[Mesa-dev] [PATCH 7/7] docs: mark ARB_texture_storage_multisample done

2013-03-15 Thread Chris Forbes
Signed-off-by: Chris Forbes --- docs/GL3.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/GL3.txt b/docs/GL3.txt index de51693..3c97c8d 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -151,7 +151,7 @@ ARB_shader_storage_buffer_object not started A

[Mesa-dev] [PATCH 6/7] i965: enable ARB_texture_storage_multisample on Gen6+

2013-03-15 Thread Chris Forbes
This can be enabled everywhere that ARB_texture_multisample is supported -- ARB_texture_storage is supported on everything. Signed-off-by: Chris Forbes --- src/mesa/drivers/dri/intel/intel_extensions.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/mesa/drivers/dri/intel/intel_extension

[Mesa-dev] [PATCH 5/7] mesa: allow multisample texture targets in [Get]TexParameter*

2013-03-15 Thread Chris Forbes
ARB_texture_storage_multisample allows texture parameters to be queried for TEXTURE_2D_MULTISAMPLE and TEXTURE_2D_MULTISAMPLE_ARRAY targets. Some parameters may also be set, with the following exceptions: - TEXTURE_BASE_LEVEL may not be set to a nonzero value; generates INVALID_OPERATION - an

[Mesa-dev] [PATCH 4/7] mesa: improve reported function name in Tex*Multisample

2013-03-15 Thread Chris Forbes
Now that there are 4 variants, just pass the function name into teximagemultisample rather than reconstructing it. Signed-off-by: Chris Forbes --- src/mesa/main/teximage.c | 30 ++ 1 file changed, 14 insertions(+), 16 deletions(-) diff --git a/src/mesa/main/teximage.

[Mesa-dev] [PATCH 3/7] mesa: add enable bit for ARB_texture_storage_multisample

2013-03-15 Thread Chris Forbes
--- src/mesa/main/extensions.c | 1 + src/mesa/main/mtypes.h | 1 + 2 files changed, 2 insertions(+) diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index e90a296..004fc8e 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -148,6 +148,7 @@ static

[Mesa-dev] [PATCH 2/7] glapi: add definition of ARB_texture_storage_multisample

2013-03-15 Thread Chris Forbes
Adds XML for the extension, dispatch_sanity enabling, and the two new entrypoints. These are both implemented by calling the shared teximagemultisample() with immutable=GL_TRUE. Signed-off-by: Chris Forbes --- .../glapi/gen/ARB_texture_storage_multisample.xml | 31 ++ src/ma

[Mesa-dev] [PATCH 1/7] mesa: add support for immutable textures to teximagemultisample()

2013-03-15 Thread Chris Forbes
The new entrypoints will come later, but this adds the actual logic for supporting immutable multisample textures: - The immutability flag is set as desired. - Attempting to modify an immutable multisample texture produces INVALID_OPERATION. Note: The extension spec does not mention adding this

[Mesa-dev] [PATCH 0/7] Add support for ARB_texture_storage_multisample

2013-03-15 Thread Chris Forbes
This series adds support for ARB_texture_storage_multisample, which adds two interesting bits of behavior for multisample textures: - Immutable-format support, consistent with ARB_texture_storage - [Get]TexParameter* support This is admittedly not very useful by itself, but becomes more interesti

[Mesa-dev] [PATCH] gallivm: fix return opcode handling in main function of a shader

2013-03-15 Thread sroland
From: Roland Scheidegger If we're in some conditional or loop we must not return, or the code after the condition is never executed. (v2): And, we also can't just continue as nothing happened, since the mask update code would later check if we actually have a mask, so we need to remember that the

[Mesa-dev] [Bug 62357] llvmpipe: Fragment Shader with "return" in main causes back output

2013-03-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=62357 --- Comment #11 from Roland Scheidegger --- Created attachment 76596 --> https://bugs.freedesktop.org/attachment.cgi?id=76596&action=edit another testcase Here's another test case. With this one you can actually see if both the early exit and

Re: [Mesa-dev] [PATCH 1/2] mesa: Don't validate IR trees on non-debug builds.

