Module: Mesa Branch: master Commit: 829d9bb7334ffea0d5d0c4076dd75c41525fae0c URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=829d9bb7334ffea0d5d0c4076dd75c41525fae0c
Author: José Fonseca <jfons...@vmware.com> Date: Mon Feb 1 21:33:04 2010 +0000 mesa: Ensure object refcount is null when destroying the buffer. Lets see if this is not too pedantic. Obj pointers are never exposed to GL apps so it should be possible to get this right. Furthermore apps with GL widgets and test suits create and destroy many contexts and objects, so bad reference counting is not really an option. --- src/mesa/state_tracker/st_cb_bufferobjects.c | 2 ++ 1 files changed, 2 insertions(+), 0 deletions(-) diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c index 3ff5890..f1b4f11 100644 --- a/src/mesa/state_tracker/st_cb_bufferobjects.c +++ b/src/mesa/state_tracker/st_cb_bufferobjects.c @@ -75,6 +75,8 @@ st_bufferobj_free(GLcontext *ctx, struct gl_buffer_object *obj) { struct st_buffer_object *st_obj = st_buffer_object(obj); + assert(obj->RefCount == 0); + if (st_obj->buffer) pipe_buffer_reference(&st_obj->buffer, NULL); _______________________________________________ mesa-commit mailing list mesa-commit@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-commit