Module: Mesa
Branch: master
Commit: 94bb33617d1e8978dc52b8aaa4eb41bfb6703f79
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=94bb33617d1e8978dc52b8aaa4eb41bfb6703f79

Author: Rob Clark <robcl...@freedesktop.org>
Date:   Fri Oct 17 08:57:16 2014 -0400

freedreno/a3xx: only emit dirty consts

If app only updates (for example) vertex uniforms, it would be nice to
only re-emit those and not also frag uniforms.  Means we need to mark
the first frag shader const buffer dirty after a clear.

Signed-off-by: Rob Clark <robcl...@freedesktop.org>

---

 src/gallium/drivers/freedreno/a3xx/fd3_draw.c |   10 +++++++++-
 src/gallium/drivers/freedreno/a3xx/fd3_emit.c |    4 ----
 2 files changed, 9 insertions(+), 5 deletions(-)

diff --git a/src/gallium/drivers/freedreno/a3xx/fd3_draw.c 
b/src/gallium/drivers/freedreno/a3xx/fd3_draw.c
index 7cc24e5..e168d97 100644
--- a/src/gallium/drivers/freedreno/a3xx/fd3_draw.c
+++ b/src/gallium/drivers/freedreno/a3xx/fd3_draw.c
@@ -136,14 +136,21 @@ fd3_draw(struct fd_context *ctx, const struct 
pipe_draw_info *info)
                },
                .rasterflat = ctx->rasterizer && ctx->rasterizer->flatshade,
        };
-       unsigned dirty;
+       uint32_t dirty, vconst;
 
        fixup_shader_state(ctx, &emit.key);
 
+       /* save/restore vertex const state too, so that vertex
+        * shader consts also get emitted for render pass:
+        */
+       vconst = ctx->constbuf[PIPE_SHADER_VERTEX].dirty_mask;
+
        dirty = ctx->dirty;
        emit.dirty = dirty & ~(FD_DIRTY_BLEND);
        draw_impl(ctx, ctx->binning_ring, &emit);
 
+       ctx->constbuf[PIPE_SHADER_VERTEX].dirty_mask = vconst;
+
        /* and now regular (non-binning) pass: */
        emit.key.binning_pass = false;
        emit.dirty = dirty;
@@ -312,6 +319,7 @@ fd3_clear(struct fd_context *ctx, unsigned buffers,
 
        fd3_emit_vertex_bufs(ring, &emit);
 
+       ctx->constbuf[PIPE_SHADER_FRAGMENT].dirty_mask = ~0;
        fd3_emit_constant(ring, SB_FRAG_SHADER, 0, 0, 4, color->ui, NULL);
 
        OUT_PKT0(ring, REG_A3XX_PC_PRIM_VTX_CNTL, 1);
diff --git a/src/gallium/drivers/freedreno/a3xx/fd3_emit.c 
b/src/gallium/drivers/freedreno/a3xx/fd3_emit.c
index 0439dc7..8300a55 100644
--- a/src/gallium/drivers/freedreno/a3xx/fd3_emit.c
+++ b/src/gallium/drivers/freedreno/a3xx/fd3_emit.c
@@ -93,10 +93,6 @@ emit_constants(struct fd_ringbuffer *ring,
        uint32_t first_immediate;
        uint32_t base = 0;
 
-       // XXX TODO only emit dirty consts.. but we need to keep track if
-       // they are clobbered by a clear, gmem2mem, or mem2gmem..
-       constbuf->dirty_mask = enabled_mask;
-
        /* in particular, with binning shader we may end up with unused
         * consts, ie. we could end up w/ constlen that is smaller
         * than first_immediate.  In that case truncate the user consts

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