Module: Mesa Branch: master Commit: fbc7c9b7a9d9df979ea82136d2b74121e5d4346e URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=fbc7c9b7a9d9df979ea82136d2b74121e5d4346e
Author: Luca Barbieri <l...@luca-barbieri.com> Date: Tue Sep 14 05:10:59 2010 +0200 mesa/st: ask GLSL to not emit noise since we have a dummy implementation Note, BTW, that the Gallium implementation returns 0.5, which seems to violate the GLSL spec, where it should return 0.0 instead. Not sure whether changing it to 0 is correct or not. --- src/mesa/state_tracker/st_extensions.c | 2 ++ 1 files changed, 2 insertions(+), 0 deletions(-) diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index 3f91eb7..4c223f3 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -162,6 +162,8 @@ void st_init_limits(struct st_context *st) pc->MaxNativeAddressRegs = screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_ADDRS); pc->MaxNativeParameters = screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_CONSTS); + options->EmitNoNoise = TRUE; + /* TODO: make these more fine-grained if anyone needs it */ options->EmitNoIfs = !screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH); options->EmitNoFunctions = !screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH); _______________________________________________ mesa-commit mailing list mesa-commit@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-commit