RE: MI-L Too difficult for any of you :-) 10 Minute WalkDiagram

2005-09-29 Thread Simmonds, Ashley (DTEI)
@lists.directionsmag.com Subject: RE: MI-L Too difficult for any of you :-) 10 Minute WalkDiagram Hey Greg Thanks a lot. I get the gist of it and have been trying it out in the MI MB window, but as yet I've had no results. A different slant on Tony's soln. Will keep at it. Cheer

RE: MI-L Too difficult for any of you :-) 10 MinuteWalkDiagram...Doughnut Factory (Low Cal)

2005-09-27 Thread Terry McDonnell
on Greg's soln. Will keep at it. Cheers Terry -Original Message- From: Photogrammetry GIU [mailto:[EMAIL PROTECTED] Sent: 27 September 2005 16:01 To: Terry McDonnell Subject: RE: MI-L Too difficult for any of you :-) 10 MinuteWalkDiagram...Doughnut Factory (Low Cal) function cook

RE: MI-L Too difficult for any of you :-) 10 Minute WalkDiagram

2005-09-27 Thread Terry McDonnell
Sent: 27 September 2005 16:01 To: Terry McDonnell Subject: RE: MI-L Too difficult for any of you :-) 10 Minute WalkDiagram Terry, Me again! Someone asked a question a few days back about creating a doughnut area based on a 10m external/internal buffer of a selected polygon. I came up with this

RE: MI-L Too difficult for any of you :-) 10 Minute WalkDiagram

2005-09-27 Thread Terry McDonnell
7 September 2005 14:46 To: Terry McDonnell Subject: RE: MI-L Too difficult for any of you :-) 10 Minute WalkDiagram Terry After a bit of head-scratching I've cobbled together an mbx that generates this sort of diagram after selecting a point on th eroute map and looking for a 300m (5 min) w

Re: MI-L Too difficult for any of you :-)

2005-09-24 Thread Uffe Kousgaard
Hi Terry, As others has pointed out, you need routing software for this problem. Our solutions can do it as either polygon isochrones or as a "thematic colouring" of the links, which may only go half way down the C-D link (2 min + the 3 min on the B-C link), so you get exactly 5 minutes. Eve

RE: MI-L Too difficult for any of you :-)

2005-09-24 Thread Simmonds, Ashley (DTEI)
i do public transport route planning and came upon this quandary a few years ago. in the end it was too much hard yakka to bother so i ended up just going with a given maximum walk distance and multiplying that by about 1.4 to account for average turns and routes needed to get from a to b, i found

RE: MI-L Too difficult for any of you :-)

2005-09-22 Thread Terry McDonnell
Hi everyone. Thanks to those who have replied on this matter. Hmmm, it really is a bit of a faff. I had a word with my boss and he's happy just to take the "cheap & cheerful" soln. of just describing concentric circles from each bus stop. Thanks again Terry ---

RE: MI-L Too difficult for any of you :-)

2005-09-21 Thread Terry McDonnell
er 2005 17:46 To: Terry McDonnell; mapinfo-l@lists.directionsmag.com Subject: Re: MI-L Too difficult for any of you :-) This sounds to me like a job for a basic route planning algorithm. I've used these in java before and some (for example A* algorithm) are very easy to implement. Bas

Re: MI-L Too difficult for any of you :-)

2005-09-21 Thread Mike Tonge
This sounds to me like a job for a basic route planning algorithm. I've used these in java before and some (for example A* algorithm) are very easy to implement. Basically they are usually used to find a route between two specific locations but could be modified to only go a specific number of