I've noticed some odd behavior in the mplot3d toolkit when using
scatter3D with plot_surface. What I want to do is generate the
surface with an alpha level of 0.5, such that any points that are
between me and the surface should come out fully opaque, and any
points behind the surface should be
On Mon, Oct 4, 2010 at 2:21 PM, Erik Tollerud erik.tolle...@gmail.comwrote:
I've noticed some odd behavior in the mplot3d toolkit when using
scatter3D with plot_surface. What I want to do is generate the
surface with an alpha level of 0.5, such that any points that are
between me and the
You're right - if I just change the surface to be opaque, some of the
scatter points randomly disappear and reappear depending on camera
angle.
So how does it decide which points are behind/in front of the surface,
then? I can't figure out any obvious pattern...
And is it possible to use the