2013-03-15 Thread Jordan Justen
On Fri, Mar 15, 2013 at 12:04 PM, Eric Anholt wrote: > This was taking 5% of CPU on TF2's load time. Seems like a candidate for stable. -Jordan > --- > src/mesa/program/ir_to_mesa.cpp |4 > 1 file changed, 4 insertions(+) > > diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/pro

[Mesa-dev] [PATCH] docs: start release notes file for 9.2

2013-03-15 Thread Andreas Boll
--- docs/relnotes-9.2.html | 65 docs/relnotes.html |1 + 2 files changed, 66 insertions(+) create mode 100644 docs/relnotes-9.2.html diff --git a/docs/relnotes-9.2.html b/docs/relnotes-9.2.html new file mode 100644 index 000..2bf913

Re: [Mesa-dev] [PATCH] i965: Don't use texture swizzling to force alpha to 1.0 if unnecessary.

2013-03-15 Thread Eric Anholt
Kenneth Graunke writes: > Commit 33599433c7 began setting the texture swizzle mode to XYZ1 for > RED, RG, and RGB textures in order to force alpha to 1.0 in case we > actually stored the texture as RGBA. > > This had a unforseen performance implication: the shader precompile > assumes that the te

Re: [Mesa-dev] [PATCH 1/2] mesa: Don't validate IR trees on non-debug builds.

2013-03-15 Thread Eric Anholt
Ian Romanick writes: > On 03/15/2013 12:04 PM, Eric Anholt wrote: >> This was taking 5% of CPU on TF2's load time. > > Crap... I thought we already only did this in debug mode. The series is > > Reviewed-by: Ian Romanick Turns out we'd only done it in two out of several places. pgpVd36ncfw6M

Re: [Mesa-dev] glxgears is faster but 3D render is so slow

2013-03-15 Thread jupiter
Hi Brian, On 3/15/13, Brian Paul wrote: > On 03/15/2013 05:39 AM, jupiter wrote: >> Thanks Brian and Matt. >> >> On 3/15/13, Matt Turner wrote: >>> On Thu, Mar 14, 2013 at 6:29 AM, Brian Paul wrote: Hmm, I guess autoconf still has some unneeded dependencies on DRI when it's not n

Re: [Mesa-dev] [PATCH] i965: Don't use texture swizzling to force alpha to 1.0 if unnecessary.

2013-03-15 Thread Ian Romanick
On 03/15/2013 03:14 PM, Kenneth Graunke wrote: Commit 33599433c7 began setting the texture swizzle mode to XYZ1 for RED, RG, and RGB textures in order to force alpha to 1.0 in case we actually stored the texture as RGBA. This had a unforseen performance implication: the shader precompile assumes

[Mesa-dev] [PATCH 2/2] r600g: properly set non_disp tiling mode for DMA (v2)

2013-03-15 Thread alexdeucher
From: Alex Deucher Needs to be set for depth, stencil, and fmask just like other blocks. v2: drop additional cayman bits for now Signed-off-by: Alex Deucher --- src/gallium/drivers/r600/evergreen_state.c |8 ++-- 1 files changed, 6 insertions(+), 2 deletions(-) diff --git a/src/galli

[Mesa-dev] [PATCH 1/2] r600g: fall back to blitter for compressed textures on cayman (v2)

2013-03-15 Thread alexdeucher
From: Alex Deucher The DMA block seems to have alignment issues with large block sizes. Use the blitter for these surfaces. v2: cayman/TN only Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=60802 Note: this is a candidate for the 9.1 branch. Signed-off-by: Alex Deucher --- src/gallium

[Mesa-dev] [PATCH] i965: Don't use texture swizzling to force alpha to 1.0 if unnecessary.

2013-03-15 Thread Kenneth Graunke
Commit 33599433c7 began setting the texture swizzle mode to XYZ1 for RED, RG, and RGB textures in order to force alpha to 1.0 in case we actually stored the texture as RGBA. This had a unforseen performance implication: the shader precompile assumes that the texture swizzle mode will be XYZW for n

[Mesa-dev] [PATCH] gallium: add TGSI_SEMANTIC_TEXCOORD,PCOORD v3

2013-03-15 Thread Christoph Bumiller
This makes it possible to identify gl_TexCoord and gl_PointCoord for drivers where sprite coordinate replacement is restricted. The new PIPE_CAP_TGSI_TEXCOORD decides whether these varyings should be hidden behind the GENERIC semantic or not. With this patch only nvc0 and nv30 will request that t

