Module: Mesa Branch: master Commit: 11d283cde9ff63aced46c95a966592beaaf23ab8 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=11d283cde9ff63aced46c95a966592beaaf23ab8
Author: Chia-I Wu <olva...@gmail.com> Date: Fri Jun 28 14:13:04 2013 +0800 ilo: clean up states that take a start_slot They are similar, so clean them up to make them look similar. --- src/gallium/drivers/ilo/ilo_state.c | 172 ++++++++++++++++++++--------------- 1 files changed, 99 insertions(+), 73 deletions(-) diff --git a/src/gallium/drivers/ilo/ilo_state.c b/src/gallium/drivers/ilo/ilo_state.c index 3c3cd84..5e8a5ec 100644 --- a/src/gallium/drivers/ilo/ilo_state.c +++ b/src/gallium/drivers/ilo/ilo_state.c @@ -229,50 +229,53 @@ ilo_create_sampler_state(struct pipe_context *pipe, } static void -bind_samplers(struct ilo_context *ilo, - unsigned shader, unsigned start, unsigned count, - void **samplers, bool unbind_old) +ilo_bind_sampler_states(struct pipe_context *pipe, unsigned shader, + unsigned start, unsigned count, void **samplers) { - const struct ilo_sampler_cso **dst = ilo->sampler[shader].cso; + struct ilo_context *ilo = ilo_context(pipe); + struct ilo_sampler_state *dst = &ilo->sampler[shader]; unsigned i; - assert(start + count <= Elements(ilo->sampler[shader].cso)); + assert(start + count <= Elements(dst->cso)); - if (unbind_old) { + if (likely(shader != PIPE_SHADER_COMPUTE)) { if (!samplers) { start = 0; count = 0; } + /* samplers not in range are also unbound */ for (i = 0; i < start; i++) - dst[i] = NULL; + dst->cso[i] = NULL; for (; i < start + count; i++) - dst[i] = samplers[i - start]; - for (; i < ilo->sampler[shader].count; i++) - dst[i] = NULL; + dst->cso[i] = samplers[i - start]; + for (; i < dst->count; i++) + dst->cso[i] = NULL; - ilo->sampler[shader].count = start + count; + dst->count = start + count; return; } - dst += start; if (samplers) { for (i = 0; i < count; i++) - dst[i] = samplers[i]; + dst->cso[start + i] = samplers[i]; } else { for (i = 0; i < count; i++) - dst[i] = NULL; + dst->cso[start + i] = NULL; } - if (ilo->sampler[shader].count <= start + count) { - count += start; + if (dst->count <= start + count) { + if (samplers) + count += start; + else + count = start; - while (count > 0 && !ilo->sampler[shader].cso[count - 1]) + while (count > 0 && !dst->cso[count - 1]) count--; - ilo->sampler[shader].count = count; + dst->count = count; } } @@ -283,7 +286,9 @@ ilo_bind_fragment_sampler_states(struct pipe_context *pipe, { struct ilo_context *ilo = ilo_context(pipe); - bind_samplers(ilo, PIPE_SHADER_FRAGMENT, 0, num_samplers, samplers, true); + ilo_bind_sampler_states(pipe, PIPE_SHADER_FRAGMENT, + 0, num_samplers, samplers); + ilo->dirty |= ILO_DIRTY_SAMPLER_FS; } @@ -294,7 +299,9 @@ ilo_bind_vertex_sampler_states(struct pipe_context *pipe, { struct ilo_context *ilo = ilo_context(pipe); - bind_samplers(ilo, PIPE_SHADER_VERTEX, 0, num_samplers, samplers, true); + ilo_bind_sampler_states(pipe, PIPE_SHADER_VERTEX, + 0, num_samplers, samplers); + ilo->dirty |= ILO_DIRTY_SAMPLER_VS; } @@ -305,7 +312,9 @@ ilo_bind_geometry_sampler_states(struct pipe_context *pipe, { struct ilo_context *ilo = ilo_context(pipe); - bind_samplers(ilo, PIPE_SHADER_GEOMETRY, 0, num_samplers, samplers, true); + ilo_bind_sampler_states(pipe, PIPE_SHADER_GEOMETRY, + 0, num_samplers, samplers); + ilo->dirty |= ILO_DIRTY_SAMPLER_GS; } @@ -317,8 +326,9 @@ ilo_bind_compute_sampler_states(struct pipe_context *pipe, { struct