Hi,
I was also poking at the same systems with Claudio and I can say for sure
that we did see servers 'recover' (they at least returned to 'normal' cpu
load) on their own without restarting. I'd also like to clarify that we
were accidentally running 24 threads per server and 3 servers when
Sorry for the late response.
My CPU utilization normally is min 2.5% to 6.5% max.
So it's interesting you ask this. The reason why I submitted the 1st
question is because I've experienced some random CPU utilization spikes.
From this about 6% CPU utilization all of the sudden it spikes to 100%
Forgot to say I'm running version 1.4.13 libevent 2.0.16-stable
On Thu, Aug 7, 2014 at 6:08 PM, Claudio Santana claudio.sant...@gmail.com
wrote:
Sorry for the late response.
My CPU utilization normally is min 2.5% to 6.5% max.
So it's interesting you ask this. The reason why I submitted
Please upgrade. If you have problems with the latest version we can look
into it more.
You can also look at command counters for odd commands being given: make
sure nobody's running flushes, or stats sizes, or stats cachedump
since those can cause CPU spikes and hangs.
With 1.4.20 you can use
I run every minute stats, stats items and stats slabs.
the only commands executed are remove, incr, add, get, set and cas.
I'm running now with 6 threads per instance with 3 per server and haven't
had the issue again, not that this change fixed it.
I'll definitely update.
On Aug 7, 2014 6:13
Those three stats commands aren't problematic. The others I listed are.
Sadly there aren't stats counters for them, I think... Are you sure it's
not completely crashing after the CPU spike? it actually recovers on its
own?
On Thu, 7 Aug 2014, Claudio Santana wrote:
I run every minute stats,
No command can take up much time. If all other commands hang up, it's
either a long-running stats command like I listed before, or a hang bug
(though I don't know why it would recover on its own). We've fixed a lot
of those since .13, so I'd still advocate upgrading at least some
instances to see
I have this Memcached cluster where 3 instances of Memcached run in a
single server. These servers have 24 cores, each instance is configured to
have 8 threads each. Each individual instance serves have about 5000G
gets/sets a day and about 3k current connections.
What would be better?
On Mon, 4 Aug 2014, Claudio Santana wrote:
I have this Memcached cluster where 3 instances of Memcached run in a single
server. These servers have 24 cores, each instance
is configured to have 8 threads each. Each individual instance servesĀ have
about 5000G gets/sets a day and about 3k
I don't have exact metrics per second but per minute 1.1 million sets and
1.8 million gets which translates to
On Mon, Aug 4, 2014 at 6:22 PM, dormando dorma...@rydia.net wrote:
On Mon, 4 Aug 2014, Claudio Santana wrote:
I have this Memcached cluster where 3 instances of Memcached run in a
Dormando, thanks for the quick response. Sorry for the confusion, I don't
have exact metrics per second but per minute 1.12 million sets and 1.8
million gets which translates to 18,666 sets per minute and 30,000 gets per
second.
These stats are per Memcached instance which I currently run 3 on
You could run one instance with one thread and serve all of that just
fine. have you actually looked at graphs of the CPU usage of the host?
memcached should be practically idle with load that low.
One with -t 6 or -t 8 would do it just fine.
On Mon, 4 Aug 2014, Claudio Santana wrote:
12 matches
Mail list logo