issue with the > > upgrade to make this happen properly (could be a urpmi bug or something > > similar). > > I have now renamed sysvinit to

Re: [Mageia-dev] Deprecating startx

2012-03-07 Thread Thomas Backlund
07.03.2012 21:32, Johnny A. Solbu skrev: > On Wednesday 07 March 2012 17:16, Colin Guthrie wrote: >>> What should we use instead? >> >> A graphical login agent - i.e gdm, kdm, lxdm etc. > > In other words, we should no longer use runlevel 3 as default? > There are multiuser systems where running a

Re: [Mageia-dev] Deprecating startx

2012-03-07 Thread Johnny A. Solbu
On Wednesday 07 March 2012 17:16, Colin Guthrie wrote: > > What should we use instead? > > A graphical login agent - i.e gdm, kdm, lxdm etc. In other words, we should no longer use runlevel 3 as default? There are multiuser systems where running a graphical login agent is undesireable, for whate

Re: [Mageia-dev] Deprecating startx

2012-03-07 Thread Thomas Backlund
07.03.2012 18:20, Colin Guthrie skrev: > > No, they will get systemd. We just need to resolve an issue with the > upgrade to make this happen properly (could be a urpmi bug or something > similar). I have now renamed sysvinit to sysvinit-legacy And both sysvinit-legacy and systemd-sysvinit provi

Re: [Mageia-dev] Deprecating startx

2012-03-07 Thread Wolfgang Bornath
2012/3/7 Colin Guthrie : > 'Twas brillig, and Johnny A. Solbu at 07/03/12 13:53 did gyre and gimble: >> On Wednesday 07 March 2012 10:26, Colin Guthrie wrote: >>> I think we'll have to deprecate supporting startx >> >> What should we use instead? > > A graphical login agent - i.e gdm, kdm, lxdm etc

Re: [Mageia-dev] Deprecating startx

2012-03-07 Thread Colin Guthrie
'Twas brillig, and Zézinho at 07/03/12 15:32 did gyre and gimble: > Em 07-03-2012 10:26, Colin Guthrie escreveu: >> Hi, >> >> Unless someone comes along and does a reasonable amount of coding before >> mga2, I think we'll have to deprecate supporting startx (it can still be >> used in some circumst

Re: [Mageia-dev] Deprecating startx

2012-03-07 Thread Colin Guthrie
'Twas brillig, and Johnny A. Solbu at 07/03/12 13:53 did gyre and gimble: > On Wednesday 07 March 2012 10:26, Colin Guthrie wrote: >> I think we'll have to deprecate supporting startx > > What should we use instead? A graphical login agent - i.e gdm, kdm, lxdm etc. Col -- Colin Guthrie colin

Re: [Mageia-dev] Deprecating startx

2012-03-07 Thread Wolfgang Bornath
2012/3/7 Zézinho : > Em 07-03-2012 10:26, Colin Guthrie escreveu: >> >> Hi, >> >> Unless someone comes along and does a reasonable amount of coding before >> mga2, I think we'll have to deprecate supporting startx (it can still be >> used in some circumstances, but audio and accelerated graphics wi

Re: [Mageia-dev] Deprecating startx

2012-03-07 Thread Zézinho
Em 07-03-2012 10:26, Colin Guthrie escreveu: Hi, Unless someone comes along and does a reasonable amount of coding before mga2, I think we'll have to deprecate supporting startx (it can still be used in some circumstances, but audio and accelerated graphics will not be available). Now I know

Re: [Mageia-dev] Deprecating startx

2012-03-07 Thread Colin Guthrie
'Twas brillig, and Shlomi Fish at 07/03/12 14:09 did gyre and gimble: > Hello Colin, > > On Wed, 07 Mar 2012 11:15:29 + > Colin Guthrie wrote: > >> 'Twas brillig, and Wolfgang Bornath at 07/03/12 10:13 did gyre and gimble: >>> 2012/3/7 Guillaume Rousse : Le 07/03/2012 10:26, Colin Guthr

Re: [Mageia-dev] Deprecating startx

2012-03-07 Thread Shlomi Fish
Hello Colin, On Wed, 07 Mar 2012 11:15:29 + Colin Guthrie wrote: > 'Twas brillig, and Wolfgang Bornath at 07/03/12 10:13 did gyre and gimble: > > 2012/3/7 Guillaume Rousse : > >> Le 07/03/2012 10:26, Colin Guthrie a écrit : > >>> > >>> Hi, > >>> > >>> Unless someone comes along and does a re

Re: [Mageia-dev] Deprecating startx

2012-03-07 Thread Johnny A. Solbu
On Wednesday 07 March 2012 10:26, Colin Guthrie wrote: > I think we'll have to deprecate supporting startx What should we use instead? -- Johnny A. Solbu PGP key ID: 0xFA687324 signature.asc Description: This is a digitally signed message part.

