Module: Mesa
Branch: master
Commit: eaacb278128ca64b170285feae58c89d16bff8a1
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=eaacb278128ca64b170285feae58c89d16bff8a1

Author: Kenneth Graunke <kenn...@whitecape.org>
Date:   Thu Sep 15 02:10:24 2016 -0700

mesa: Move buffers-unmapped earlier in check_valid_to_render().

This needs to be above the switch on API, as that can return true
(valid to render) before this error check even had a chance to run.

Fixes ESEXT-CTS.draw_elements_base_vertex_tests.invalid_mapped_bos,
which worked before commit 72f1566f90c434c7752d8405193eec68d6743246.

Signed-off-by: Kenneth Graunke <kenn...@whitecape.org>
Reviewed-by: Mathias Fröhlich <mathias.froehl...@web.de>

---

 src/mesa/main/api_validate.c | 12 ++++++------
 1 file changed, 6 insertions(+), 6 deletions(-)

diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c
index b35751e..6cb626a 100644
--- a/src/mesa/main/api_validate.c
+++ b/src/mesa/main/api_validate.c
@@ -45,6 +45,12 @@ check_valid_to_render(struct gl_context *ctx, const char 
*function)
       return false;
    }
 
+   if (!_mesa_all_buffers_are_unmapped(ctx->Array.VAO)) {
+      _mesa_error(ctx, GL_INVALID_OPERATION,
+                  "%s(vertex buffers are mapped)", function);
+      return false;
+   }
+
    switch (ctx->API) {
    case API_OPENGLES2:
       /* For ES2, we can draw if we have a vertex program/shader). */
@@ -119,12 +125,6 @@ check_valid_to_render(struct gl_context *ctx, const char 
*function)
       unreachable("Invalid API value in check_valid_to_render()");
    }
 
-   if (!_mesa_all_buffers_are_unmapped(ctx->Array.VAO)) {
-      _mesa_error(ctx, GL_INVALID_OPERATION,
-                  "%s(vertex buffers are mapped)", function);
-      return false;
-   }
-
    return true;
 }
 

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