[Mesa-dev] [Bug 45420] undefined reference to `LLVMInitializeARMDisassembler'

2012-01-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=45420 José Fonseca jfons...@vmware.com changed: What|Removed |Added Status|NEW |RESOLVED

Re: [Mesa-dev] [PATCH] gallium: add PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION

2012-01-31 Thread Jose Fonseca
I don't oppose adding the cap. But I think that the story for draw module should be figured out, as at least nv50/nvc0 drivers will advertise PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 1 and are using the draw module: $ git grep '\draw_create\' src/gallium/drivers/

Re: [Mesa-dev] [PATCH 5/5] src/glsl/glcpp: wire up glcpp-test to make check

2012-01-31 Thread Gaetan Nadon
On 12-01-30 12:33 PM, Matt Turner wrote: On Mon, Jan 30, 2012 at 12:03 PM, Gaetan Nadon mems...@videotron.ca wrote: Sorry, I meant $(top_builddir)/src/glsl/glcpp or whatever the correct location is. I don't understand -- I'm not seeing top_builddir or builddir defined in the execution of

[Mesa-dev] build errors and make distclean

2012-01-31 Thread Andy Furniss
I am getting a build error today - will have time later to investigate more. I did notice, though that make distclean on head is not cleaning well enough for me to git reset --hard back to somewhere that previously worked without build errors. I have to look at git status and manually clean

Re: [Mesa-dev] [PATCH] autoconf: Enable missing-prototypes errors when available.

2012-01-31 Thread Jon TURNEY
On 27/01/2012 19:58, Eric Anholt wrote: After the removal of the dri driver link test, this should help avoid the original problem that it was designed to catch: The warning about a missing prototype due to typoing a function name scrolling by in the Mesa build spew, and you not noticing until

[Mesa-dev] [PATCH] nv50: use larger arrays to silence warnings

2012-01-31 Thread Brian Paul
The warnings were: nv50_pc_regalloc.c: In function ‘pass_generate_phi_movs’: nv50_pc_regalloc.c:423:41: warning: array subscript is above array bounds codegen/nv50_ir_peephole.cpp: In member function ‘bool nv50_ir::MemoryOpt::replaceStFromSt(nv50_ir::Instruction*, nv50_ir::MemoryOpt::Record*)’:

Re: [Mesa-dev] Help required in configuring mesa 3d in non X environment.

2012-01-31 Thread Sanjoy Saha - ERS, HCL Tech
Matt, I tried with --disable-glx option in autogen.sh line and I am still getting the same error. Below is the log output. The option --disable-glx is not recognized configure: WARNING: unrecognized options: --disable-glx. The mesa version I am using is mesa-7.11.

[Mesa-dev] undefined C++ GLSL symbol error

2012-01-31 Thread Brian Paul
I just ran into this problem this morning. make realclean ./autogen.sh ./configure --disable-dri --enable-xlib-glx --enable-osmesa --enable-debug make The build appears to go fine, but when I try to run any GL app I get: glxinfo: symbol lookup error: /home/brian/mesa/lib/libGL.so.1: undefined

[Mesa-dev] [Bug 45444] New: Compilation error with git 6386f80dbd6f1230abf16fa5ac65dc0dca70033a

2012-01-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=45444 Bug #: 45444 Summary: Compilation error with git 6386f80dbd6f1230abf16fa5ac65dc0dca70033a Classification: Unclassified Product: Mesa Version: git Platform: Other

Re: [Mesa-dev] undefined C++ GLSL symbol error

2012-01-31 Thread Brian Paul
On 01/31/2012 07:12 AM, Brian Paul wrote: I just ran into this problem this morning. make realclean ./autogen.sh ./configure --disable-dri --enable-xlib-glx --enable-osmesa --enable-debug make The build appears to go fine, but when I try to run any GL app I get: glxinfo: symbol lookup error:

