On Sun, 2 May 1999, Brian Keron wrote:

> I believe I've encountered a bug running Mesa with 3dfx.  If fog is
> initialized before the view volume is defined, I end up with a very,
> very thick fog.  Running the same program with a software renderer gets
> the correct results.  If I initialize the view volume before fog, then
> everything works correctly.
 
There are two known bugs with fog under Mesa 3.0 - it's fixed in 3.1
 
You didn't say which version you are using.

Steve Baker                (817)619-2657 (Vox/Vox-Mail)
Raytheon Systems Inc.      (817)619-2466 (Fax)
Work: [EMAIL PROTECTED]      http://www.hti.com
Home: [EMAIL PROTECTED] http://web2.airmail.net/sjbaker1



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