https://bugs.freedesktop.org/show_bug.cgi?id=32285
Jammy Zhou changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
From 24c98993e595242e68ce2162627277dda8e234a2 Mon Sep 17 00:00:00 2001
From: Fabian Bieler
Date: Thu, 24 Feb 2011 10:56:16 +0100
Subject: [PATCH] gallium/utils: Fix vertex element setup
Check if element was translated per element instead of per buffer.
---
src/gallium/auxiliary/util/u_vbuf_mgr.
Resend with fix suggested by Marek Olšák
From 65250fbec01f0a596bce1b2177349adf1da7e92a Mon Sep 17 00:00:00 2001
From: Fabian Bieler
Date: Thu, 24 Feb 2011 10:56:16 +0100
Subject: [PATCH] gallium/utils: Fix vertex element setup
Check if element was translated per element instead of per buffer.
---
Pushed, thanks.
Marek
On Thu, Feb 24, 2011 at 11:37 AM, Fabian Bieler wrote:
> Resend with fix suggested by Marek Olšák
>
> ___
> mesa-dev mailing list
> mesa-dev@lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/mesa-dev
>
>
_
On Thu, 2011-02-24 at 08:43 -0800, Chris Wilson wrote:
> Module: Mesa
> Branch: master
> Commit: c0ad70ae31ee5501281b434d56e389fc92b13a3a
> URL:
> http://cgit.freedesktop.org/mesa/mesa/commit/?id=c0ad70ae31ee5501281b434d56e389fc92b13a3a
>
> Author: Neil Roberts
> Date: Sat Feb 5 10:21:11 2
On Wed, Feb 23, 2011 at 5:22 PM, Thomas Hellstrom wrote:
> On 02/22/2011 07:44 PM, Chia-I Wu wrote:
>>
>> On Tue, Feb 22, 2011 at 1:56 AM, Thomas Hellstrom
>> wrote:
>>
>>>
>>> Hi, Chia-I,
>>>
>>> Looking at the EGL DRM implementation of swapbuffers, it looks like we're
>>> sort of ad-hoc attachi
Hi guys,
I've pushed a branch to my personal repo with support for mesa core +
swrast + gallium (enough for r600g to work) for this extension.
I've just ported the alpha compression from Roland's DXTn work and as
far as I can ascertain from reading the EXT_texture_compression_rgtc
specification t
So I don't understand dispatch so well,
but I wrote a new piglit test today and it segfaults with a NULL ptr
when calling glFramebufferTextureLayerEXT, but runs
fine with glFramebuferTextureLayer, anyone care to comment where I
dropped the ball?
Dave.
_
On Thu, Feb 24, 2011 at 7:02 PM, Dave Airlie wrote:
> So I don't understand dispatch so well,
>
> but I wrote a new piglit test today and it segfaults with a NULL ptr
> when calling glFramebufferTextureLayerEXT, but runs
> fine with glFramebuferTextureLayer, anyone care to comment where I
> droppe
https://bugs.freedesktop.org/show_bug.cgi?id=34692
Summary: -xarch=sse2 option needed for Sun Studio build on x86
Product: Mesa
Version: unspecified
Platform: x86 (IA32)
OS/Version: Solaris
Status: NEW
Severity: blocker
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