Re: [Mesa-dev] undefined C++ GLSL symbol error

2012-01-31 Thread Matt Turner
On Tue, Jan 31, 2012 at 2:12 PM, Brian Paul bri...@vmware.com wrote: I just ran into this problem this morning. make realclean ./autogen.sh ./configure --disable-dri --enable-xlib-glx --enable-osmesa --enable-debug make The build appears to go fine, but when I try to run any GL app I get:

Re: [Mesa-dev] Segmentation fault with VTK OffScreenRendering

2012-01-31 Thread Brian Paul
On 01/30/2012 01:14 PM, Kevin H. Hobbs wrote: On 01/30/2012 02:53 PM, Kevin H. Hobbs wrote: I'm trying that now but you can give it a shot before then. The VTK tests have the same pattern of failures with the Fedora 15 OSMesa package as with the custom built OSMesa library, that is : The

Re: [Mesa-dev] undefined C++ GLSL symbol error

2012-01-31 Thread Matt Turner
On Tue, Jan 31, 2012 at 9:32 AM, Matt Turner matts...@gmail.com wrote: On Tue, Jan 31, 2012 at 2:12 PM, Brian Paul bri...@vmware.com wrote: I just ran into this problem this morning. make realclean ./autogen.sh ./configure --disable-dri --enable-xlib-glx --enable-osmesa --enable-debug make

[Mesa-dev] [Bug 45444] Compilation error with git 6386f80dbd6f1230abf16fa5ac65dc0dca70033a

2012-01-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=45444 Kevin DeKorte kdeko...@yahoo.com changed: What|Removed |Added CC|

[Mesa-dev] [Bug 45444] Compilation error with git 6386f80dbd6f1230abf16fa5ac65dc0dca70033a

2012-01-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=45444 Kevin DeKorte kdeko...@yahoo.com changed: What|Removed |Added CC|

[Mesa-dev] [PATCH] mesa: Set the gl_array_object::ARBsemantics flag at the right time

2012-01-31 Thread Ian Romanick
From: Ian Romanick ian.d.roman...@intel.com With 0963990 the flag was only set when Bind created the object. In all cases where ::ARBsemantics could be true, this path never happened. Instead, add a _Used flag to track whether a VAO has ever been bound. On the first Bind, set the _Used flag,

[Mesa-dev] [Bug 45444] Compilation error with git 6386f80dbd6f1230abf16fa5ac65dc0dca70033a

2012-01-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=45444 --- Comment #2 from Emeric Grange emeric.gra...@gmail.com 2012-01-31 08:11:57 PST --- Seems like #include vdpau_private.h is missing inside src/gallium/state_trackers/vdpau/preemption.c ? -- Configure bugmail:

[Mesa-dev] [Bug 45444] Compilation error with git 6386f80dbd6f1230abf16fa5ac65dc0dca70033a

2012-01-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=45444 --- Comment #3 from Christian König deathsim...@vodafone.de 2012-01-31 08:13:54 PST --- That was a one liner. Fix pushed to master. Christian. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are

Re: [Mesa-dev] OSMesa glapi linlking

2012-01-31 Thread Matt Turner
On Tue, Jan 31, 2012 at 10:50 AM, Kevin H. Hobbs hob...@ohio.edu wrote: On 01/31/2012 09:53 AM, Brian Paul wrote: Kevin, I just pushed a couple osmesa fixes to master and the 8.0 branch.  Can you give it a try? Thinks seem to fix things on the 8.0 branch but I'm unable to verify on master

Re: [Mesa-dev] build errors and make distclean

2012-01-31 Thread Andy Furniss
Matt Turner wrote: On Tue, Jan 31, 2012 at 6:18 AM, Andy Furnissandy...@ukfsn.org wrote: I am getting a build error today - will have time later to investigate more. I did notice, though that make distclean on head is not cleaning well enough for me to git reset --hard back to somewhere that

[Mesa-dev] VDPAU build fail since autoconf: Enable missing-prototypes errors when available.

