If disk space is not a problem hat I would do is:
1. Transform source files into internally tiles files using "gdal_translate -of
GTiff -co TILED=YES ."
2. Use gdaladdo to add internal pyramids
3. Creat a TILEINDEX using "gdaltindex myindex.shp *.tif"
4. Use "shptree myindex.shp" to create
Hi, friends.
I need an advice to choose some way to optimize my raster dataset.
Source data: 39 geotiff files - satellite images of a city, each one is
aprox. 600 mb uncompressed rgb/~250 mb lzw. To speedup rendering in
different scales I can:
1) - transform source files into internally tiled fil