Tapping Your Inner Clapton

By JASON TURBOW
October 1, 2009

There's something about an iPhone music app. For musicians, it's like 
having an instrument in your pocket. For nonmusicians, it's a way to 
coax sounds - often programmed to stay on key no matter what note one 
actually plays - out of what may be the only instrumentlike device 
they ever pick up.

A main goal for many of these apps' developers is to introduce 
nonmusical people to music, and musical people to different kinds of 
music. And when taken less as a serious instrument and more as a 
sampler for the wide world of music, these devices are wildly 
successful.

For those dying to shred, however, they leave something to be desired.

The majority of apps in this category try to cram a fully functioning 
instrument into an interface that, while touch-sensitive, is still 
only three inches wide. It's about the same width as a guitar neck, 
so six strings fit reasonably well. Still, only a few frets can be 
covered at once, and even the simple acts of plucking a string and 
forming chords take a significant degree of finger wrangling.

Similarly, while many apps offer recording features, synching up 
separate apps without external recording software is difficult, 
unless you spend a lot of time behind a mixing console.

So the essential question becomes, are music apps real tools for 
artistic expression, or are they in the same league as, say, 
Bejeweled or other time-killing games?

...

http://www.nytimes.com/2009/10/01/technology/personaltech/01basics.html

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