2012-01-31 Thread Andy Furniss
I am getting a build fail with vdpau since commit b9aab8b3b3769b9c5121686efe3446dae770b951 Author: Eric Anholt e...@anholt.net Date: Thu Jan 26 18:48:20 2012 -0800 autoconf: Enable missing-prototypes errors when available. After the removal of the dri driver link test, this should

Re: [Mesa-dev] VDPAU build fail since autoconf: Enable missing-prototypes errors when available.

2012-01-31 Thread Andy Furniss
Andy Furniss wrote: I am getting a build fail with vdpau since I see it's fixed now. commit b9aab8b3b3769b9c5121686efe3446dae770b951 Author: Eric Anholt e...@anholt.net Date: Thu Jan 26 18:48:20 2012 -0800 autoconf: Enable missing-prototypes errors when available. After the removal of the

Re: [Mesa-dev] VDPAU build fail since autoconf: Enable missing-prototypes errors when available.

2012-01-31 Thread Christian König
On 31.01.2012 17:22, Andy Furniss wrote: I am getting a build fail with vdpau since commit b9aab8b3b3769b9c5121686efe3446dae770b951 Author: Eric Anholt e...@anholt.net Date: Thu Jan 26 18:48:20 2012 -0800 autoconf: Enable missing-prototypes errors when available. After the removal

Re: [Mesa-dev] undefined C++ GLSL symbol error

2012-01-31 Thread Brian Paul
On 01/31/2012 08:32 AM, Matt Turner wrote: On Tue, Jan 31, 2012 at 9:32 AM, Matt Turnermatts...@gmail.com wrote: On Tue, Jan 31, 2012 at 2:12 PM, Brian Paulbri...@vmware.com wrote: I just ran into this problem this morning. make realclean ./autogen.sh ./configure --disable-dri

Re: [Mesa-dev] OSMesa glapi linlking

2012-01-31 Thread Kevin DeKorte
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 01/31/2012 09:14 AM, Matt Turner wrote: On Tue, Jan 31, 2012 at 10:50 AM, Kevin H. Hobbs hob...@ohio.edu wrote: On 01/31/2012 09:53 AM, Brian Paul wrote: Kevin, I just pushed a couple osmesa fixes to master and the 8.0 branch. Can you

Re: [Mesa-dev] OSMesa glapi linlking

2012-01-31 Thread Kevin H. Hobbs
On 01/31/2012 11:14 AM, Matt Turner wrote: You cannot change branches or bisect without running autogen.sh (and maybe git clean to be safe). I see glsl_lexer.cc in your log, which exists only in the master branch. Sorry, I left a lot out, but I can't be certain I did enough cleaning so :

[Mesa-dev] [PATCH] r600g: Use new kernel interface to wait for fences

2012-01-31 Thread Simon Farnsworth
Instead of busywaiting for the GPU to finish a fence, use the new kernel interface to wait for fence completion. If the new kernel interface is unavailable, fall back to busywaiting. Signed-off-by: Simon Farnsworth simon.farnswo...@onelan.co.uk --- This builds on top of the kernel interface I

Re: [Mesa-dev] undefined C++ GLSL symbol error

2012-01-31 Thread Matt Turner
On Tue, Jan 31, 2012 at 11:36 AM, Brian Paul bri...@vmware.com wrote: On 01/31/2012 08:32 AM, Matt Turner wrote: On Tue, Jan 31, 2012 at 9:32 AM, Matt Turnermatts...@gmail.com  wrote: On Tue, Jan 31, 2012 at 2:12 PM, Brian Paulbri...@vmware.com  wrote: I just ran into this problem this

Re: [Mesa-dev] OSMesa glapi linlking

2012-01-31 Thread Eric Anholt
On Tue, 31 Jan 2012 10:50:51 -0500, Kevin H. Hobbs hob...@ohio.edu wrote: On 01/31/2012 09:53 AM, Brian Paul wrote: Kevin, I just pushed a couple osmesa fixes to master and the 8.0 branch. Can you give it a try? Thinks seem to fix things on the 8.0 branch but I'm unable to

[Mesa-dev] [PATCH] Do not use sched_yield() on Linux

2012-01-31 Thread Alan Swanson
As discussed back in 2003, sched_yield() on Linux is no longer equivalent to other POSIX variations. From a LWN article; This call used to simply move the process to the end of the run queue; now it moves the process to the expired queue, effectively cancelling the rest of the process's time

Re: [Mesa-dev] [PATCH] glsl: Fix optimization tests after converting src/glsl to automake.