ilo_context *ilo = ilo_context(pipe); - bind_samplers(ilo, PIPE_SHADER_COMPUTE, - start_slot, num_samplers, samplers, false); + ilo_bind_sampler_states(pipe, PIPE_SHADER_COMPUTE, + start_slot, num_samplers, samplers); + ilo->dirty |= ILO_DIRTY_SAMPLER_CS; } @@ -706,50 +716,54 @@ ilo_set_viewport_states(struct pipe_context *pipe, } static void -set_sampler_views(struct ilo_context *ilo, - unsigned shader, unsigned start, unsigned count, - struct pipe_sampler_view **views, bool unset_old) +ilo_set_sampler_views(struct pipe_context *pipe, unsigned shader, + unsigned start, unsigned count, + struct pipe_sampler_view **views) { - struct pipe_sampler_view **dst = ilo->view[shader].states; + struct ilo_context *ilo = ilo_context(pipe); + struct ilo_view_state *dst = &ilo->view[shader]; unsigned i; - assert(start + count <= Elements(ilo->view[shader].states)); + assert(start + count <= Elements(dst->states)); - if (unset_old) { + if (likely(shader != PIPE_SHADER_COMPUTE)) { if (!views) { start = 0; count = 0; } + /* views not in range are also unbound */ for (i = 0; i < start; i++) - pipe_sampler_view_reference(&dst[i], NULL); + pipe_sampler_view_reference(&dst->states[i], NULL); for (; i < start + count; i++) - pipe_sampler_view_reference(&dst[i], views[i - start]); - for (; i < ilo->view[shader].count; i++) - pipe_sampler_view_reference(&dst[i], NULL); + pipe_sampler_view_reference(&dst->states[i], views[i - start]); + for (; i < dst->count; i++) + pipe_sampler_view_reference(&dst->states[i], NULL); - ilo->view[shader].count = start + count; + dst->count = start + count; return; } - dst += start; if (views) { for (i = 0; i < count; i++) - pipe_sampler_view_reference(&dst[i], views[i]); + pipe_sampler_view_reference(&dst->states[start + i], views[i]); } else { for (i = 0; i < count; i++) - pipe_sampler_view_reference(&dst[i], NULL); + pipe_sampler_view_reference(&dst->states[start + i], NULL); } - if (ilo->view[shader].count <= start + count) { - count += start; + if (dst->count <= start + count) { + if (views) + count += start; + else + count = start; - while (count > 0 && !ilo->view[shader].states[count - 1]) + while (count > 0 && !dst->states[count - 1]) count--; - ilo->view[shader].count = count; + dst->count = count; } } @@ -760,7 +774,9 @@ ilo_set_fragment_sampler_views(struct pipe_context *pipe, { struct ilo_context *ilo = ilo_context(pipe); - set_sampler_views(ilo, PIPE_SHADER_FRAGMENT, 0, num_views, views, true); + ilo_set_sampler_views(pipe, PIPE_SHADER_FRAGMENT, + 0, num_views, views); + ilo->dirty |= ILO_DIRTY_VIEW_FS; } @@ -771,7 +787,9 @@ ilo_set_vertex_sampler_views(struct pipe_context *pipe, { struct ilo_context *ilo = ilo_context(pipe); - set_sampler_views(ilo, PIPE_SHADER_VERTEX, 0, num_views, views, true); + ilo_set_sampler_views(pipe, PIPE_SHADER_VERTEX, + 0, num_views, views); + ilo->dirty |= ILO_DIRTY_VIEW_VS; } @@ -782,7 +800,9 @@ ilo_set_geometry_sampler_views(struct pipe_context *pipe, { struct ilo_context *ilo = ilo_context(pipe); - set_sampler_views(ilo, PIPE_SHADER_GEOMETRY, 0, num_views, views, true); + ilo_set_sampler_views(pipe, PIPE_SHADER_GEOMETRY, + 0, num_views, views); + ilo->dirty |= ILO_DIRTY_VIEW_GS; } @@ -793,8 +813,8 @@ ilo_set_compute_sampler_views(struct pipe_context *pipe, { struct ilo_context *ilo = ilo_context(pipe); - set_sampler_views(ilo, PIPE_SHADER_COMPUTE, - start_slot, num_views, views, false); + ilo_set_sampler_views(pipe, PIPE_SHADER_COMPUTE, + start_slot, num_views, views); ilo->dirty |= ILO_DIRTY_VIEW_CS; } @@ -805,28 +825,30 @@ ilo_set_shader_resources(struct pipe_context *pipe, struct pipe_surface **surfaces) { struct ilo_context *ilo = ilo_context(pipe); - struct pipe_surface **dst = ilo->resource.states; + struct ilo_resource_state *dst = &ilo->resource; unsigned i; - assert(start + count <= Elements(ilo->resource.states)); + assert(start + count <= Elements(dst->states)); - dst += start; if (surfaces) { for (i = 0; i < count; i++) - pipe_surface_reference(&dst[i], surfaces[i]); + pipe_surface_reference(&dst->states[start + i], surfaces[i]); } else { for (i = 0; i < count; i++) - pipe_surface_reference(&dst[i], NULL); + pipe_surface_reference(&dst->states[start + i], NULL); } - if (ilo->resource.count <= start + count) { - count += start; + if (dst->count <= start + count) { + if (surfaces) + count += start; + else + count = start; - while (count > 0 && !ilo->resource.states[count - 1]) + while (count > 0 && !dst->states[count - 1]) count--; - ilo->resource.count = count; + dst->count = count; } ilo->dirty |= ILO_DIRTY_RESOURCE; @@ -1095,28 +1117,30 @@ ilo_set_compute_resources(struct pipe_context *pipe, struct pipe_surface **surfaces) { struct ilo_context *ilo = ilo_context(pipe); - struct pipe_surface **dst = ilo->cs_resource.states; + struct ilo_resource_state *dst = &ilo->cs_resource; unsigned i; - assert(start + count <= Elements(ilo->cs_resource.states)); + assert(start + count <= Elements(dst->states)); - dst += start; if (surfaces) { for (i = 0; i < count; i++) - pipe_surface_reference(&dst[i], surfaces[i]); + pipe_surface_reference(&dst->states[start + i], surfaces[i]); } else { for (i = 0; i < count; i++) - pipe_surface_reference(&dst[i], NULL); + pipe_surface_reference(&dst->states[start + i], NULL); } - if (ilo->cs_resource.count <= start + count) { - count += start; + if (dst->count <= start + count) { + if (surfaces) + count += start; + else + count = start; - while (count > 0 && !ilo->cs_resource.states[count - 1]) + while (count > 0 && !dst->states[count - 1]) count--; - ilo->cs_resource.count = count; + dst->count = count; } ilo->dirty |= ILO_DIRTY_CS_RESOURCE; @@ -1129,28 +1153,30 @@ ilo_set_global_binding(struct pipe_context *pipe, uint32_t **handles) { struct ilo_context *ilo = ilo_context(pipe); - struct pipe_resource **dst = ilo->global_binding.resources; + struct ilo_global_binding *dst = &ilo->global_binding; unsigned i; - assert(start + count <= Elements(ilo->global_binding.resources)); + assert(start + count <= Elements(dst->resources)); - dst += start; if (resources) { for (i = 0; i < count; i++) - pipe_resource_reference(&dst[i], resources[i]); + pipe_resource_reference(&dst->resources[start + i], resources[i]); } else { for (i = 0; i < count; i++) - pipe_resource_reference(&dst[i], NULL); + pipe_resource_reference(&dst->resources[start + i], NULL); } - if (ilo->global_binding.count <= start + count) { - count += start; + if (dst->count <= start + count) { + if (resources) + count += start; + else + count = start; - while (count > 0 && !ilo->global_binding.resources[count - 1]) + while (count > 0 && !dst->resources[count - 1]) count--; - ilo->global_binding.count = count; + dst->count = count; } ilo->dirty |= ILO_DIRTY_GLOBAL_BINDING; _______________________________________________ mesa-commit mailing list mesa-commit@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-commit