On Sun, 2 May 1999, Brian Keron wrote:
> I believe I've encountered a bug running Mesa with 3dfx. If fog is
> initialized before the view volume is defined, I end up with a very,
> very thick fog. Running the same program with a software renderer gets
> the correct results. If I initialize the view volume before fog, then
> everything works correctly.
There are two known bugs with fog under Mesa 3.0 - it's fixed in 3.1
You didn't say which version you are using.
Steve Baker (817)619-2657 (Vox/Vox-Mail)
Raytheon Systems Inc. (817)619-2466 (Fax)
Work: [EMAIL PROTECTED] http://www.hti.com
Home: [EMAIL PROTECTED] http://web2.airmail.net/sjbaker1
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