Re: Midnight Commander mod with Colorer-take5 syntax engine
Hello, Find attached the patch. In order to build MC you have to run libtoolize in the MC source tree. I've added the ability to tell configure where you colorer is installed. You can pass the colorer directory via the --with-colorer configure option - for example:
Re: Midnight Commander mod with Colorer-take5 syntax engine
I forgot to attach the patch :( colorer-dynload.patch.gz Description: Binary data ___ Mc-devel mailing list http://mail.gnome.org/mailman/listinfo/mc-devel