2012-01-31 Thread Paul Berry
On 30 January 2012 20:08, Matt Turner matts...@gmail.com wrote: On Mon, Jan 30, 2012 at 10:28 PM, Paul Berry stereotype...@gmail.com wrote: Commit 99476561 (automake: src/glsl and src/glsl/glcpp) changed the build system so that src/glsl/glsl_test is not built by default. This

Re: [Mesa-dev] [PATCH] gallium: add PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION

2012-01-31 Thread Christoph Bumiller
On 31.01.2012 09:49, Jose Fonseca wrote: I don't oppose adding the cap. But I think that the story for draw module should be figured out, as at least nv50/nvc0 drivers will advertise PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 1 and are using the draw module: $ git grep

Re: [Mesa-dev] OSMesa glapi linlking

2012-01-31 Thread Kevin H. Hobbs
On 01/31/2012 09:53 AM, Brian Paul wrote: I just pushed a couple osmesa fixes to master and the 8.0 branch. Can you give it a try? Thinks seem to fix things on the 8.0 branch but I'm unable to verify on master due to some other regressions ATM. -Brian master leaves a bunch of

[Mesa-dev] [Bug 45458] New: mesa will not compile in 32bit mode on a 64bit machine that is setup to do that

2012-01-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=45458 Bug #: 45458 Summary: mesa will not compile in 32bit mode on a 64bit machine that is setup to do that Classification: Unclassified Product: Mesa Version: git

[Mesa-dev] [Bug 45458] mesa will not compile in 32bit mode on a 64bit machine that is setup to do that

2012-01-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=45458 Kevin DeKorte kdeko...@yahoo.com changed: What|Removed |Added CC||bri...@vmware.com,

[Mesa-dev] [PATCH] glsl: fix scaffolding build

2012-01-31 Thread Dave Airlie
From: Dave Airlie airl...@redhat.com /usr/bin/ld: .libs/glsl_compiler: hidden symbol `_mesa_reference_shader' in standalone_scaffolding.o is referenced by DSO export the symbol. Signed-off-by: Dave Airlie airl...@redhat.com --- src/glsl/standalone_scaffolding.h |2 +- 1 files changed, 1

Re: [Mesa-dev] Segmentation fault with VTK OffScreenRendering

2012-01-31 Thread Joshua Daniel Franklin (UW Seattle)
On 1/30/12 12:14 PM, Kevin H. Hobbs wrote: The VTK tests have the same pattern of failures with the Fedora 15 OSMesa package as with the custom built OSMesa library, that is : Thanks, so it does. Works fine on Fedora 15 and Red Hat EL6 too. FYI, since I'm very interested in repeatable

[Mesa-dev] [Bug 45458] mesa will not compile in 32bit mode on a 64bit machine that is setup to do that

2012-01-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=45458 --- Comment #1 from Kevin DeKorte kdeko...@yahoo.com 2012-01-31 11:58:45 PST --- After additional research it appears the build triplet is wrong. I don't think that the --enable-32-bit flag is being honored by libglsl -- Configure bugmail:

[Mesa-dev] Build fail since Make sure libGL.so links with libglsl

2012-01-31 Thread Andy Furniss
Maybe it's just me having a strange/old LFS system - but I am getting build errors since Make sure libGL.so links with libglsl f53e7e981ef35ab64a084c8da6c67bd2d230fe33 Perhaps my build options are to blame - CPPFLAGS=-I/home/andy/Src/Xorg-git/modular/include

[Mesa-dev] [Bug 45458] mesa will not compile in 32bit mode on a 64bit machine that is setup to do that

