Re: [mapserver-users] It takes more than 2 minutes for my map server to generate a world map

2011-07-27 Thread Steve Lime
I may be missing something but it sounds like you're drawing all 4659 images which would take a long time. Sorta defeats the purpose of tiling. Perhaps you could create some derived images at a reduced resolution to use in these cases instead of hitting the tiles. You'd use multiple layers with

Re: [mapserver-users] It takes more than 2 minutes for my map server to generate a world map

2011-07-28 Thread Carlos Ruiz
JK (?), One question: did you use gdaltindex ? IC Carlos Ruiz From: jk To: mapserver-users@lists.osgeo.org Sent: Wednesday, July 27, 2011 6:20 PM Subject: [mapserver-users] It takes more than 2 minutes for my map server to generate a world map Hi, I have

Re: [mapserver-users] It takes more than 2 minutes for my map server to generate a world map

2011-07-28 Thread Stephen Woodbridge
You probably need to run gdaladdo to add reduced resolution overviews of you images which will speed up display when you are zoomed way out. for x in *.tif ; do gdaladdo $x 2 4 8 16 32 64 128 256 done Regardless, to draw the whole world you will need to open all 4659 files and fetch somethin

Re: [mapserver-users] It takes more than 2 minutes for my map server to generate a world map

2011-07-28 Thread Rahkonen Jukka
Hi, It is really essential to avoid opening all the 4659 files. Redused resolution overview images and layer group is the way to go so that there are never more than, let's say, 20-30 images to open for one call. And gdaladdo does help further. And the third step is to have internally tiled