Re: [Mesa-dev] [Mesa-bug] OSMesa bugs

2000-04-04 Thread Stephen J Baker
On Mon, 3 Apr 2000, Kevin Day wrote: > Also, two performance enhancements that sped our code up by approximately 30%: > > @@ -631,9 +660,14 @@ > GLuint i, n, *ptr4; > n = osmesa->rowlength * osmesa->height; > ptr4 = (GLuint *) osmesa->buffer; > -

Re: [Mesa-dev] [Mesa-bug] OSMesa bugs

2000-04-04 Thread Stephen J Baker
On Mon, 3 Apr 2000, Brian Paul wrote: > > I'm not sure what the rules are for using bzero, something may probably have > > to be added to configure to support/not support this. (bzero is much faster > > than memset on freebsd) > > > > Please let me know if you have any comments or suggestions. >

Re: [Mesa-dev] [Mesa-bug] OSMesa bugs

2000-04-03 Thread Kevin Day
> > > > I'm not sure what the rules are for using bzero, something may probably have > > to be added to configure to support/not support this. (bzero is much faster > > than memset on freebsd) > > > > Please let me know if you have any comments or suggestions. > > I'm not 100% sure bzero() is a

Re: [Mesa-dev] [Mesa-bug] OSMesa bugs

2000-04-03 Thread Brian Paul
Kevin Day wrote: > > In osmesa.c: > > --- osmesa.c Mon Apr 3 05:47:32 2000 > +++ osmesa.cMon Apr 3 05:46:29 2000 > @@ -252,6 +252,7 @@ > indexBits, > 8, 8, 8, alphaBits ); >if (!osmesa->

[Mesa-dev] [Mesa-bug] OSMesa bugs

2000-04-03 Thread Kevin Day
In osmesa.c: --- osmesa.c Mon Apr 3 05:47:32 2000 +++ osmesa.cMon Apr 3 05:46:29 2000 @@ -252,6 +252,7 @@ indexBits, 8, 8, 8, alphaBits ); if (!osmesa->gl_visual) { + FREE(osmesa)