2012-01-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=45458 --- Comment #2 from Kenneth Graunke kenn...@whitecape.org 2012-01-31 12:13:40 PST --- Yeah, I'm pretty sure this broke a while back. It -should- work if you do: CFLAGS='-m32' CXXFLAGS='-m32' ./autogen.sh --enable-32-bit --more-options-here

Re: [Mesa-dev] Build fail since Make sure libGL.so links with libglsl

2012-01-31 Thread Brian Paul
On 01/31/2012 01:12 PM, Andy Furniss wrote: Maybe it's just me having a strange/old LFS system - but I am getting build errors since Make sure libGL.so links with libglsl f53e7e981ef35ab64a084c8da6c67bd2d230fe33 Perhaps my build options are to blame -

[Mesa-dev] [Bug 45458] mesa will not compile in 32bit mode on a 64bit machine that is setup to do that

2012-01-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=45458 --- Comment #3 from Matt Turner matts...@gmail.com 2012-01-31 12:19:37 PST --- If that fixes it, then yeah. The real solution is to automake everything and then kill the --enable-{32,64}-bit flags. -- Configure bugmail:

[Mesa-dev] [Bug 45458] mesa will not compile in 32bit mode on a 64bit machine that is setup to do that

2012-01-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=45458 --- Comment #4 from Kevin DeKorte kdeko...@yahoo.com 2012-01-31 12:21:22 PST --- Adding those flags before autogen does seem to fix it, but shouldn't that be what --enable-32-bit does? -- Configure bugmail:

[Mesa-dev] [Bug 45458] mesa will not compile in 32bit mode on a 64bit machine that is setup to do that

2012-01-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=45458 --- Comment #5 from Kevin DeKorte kdeko...@yahoo.com 2012-01-31 12:22:28 PST --- I think we want the --enable-32-bit so that we can build 32bit binaries on a 64bit machine so that we can run 32bit applications. -- Configure bugmail:

Re: [Mesa-dev] Build fail since Make sure libGL.so links with libglsl

2012-01-31 Thread Matt Turner
On Tue, Jan 31, 2012 at 3:12 PM, Andy Furniss andy...@ukfsn.org wrote: Maybe it's just me having a strange/old LFS system  - but I am getting build errors since Are you subscribed? It seems so is everyone else. :P Make sure libGL.so links with libglsl f53e7e981ef35ab64a084c8da6c67bd2d230fe33

[Mesa-dev] [Bug 45458] mesa will not compile in 32bit mode on a 64bit machine that is setup to do that

2012-01-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=45458 --- Comment #6 from Matt Turner matts...@gmail.com 2012-01-31 12:33:05 PST --- (In reply to comment #4) Adding those flags before autogen does seem to fix it, but shouldn't that be what --enable-32-bit does? Yes. Please send a patch. :) (In

Re: [Mesa-dev] [PATCH] glsl: fix scaffolding build

2012-01-31 Thread Matt Turner
On Tue, Jan 31, 2012 at 2:31 PM, Dave Airlie airl...@gmail.com wrote: From: Dave Airlie airl...@redhat.com /usr/bin/ld: .libs/glsl_compiler: hidden symbol `_mesa_reference_shader' in standalone_scaffolding.o is referenced by DSO export the symbol. Signed-off-by: Dave Airlie

Re: [Mesa-dev] Build fail since Make sure libGL.so links with libglsl

2012-01-31 Thread Andy Furniss
Matt Turner wrote: On Tue, Jan 31, 2012 at 3:12 PM, Andy Furnissandy...@ukfsn.org wrote: Maybe it's just me having a strange/old LFS system - but I am getting build errors since Are you subscribed? It seems so is everyone else. :P Make sure libGL.so links with libglsl

Re: [Mesa-dev] Build fail since Make sure libGL.so links with libglsl

2012-01-31 Thread Andy Furniss
Brian Paul wrote: make[3]: *** [r600_dri.so] Error 1 I've been running into weird build problems all day too (I'm seeing the same problem with softpipe ATM using very simple configure options). It seems that make -j8 is flakey too. I've had better luck omitting -j. That definitely needs to