[Mesa-dev] [Bug 58718] Crash in src_register() during glClear() call

2013-03-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=58718 José Fonseca changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---

Re: [Mesa-dev] [PATCH V2] mesa: Fix FB blitting in case of zero size src or dst rect

2013-03-15 Thread Ian Romanick
On 03/08/2013 10:14 AM, Anuj Phogat wrote: Framebuffer blitting operation should be skipped if any of the dimensions (width/height) of src/dst rect is zero. V2: Move the dimension check after error checking in _mesa_BlitFramebuffer. Fixes: fbblit(negative.nullblit.zeroSize) in Intel oglconform

Re: [Mesa-dev] [PATCH] gallivm: fix returning unconditionally from main on TGSI_OPCODE_RET

2013-03-15 Thread Roland Scheidegger
Ok forget about this it still doesn't work correctly. Need to figure out how all the mask business fits together. Roland Am 15.03.2013 19:34, schrieb srol...@vmware.com: > From: Roland Scheidegger > > If we're in some conditional we must not return, or the code after > the condition is never ex

[Mesa-dev] [Bug 62357] llvmpipe: Fragment Shader with "return" in main causes back output

2013-03-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=62357 --- Comment #10 from Roland Scheidegger --- Hmm I just noticed this doesn't actually work. Instead of not executing the code after the conditional, the result will now always be as if the condition passed, so the original testcase now fails (and

Re: [Mesa-dev] [PATCH 1/2] mesa: Don't validate IR trees on non-debug builds.

2013-03-15 Thread Ian Romanick
On 03/15/2013 12:04 PM, Eric Anholt wrote: This was taking 5% of CPU on TF2's load time. Crap... I thought we already only did this in debug mode. The series is Reviewed-by: Ian Romanick --- src/mesa/program/ir_to_mesa.cpp |4 1 file changed, 4 insertions(+) diff --git a/src/m

[Mesa-dev] [PATCH 2/2] r600g: properly set non_disp tiling mode for DMA

2013-03-15 Thread alexdeucher
From: Alex Deucher Needs to be set just like other blocks. Signed-off-by: Alex Deucher --- src/gallium/drivers/r600/evergreen_state.c | 11 +-- 1 files changed, 9 insertions(+), 2 deletions(-) diff --git a/src/gallium/drivers/r600/evergreen_state.c b/src/gallium/drivers/r600/evergr

[Mesa-dev] [PATCH 1/2] r600g: fall back to blitter for compressed textures

2013-03-15 Thread alexdeucher
From: Alex Deucher The hw can only access compressed textures as tiled not linear so we need to do format tricks to handle them properly. The blitter code already handles this so just fallback to the blitter for compressed textures. Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=60802 Not

[Mesa-dev] [PATCH 2/2] i965/fs: Avoid unnecessary recompiles due to POS bit of proj_attrib_mask.

2013-03-15 Thread Paul Berry
Previous to this patch, when using fixed function fragment shading, bit VARYING_BIT_POS of brw_wm_prog_key::proj_attrib_mask was being set differently during precompiles and normal usage. During precompiles it was being set only if the fragment shader reads from window position (which it never doe

[Mesa-dev] [PATCH 1/2] ff_fragment_shader: Don't do unnecessary (and dangerous) uniform setup.

2013-03-15 Thread Paul Berry
Previously, right after calling _mesa_glsl_link_shader(), the fixed function fragment shader code made several calls with the ostensible purpose of setting up uniforms for the fragment shader it just created. These calls are unnecessary, since _mesa_glsl_link_shader() calls driver->LinkShader(), w

Re: [Mesa-dev] libclc: Improve libclc handling of built-in functions

2013-03-15 Thread Tom Stellard
On Thu, Mar 14, 2013 at 10:01:00PM -0500, Aaron Watry wrote: > This series depends on the one-off patch I just sent to add max(). > > 1) Fix the broken abs_diff integer built-in. > 2) Add clamp for both integer and floating types in a new shared/ dir in order >to reduce code duplication and im

[Mesa-dev] [PATCH 1/2] mesa: Don't validate IR trees on non-debug builds.

2013-03-15 Thread Eric Anholt
This was taking 5% of CPU on TF2's load time. --- src/mesa/program/ir_to_mesa.cpp |4 1 file changed, 4 insertions(+) diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp index 2cb5f02..ae9c0cd 100644 --- a/src/mesa/program/ir_to_mesa.cpp +++ b/src/mesa/program/

[Mesa-dev] [PATCH 2/2] i965: Don't validate IR trees on non-debug builds.

