Module: Mesa
Branch: master
Commit: 6f2947fa79f9480934b17cc913a8bcdfbe9ffe45
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=6f2947fa79f9480934b17cc913a8bcdfbe9ffe45

Author: Marek Olšák <marek.ol...@amd.com>
Date:   Sat May 27 12:13:34 2017 +0200

radeonsi: decrease the number of compiler threads to num CPUs - 1

Reserve one core for other things (like draw calls).

Reviewed-by: Nicolai Hähnle <nicolai.haeh...@amd.com>

---

 src/gallium/drivers/radeonsi/si_pipe.c | 5 ++++-
 1 file changed, 4 insertions(+), 1 deletion(-)

diff --git a/src/gallium/drivers/radeonsi/si_pipe.c 
b/src/gallium/drivers/radeonsi/si_pipe.c
index bbb5ea660d..0c2f6b37db 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.c
+++ b/src/gallium/drivers/radeonsi/si_pipe.c
@@ -882,8 +882,11 @@ struct pipe_screen *radeonsi_screen_create(struct 
radeon_winsys *ws)
                return NULL;
        }
 
-       /* Only enable as many threads as we have target machines and CPUs. */
+       /* Only enable as many threads as we have target machines, but at most
+        * the number of CPUs - 1 if there is more than one.
+        */
        num_cpus = sysconf(_SC_NPROCESSORS_ONLN);
+       num_cpus = MAX2(1, num_cpus - 1);
        num_compiler_threads = MIN2(num_cpus, ARRAY_SIZE(sscreen->tm));
 
        if (!util_queue_init(&sscreen->shader_compiler_queue, "si_shader",

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