Re: [Mesa-dev] undefined C++ GLSL symbol error

2012-01-31 Thread Zack Rusin
On Tuesday, January 31, 2012 12:02:28 PM Matt Turner wrote: $ makelog ar: creating libglapi.a ar: creating libmesa.a ar: libmesa.a: Error reading ../../src/glsl/.libs/: Is a directory ar: creating libmesagallium.a ar: libmesagallium.a: Error reading ../../src/glsl/.libs/: Is a

[Mesa-dev] [Bug 45466] New: Updated configure.ac check for llvm-config to use 32 version when appropriate

2012-01-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=45466 Bug #: 45466 Summary: Updated configure.ac check for llvm-config to use 32 version when appropriate Classification: Unclassified Product: Mesa Version: git Platform:

[Mesa-dev] [PATCH] gen_matypes: fix cross-compiling with gcc

2012-01-31 Thread Mike Frysinger
The current gen_matypes logic assumes that the host compiler will produce information that is useful for the target compiler. Unfortunately, this is not the case whenever cross-compiling. When we detect that we're cross-compiling and using GCC, use the target compiler to produce assembly from

[Mesa-dev] [Bug 45458] mesa will not compile in 32bit mode on a 64bit machine that is setup to do that

2012-01-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=45458 --- Comment #7 from Ian Romanick i...@freedesktop.org 2012-01-31 15:47:23 PST --- 32-bit-on-64-bit builds have been broken for some time. I report this back in October of 2011: bug #41700. -- Configure bugmail:

[Mesa-dev] [PATCH] mesa: Convert colors if span ChanType and renderbuffer data type don't match

2012-01-31 Thread Ian Romanick
From: Ian Romanick ian.d.roman...@intel.com This is a partial revert of f9874fe. It turns out that the types don't always match. Specifically, this can happen when doing glCopyPixels from a float FBO to a RGBA8 FBO. Signed-off-by: Ian Romanick ian.d.roman...@intel.com Bugzilla:

[Mesa-dev] [Bug 45458] mesa will not compile in 32bit mode on a 64bit machine that is setup to do that

2012-01-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=45458 --- Comment #8 from Kevin DeKorte kdeko...@yahoo.com 2012-01-31 16:12:40 PST --- I had this working yesterday and with the patch in bug #45466 I can get to compile again. -- Configure bugmail:

[Mesa-dev] [PATCH] glsl: Implement ralloc with talloc

2012-01-31 Thread Carl Worth
Since talloc has more debugging features than ralloc, such as the very useful: talloc_report_full(ctx, stdout); we here conditionally implement ralloc by simply calling directly into talloc. NOTE: This commit is simply example code that I used recently, and I thought I should share in

Re: [Mesa-dev] undefined C++ GLSL symbol error

2012-01-31 Thread Brian Paul
On 01/31/2012 02:44 PM, Zack Rusin wrote: On Tuesday, January 31, 2012 12:02:28 PM Matt Turner wrote: $ makelog ar: creating libglapi.a ar: creating libmesa.a ar: libmesa.a: Error reading ../../src/glsl/.libs/: Is a directory ar: creating libmesagallium.a ar: libmesagallium.a: Error reading

[Mesa-dev] [PATCH 1/2] mesa: use new _mesa_reference_shared_state() function

2012-01-31 Thread Brian Paul
This cleans up the reference counting of shared context state. The next patch will use this to fix an actual bug. NOTE: This is a candidate for the 8.0 branch. --- src/mesa/main/context.c | 28 -- src/mesa/main/shared.c | 48

[Mesa-dev] [PATCH 2/2] mesa: reference shared state in glPushAttrib(GL_TEXTURE_BIT)

2012-01-31 Thread Brian Paul
This fixes a dangling texture object pointer bug hit via wglShareLists(). When we push the GL_TEXTURE_BIT state we may push references to the default texture objects which are owned by the gl_shared_state object. We don't want to accidentally delete that shared state while the attribute stack

[Mesa-dev] [Bug 45420] undefined reference to `LLVMInitializeARMDisassembler'