2013-03-15 Thread Eric Anholt
This was taking 1.3% of CPU on TF2's load time. --- src/mesa/drivers/dri/i965/brw_shader.cpp |2 ++ 1 file changed, 2 insertions(+) diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp index e4392bd..59e68d8 100644 --- a/src/mesa/drivers/dri/i965/b

Re: [Mesa-dev] [PATCH] libclc: Add max() builtin function

2013-03-15 Thread Tom Stellard
On Thu, Mar 14, 2013 at 09:12:57PM -0500, Aaron Watry wrote: > Adds this function for both int and floating data types. > --- > generic/include/clc/clc.h |2 ++ > generic/include/clc/integer/max.h |2 ++ > generic/include/clc/integer/max.inc |1 + > generic/include/clc/math

Re: [Mesa-dev] [PATCH] gallivm: fix returning unconditionally from main on TGSI_OPCODE_RET

2013-03-15 Thread Brian Paul
On 03/15/2013 12:34 PM, srol...@vmware.com wrote: From: Roland Scheidegger If we're in some conditional we must not return, or the code after the condition is never executed. (Probably the same for loops.) This fixes https://bugs.freedesktop.org/show_bug.cgi?id=62357. Note: This is a candidate

[Mesa-dev] [Bug 62357] llvmpipe: Fragment Shader with "return" in main causes back output

2013-03-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=62357 --- Comment #9 from Brian Paul --- Nice find, Roland. Do you want fix up my test case and put it into piglit? -- You are receiving this mail because: You are the assignee for the bug. ___ mesa-dev ma

[Mesa-dev] [PATCH] gallivm: fix returning unconditionally from main on TGSI_OPCODE_RET

2013-03-15 Thread sroland
From: Roland Scheidegger If we're in some conditional we must not return, or the code after the condition is never executed. (Probably the same for loops.) This fixes https://bugs.freedesktop.org/show_bug.cgi?id=62357. Note: This is a candidate for the stable branches. --- src/gallium/auxiliary

[Mesa-dev] [Bug 62357] llvmpipe: Fragment Shader with "return" in main causes back output

2013-03-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=62357 --- Comment #8 from Roland Scheidegger --- Looks like we unconditionally return when we see a return not in a function. Some trivial attempt at fixing that seems to work but I'm not quite sure if it's right or if we need to do more. diff --git a

Re: [Mesa-dev] [PATCH 9/9] tgsi: add ArrayID documentation

2013-03-15 Thread Christoph Bumiller
On 15.03.2013 13:08, Christian König wrote: > Am 14.03.2013 15:53, schrieb Christoph Bumiller: >> On 14.03.2013 15:20, Christian König wrote: >>> From: Christian König >>> >>> Signed-off-by: Christian König >>> --- >>> src/gallium/docs/source/tgsi.rst | 16 >>> 1 file change

Re: [Mesa-dev] mesa on solaris

2013-03-15 Thread Niveditha Rau
On 03/15/13 10:38, Kenneth Graunke wrote: ./builtin_compiler builtins/profiles/110.vert % ./builtin_compiler builtins/profiles/110.vert Info log for builtins/profiles/110.vert: 0:1(1): error: syntax error, unexpected $end Thanks Niveditha ___ mesa-d

Re: [Mesa-dev] [PATCH 0/4] Indirect addressing for radeonsi

2013-03-15 Thread Tom Stellard
On Thu, Mar 14, 2013 at 04:49:35PM +0100, Christian König wrote: > Hi, > > as promised here is the mesa part of my indirect addressing patchset for > radeonsi. > > Based on the TGSI changes I've send out earlier today. > For the series: Reviewed-by: Tom Stellard > Please review, > Christian.

Re: [Mesa-dev] mesa on solaris

2013-03-15 Thread Kenneth Graunke
On 03/15/2013 09:49 AM, Niveditha Rau wrote: Hi, We have been building Mesa 8.0.4 successfully on solaris and I was trying to update to Mesa 9.0.3, but was running into build issues with glsl and I ran into the errors with the builtins ./builtins/tools/generate_builtins.py ./builtin_compiler >

Re: [Mesa-dev] [PATCH] i965: Don't print a fatal-looking message if intelCreateContext fails.

