I may be missing something but it sounds like you're drawing all 4659 images
which would take a long time. Sorta defeats the purpose of tiling. Perhaps you
could create some derived images at a reduced resolution to use in these cases
instead of hitting the tiles. You'd use multiple layers with
JK (?),
One question: did you use gdaltindex ?
IC Carlos Ruiz
From: jk
To: mapserver-users@lists.osgeo.org
Sent: Wednesday, July 27, 2011 6:20 PM
Subject: [mapserver-users] It takes more than 2 minutes for my map server to
generate a world map
Hi,
I have
You probably need to run gdaladdo to add reduced resolution overviews of
you images which will speed up display when you are zoomed way out.
for x in *.tif ; do
gdaladdo $x 2 4 8 16 32 64 128 256
done
Regardless, to draw the whole world you will need to open all 4659 files
and fetch somethin
Hi,
It is really essential to avoid opening all the 4659 files. Redused resolution
overview images and layer group is the way to go so that there are never more
than, let's say, 20-30 images to open for one call. And gdaladdo does help
further. And the third step is to have internally tiled