Re: [Mageia-dev] Deprecating startx

2012-03-07 Thread Wolfgang Bornath
2012/3/7 Colin Guthrie : > 'Twas brillig, and Wolfgang Bornath at 07/03/12 12:02 did gyre and gimble: >> 2012/3/7 Colin Guthrie : >>> 'Twas brillig, and Wolfgang Bornath at 07/03/12 10:13 did gyre and gimble: Different from Guillaume I do care about the impact for the user. There are

Re: [Mageia-dev] Deprecating startx

2012-03-07 Thread Colin Guthrie
'Twas brillig, and Wolfgang Bornath at 07/03/12 12:02 did gyre and gimble: > 2012/3/7 Colin Guthrie : >> 'Twas brillig, and Wolfgang Bornath at 07/03/12 10:13 did gyre and gimble: >>> >>> Different from Guillaume I do care about the impact for the user. >>> There are many out there who are used to

Re: [Mageia-dev] Deprecating startx

2012-03-07 Thread Wolfgang Bornath
2012/3/7 Colin Guthrie : > 'Twas brillig, and Wolfgang Bornath at 07/03/12 10:13 did gyre and gimble: >> >> Different from Guillaume I do care about the impact for the user. >> There are many out there who are used to startx and also docs and >> howtos which use it. Therefore we will need an explan

Re: [Mageia-dev] Deprecating startx

2012-03-07 Thread EatDirt
On 07/03/12 12:12, Colin Guthrie wrote: You can still debug X but only for an actual X server. Anyway even when I was maintaining X a few years back, I don't think I ever started it from the text console. I always used the official methods for starting X (service dm restart in those days). So

Re: [Mageia-dev] Deprecating startx

2012-03-07 Thread Colin Guthrie
'Twas brillig, and Wolfgang Bornath at 07/03/12 10:13 did gyre and gimble: > 2012/3/7 Guillaume Rousse : >> Le 07/03/2012 10:26, Colin Guthrie a écrit : >>> >>> Hi, >>> >>> Unless someone comes along and does a reasonable amount of coding before >>> mga2, I think we'll have to deprecate supporting

Re: [Mageia-dev] Deprecating startx

2012-03-07 Thread Colin Guthrie
'Twas brillig, and EatDirt at 07/03/12 10:18 did gyre and gimble: > On 07/03/12 10:26, Colin Guthrie wrote: >> Hi, >> >> Unless someone comes along and does a reasonable amount of coding before >> mga2, I think we'll have to deprecate supporting startx (it can still be >> used in some circumstances

Re: [Mageia-dev] Deprecating startx

2012-03-07 Thread EatDirt
On 07/03/12 10:26, Colin Guthrie wrote: Hi, Unless someone comes along and does a reasonable amount of coding before mga2, I think we'll have to deprecate supporting startx (it can still be used in some circumstances, but audio and accelerated graphics will not be available). See this comment (

Re: [Mageia-dev] Deprecating startx

2012-03-07 Thread Wolfgang Bornath
2012/3/7 Guillaume Rousse : > Le 07/03/2012 10:26, Colin Guthrie a écrit : >> >> Hi, >> >> Unless someone comes along and does a reasonable amount of coding before >> mga2, I think we'll have to deprecate supporting startx (it can still be >> used in some circumstances, but audio and accelerated gr

Re: [Mageia-dev] Deprecating startx

2012-03-07 Thread Oliver Burger
Am 07.03.2012 11:05, schrieb Guillaume Rousse: Le 07/03/2012 10:26, Colin Guthrie a écrit : Hi, Unless someone comes along and does a reasonable amount of coding before mga2, I think we'll have to deprecate supporting startx (it can still be used in some circumstances, but audio and accelerated

Re: [Mageia-dev] Deprecating startx

2012-03-07 Thread Thierry Vignaud
On 7 March 2012 11:05, Guillaume Rousse wrote: >> Unless someone comes along and does a reasonable amount of coding before >> mga2, I think we'll have to deprecate supporting startx (it can still be >> used in some circumstances, but audio and accelerated graphics will not >> be available). >> >>

Re: [Mageia-dev] Deprecating startx

2012-03-07 Thread Guillaume Rousse
Le 07/03/2012 10:26, Colin Guthrie a écrit : Hi, Unless someone comes along and does a reasonable amount of coding before mga2, I think we'll have to deprecate supporting startx (it can still be used in some circumstances, but audio and accelerated graphics will not be available). See this comm

[Mageia-dev] Deprecating startx

2012-03-07 Thread Colin Guthrie
Hi, Unless someone comes along and does a reasonable amount of coding before mga2, I think we'll have to deprecate supporting startx (it can still be used in some circumstances, but audio and accelerated graphics will not be available). See this comment (and the link therein) for more info on the