2013-03-15 Thread Eric Anholt
Kenneth Graunke writes: > With the old context creation mechanism, an application asked the GL to > give it a context. Failing to produce a context was a fatal error. > > Now, with GLX_ARB_create_context, the application can request a specific > version. If it's higher than the maximum version

Re: [Mesa-dev] [PATCH 6/6] gallium, st/mesa: don't use blit-based transfers with software rasterizers

2013-03-15 Thread Brian Paul
On 03/14/2013 04:57 PM, Marek Olšák wrote: On Thu, Mar 14, 2013 at 8:29 PM, Brian Paul wrote: On 03/14/2013 12:45 PM, Marek Olšák wrote: The blit-based paths for TexImage, GetTexImage, and ReadPixels aren't very fast with software rasterizer. Now Gallium drivers have the ability to turn them

Re: [Mesa-dev] [PATCH] scons: Warn when using MSVS versions prior to 2012.

2013-03-15 Thread Brian Paul
On 03/15/2013 09:24 AM, jfons...@vmware.com wrote: From: José Fonseca --- scons/gallium.py |2 ++ 1 file changed, 2 insertions(+) diff --git a/scons/gallium.py b/scons/gallium.py index 4d3de82..b28be5d 100755 --- a/scons/gallium.py +++ b/scons/gallium.py @@ -402,6 +402,8 @@ def generate(

[Mesa-dev] [PATCH] scons: Warn when using MSVS versions prior to 2012.

2013-03-15 Thread jfonseca
From: José Fonseca --- scons/gallium.py |2 ++ 1 file changed, 2 insertions(+) diff --git a/scons/gallium.py b/scons/gallium.py index 4d3de82..b28be5d 100755 --- a/scons/gallium.py +++ b/scons/gallium.py @@ -402,6 +402,8 @@ def generate(env): '/Oi', # enable intrinsic functio

[Mesa-dev] [Bug 8701] Incorrect line clipping with very large coordinates

2013-03-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=8701 --- Comment #4 from Brian Paul --- Unfortunately, swrast, softpipe and llvmpipe all still suffer from this. -- You are receiving this mail because: You are the assignee for the bug. ___ mesa-dev mailin

Re: [Mesa-dev] Google Summer of Code ideas needed

2013-03-15 Thread Vincent Lejeune
Hi, If LLVM backend development is allowed, maybe a student could work on improving VLIW5 scheduling for R600 hardware. So far I focused on VLIW4 architecture, but extending the scheduler to support Trans ALU wouldn't be too hard. This would require a way to represent Trans slot compatibility fo

Re: [Mesa-dev] [PATCH] R600: Relax some vector constraints on Dot4.

2013-03-15 Thread Christian König
Ok that makes more sense, thx for the explanation. I was just wondering why all this stuff is needed, and as I said, I'm not so deeply into the R600 part of the backend. And I strongly agree that we somehow need to better teach the backend about our vector slots and all those limitations (Som

Re: [Mesa-dev] [PATCH] R600: Relax some vector constraints on Dot4.

2013-03-15 Thread Vincent Lejeune
Hi Christian, LLVM does indeed coalesce registers for R600 targets, I was however thinking of copies between vectors. For instance, let's say you have 4 vectors coming from instructions that only emit vectors (like TEX_SAMPLE iirc) : If the shader wants to "mix" them before doing dp4, you end w

Re: [Mesa-dev] RFC: C11 threads.h

2013-03-15 Thread Jose Fonseca
- Original Message - > On 03/14/2013 05:10 PM, Jose Fonseca wrote: > > Mesa source tree currently has 4 abstraction of threading primitives (in > > gallium, glapi, mapi, and egl components). > > > > I'd like to unify all them, and since now the C11 standard introduced a > > threads.h head

[Mesa-dev] [Bug 9922] Services for Unix compile

2013-03-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=9922 --- Comment #1 from chemtech --- f...@lanl.gov Do you still experience this issue with newer soft ? Please check the status of your issue. -- You are receiving this mail because: You are the assignee for the bug.

