On Thu, Nov 15, 2012 at 3:25 PM, Chris Barker wrote:
> On Wed, Nov 14, 2012 at 1:50 AM, Ian Thomas wrote:
>
>> I think the code used to determine which triangle contains a certain point
>> should be factored out into its own TriFinder class,
>
> +1 -- this is a generally useful feature. In fact,
OK so it seems that integrating any efficient OpenGL rendering code in
matplotlib as a backend is much more complicated than what I thought.
> I'm guessing with galry, you push the user-coordinates to the graphics
> card, then as the user is interacting, you're changing the transforms
> and re-ren
Yep, I'm still developing some OpenGL technics to provide both nice and fast
rendering and I hope to be able to help the writing of a GL backend for
matplotlib next summer (provided we get a GSoC student for the project).
So far, my main concern is that for efficient rendering using OpenGL, yo
On Wed, Nov 14, 2012 at 1:50 AM, Ian Thomas wrote:
> I think the code used to determine which triangle contains a certain point
> should be factored out into its own TriFinder class,
+1 -- this is a generally useful feature. In fact, it would be nice if
a lot of this were in a pacakge that deals
On Thu, Nov 15, 2012 at 2:24 PM, Cyrille Rossant
wrote:
> Hi all,
>
> I am developing a high-performance interactive visualization package in
> Python based on PyOpenGL (http://rossant.github.com/galry/). It is
> primarily meant to be used as a framework for developing complex
> interactive GUIs (
On Wed, Nov 14, 2012 at 7:37 PM, Mike Kaufman wrote:
> Hi all,
>
> I don't have time to make a patch at the moment, but I thought I'd point
> it out for anyone to give it a go...
>
> tick_params(axis='both', **kwargs)
> Change the appearance of ticks and tick labels.
>
> Keyword argumen
Hello Ian,
Thank you for your second proposition ; I find it very interesting in fact.
(But beware that, as I do not feel able to do this on my own, your code
exemple / guidance would be needed for sure... )
I will have a look at http://matplotlib.org/devel/index.html
I think your idea of having
Hi all,
I am developing a high-performance interactive visualization package in
Python based on PyOpenGL (http://rossant.github.com/galry/). It is
primarily meant to be used as a framework for developing complex
interactive GUIs (in QT) that deal with very large amounts of data (tens of
millions o