2012-01-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=45420 Vinson Lee v...@freedesktop.org changed: What|Removed |Added Status|RESOLVED|REOPENED

Re: [Mesa-dev] [PATCH] mesa: Convert colors if span ChanType and renderbuffer data type don't match

2012-01-31 Thread Brian Paul
On Tue, Jan 31, 2012 at 4:47 PM, Ian Romanick i...@freedesktop.org wrote: From: Ian Romanick ian.d.roman...@intel.com This is a partial revert of f9874fe.  It turns out that the types don't always match.  Specifically, this can happen when doing glCopyPixels from a float FBO to a RGBA8 FBO.

Re: [Mesa-dev] [PATCH] mesa: Convert colors if span ChanType and renderbuffer data type don't match

2012-01-31 Thread Brian Paul
On Tue, Jan 31, 2012 at 7:05 PM, Brian Paul brian.e.p...@gmail.com wrote: On Tue, Jan 31, 2012 at 4:47 PM, Ian Romanick i...@freedesktop.org wrote: From: Ian Romanick ian.d.roman...@intel.com This is a partial revert of f9874fe.  It turns out that the types don't always match.  Specifically,

Re: [Mesa-dev] undefined C++ GLSL symbol error

2012-01-31 Thread Matt Turner
On Tue, Jan 31, 2012 at 8:32 PM, Brian Paul bri...@vmware.com wrote: On 01/31/2012 02:44 PM, Zack Rusin wrote: On Tuesday, January 31, 2012 12:02:28 PM Matt Turner wrote: $ makelog ar: creating libglapi.a ar: creating libmesa.a ar: libmesa.a: Error reading ../../src/glsl/.libs/: Is a

Re: [Mesa-dev] [PATCH] Do not use sched_yield() on Linux

2012-01-31 Thread Adam Jackson
On 1/31/12 12:30 PM, Alan Swanson wrote: As discussed back in 2003, sched_yield() on Linux is no longer equivalent to other POSIX variations. From a LWN article; This call used to simply move the process to the end of the run queue; now it moves the process to the expired queue, effectively

[Mesa-dev] [PATCH] gallium/dri: Handle xserver that doesn't send needless DRI2 invalidate events

2012-01-31 Thread Ville Syrjälä
From: Ville Syrjala syrj...@sci.fi Ever since xserver commit 531869448d07e00ae241120b59f35709d59c, the server no longer sends invalidate events to clients, unless they have performed a GetBuffers request since the drawable was last invalidated. If the drawable gets invalidated immediately

Re: [Mesa-dev] undefined C++ GLSL symbol error

2012-01-31 Thread Kenneth Graunke
On 01/31/2012 06:26 PM, Matt Turner wrote: On Tue, Jan 31, 2012 at 8:32 PM, Brian Paulbri...@vmware.com wrote: On 01/31/2012 02:44 PM, Zack Rusin wrote: On Tuesday, January 31, 2012 12:02:28 PM Matt Turner wrote: $ makelog ar: creating libglapi.a ar: creating libmesa.a ar: libmesa.a: Error

[Mesa-dev] [Bug 45458] mesa will not compile in 32bit mode on a 64bit machine that is setup to do that

2012-01-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=45458 Matt Turner matts...@gmail.com changed: What|Removed |Added Status|NEW |RESOLVED

Re: [Mesa-dev] Help required in configuring mesa 3d in non X environment.

2012-01-31 Thread Matt Turner
On Tue, Jan 31, 2012 at 4:26 AM, Sanjoy Saha - ERS, HCL Tech sanjoy.s...@hcl.com wrote: Matt,   I tried with --disable-glx option in autogen.sh line and I am still getting the same error. Below is the log output. The option --disable-glx is not recognized configure: WARNING: unrecognized

[Mesa-dev] [Bug 45420] undefined reference to `LLVMInitializeARMDisassembler'

2012-01-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=45420 ojab o...@ojab.ru changed: What|Removed |Added Attachment #56357|0 |1 is obsolete|