https://bugs.freedesktop.org/show_bug.cgi?id=37150
--- Comment #18 from Pavel Ondračka 2011-05-22
13:50:15 PDT ---
(In reply to comment #15)
> There was a patch posted to the mailing list which seems to solve this. It's
> at
> least working for the game I mentioned previously.
>
> http://lists
https://bugs.freedesktop.org/show_bug.cgi?id=37150
--- Comment #17 from Sven Arvidsson 2011-05-22 13:18:20 PDT ---
(In reply to comment #16)
> But not ETQW (native) so perhaps it's another issue for this game.
If it's the same problem setting
MESA_EXTENSION_OVERRIDE="-GL_EXT_texture_sRGB_decode"
https://bugs.freedesktop.org/show_bug.cgi?id=37150
--- Comment #16 from Benjamin Bellec 2011-05-22 13:13:20
PDT ---
(In reply to comment #15)
> There was a patch posted to the mailing list which seems to solve this. It's
> at
> least working for the game I mentioned previously.
>
> http://list
https://bugs.freedesktop.org/show_bug.cgi?id=37471
Johannes Obermayr changed:
What|Removed |Added
CC||mesa-dev@lists.freedesktop.
Since the SET_xxx and GET_xxx macros used to initialize the remap_table
have been replaced by inline functions, the missing late macro expansion
leads to driDispatchRemapTable not being redefined to remap_table, which
in turn causes the remap_table not to be setup properly.
This commit fixes the i