Le 26 sept. 2015 à 22:14, Christian Schmitz a
écrit:
> I'll see what I can do there.
Thank you, it would be nice.
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>
> Thanks; that will do the trick on the Mac side. For now, however, I'm focused
> on the Win32 side (I was asked for it).
I'll see what I can do there.
Sincerely
Christian
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Le 25 sept. 2015 à 19:59, Christian Schmitz a
écrit:
> Did you measure times?
Well, my app uses two threads to make things more fluent, so measuring linearly
is not easy.
> For me this takes 0.5 seconds per image.
Which is indeed too long for my purposes.
> With CGImage it'S faster, around
> Am 25.09.2015 um 12:11 schrieb Marnaud :
>
> Hello,
>
> I'm getting pictures from one computer to another one using
> ScreenshotDisplayMBS and PictureToJPEGStringMBS through local network. The
> timer which asks for this has a period of 100 (so I could get up to 10
> pictures per seconds).
Hello,
I'm getting pictures from one computer to another one using
ScreenshotDisplayMBS and PictureToJPEGStringMBS through local network. The
timer which asks for this has a period of 100 (so I could get up to 10 pictures
per seconds). However, even with a JPEG quality of 1, I'm receiving the