[Mesa-dev] [Bug 8701] Incorrect line clipping with very large coordinates

2013-03-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=8701 --- Comment #3 from chemtech --- Brian Paul Do you still experience this issue with newer soft ? Please check the status of your issue. -- You are receiving this mail because: You are the assignee for the bug. ___

Re: [Mesa-dev] RFC: C11 threads.h

2013-03-15 Thread Brian Paul
On 03/14/2013 05:10 PM, Jose Fonseca wrote: Mesa source tree currently has 4 abstraction of threading primitives (in gallium, glapi, mapi, and egl components). I'd like to unify all them, and since now the C11 standard introduced a threads.h header, I'd like to use that as model. So for I've

[Mesa-dev] [Bug 62357] llvmpipe: Fragment Shader with "return" in main causes back output

2013-03-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=62357 --- Comment #7 from Roland Scheidegger --- After a quick look at the generated IR, it indeed seems broken. However, it is broken the opposite way, that is the early exit path is ok but if the path isn't taken it will pick zero as the output color

[Mesa-dev] [Bug 2868] Mesa seems to be unable to handle 30bit TrueColor visuals

2013-03-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=2868 --- Comment #4 from chemtech --- Roland Mainz, Do you still experience this issue with newer drivers ? Please check the status of your issue. -- You are receiving this mail because: You are the assignee for the bug. _

[Mesa-dev] [Bug 62362] Crash when using Wayland EGL platform

2013-03-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=62362 Brian Paul changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---

Re: [Mesa-dev] [PATCH] wayland: fix segfault when using software rendering

2013-03-15 Thread Brian Paul
On 03/08/2013 01:32 PM, Philipp Brüschweiler wrote: wayland_roundtrip() was given an incorrect parameter. --- src/gallium/state_trackers/egl/wayland/native_shm.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gallium/state_trackers/egl/wayland/native_shm.c b/src/galli

[Mesa-dev] [Bug 62357] llvmpipe: Fragment Shader with "return" in main causes back output

2013-03-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=62357 --- Comment #6 from Brian Paul --- My piglit test was with LLVM 3.2. -- You are receiving this mail because: You are the assignee for the bug. ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org

Re: [Mesa-dev] glxgears is faster but 3D render is so slow

2013-03-15 Thread Brian Paul
On 03/15/2013 05:39 AM, jupiter wrote: Thanks Brian and Matt. On 3/15/13, Matt Turner wrote: On Thu, Mar 14, 2013 at 6:29 AM, Brian Paul wrote: Hmm, I guess autoconf still has some unneeded dependencies on DRI when it's not needed. You might try adding --with-gallium-drivers=swrast so that

Re: [Mesa-dev] [PATCH 9/9] tgsi: add ArrayID documentation

2013-03-15 Thread Christian König
Am 14.03.2013 15:53, schrieb Christoph Bumiller: On 14.03.2013 15:20, Christian König wrote: From: Christian König Signed-off-by: Christian König --- src/gallium/docs/source/tgsi.rst | 16 1 file changed, 16 insertions(+) diff --git a/src/gallium/docs/source/tgsi.rst b/

[Mesa-dev] [Bug 62357] llvmpipe: Fragment Shader with "return" in main causes back output

2013-03-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=62357 José Fonseca changed: What|Removed |Added CC||jfons...@vmware.com --- Comment #5 from J

Re: [Mesa-dev] glxgears is faster but 3D render is so slow

2013-03-15 Thread jupiter
Thanks Brian and Matt. On 3/15/13, Matt Turner wrote: > On Thu, Mar 14, 2013 at 6:29 AM, Brian Paul wrote: >> Hmm, I guess autoconf still has some unneeded dependencies on DRI when >> it's >> not needed. You might try adding --with-gallium-drivers=swrast so that >> no >> DRI drivers are selecte

Re: [Mesa-dev] [PATCH 2/4] radeonsi: switch to using resource destribtors for constants

2013-03-15 Thread Michel Dänzer
On Don, 2013-03-14 at 16:49 +0100, Christian König wrote: > diff --git a/src/gallium/drivers/radeonsi/si_state.c > b/src/gallium/drivers/radeonsi/si_state.c > index a395ec4..219add5 100644 > --- a/src/gallium/drivers/radeonsi/si_state.c > +++ b/src/gallium/drivers/radeonsi/si_state.c > [...] > +

Re: [Mesa-dev] [PATCH] R600: Relax some vector constraints on Dot4.

2013-03-15 Thread Christian König
Hi Vincent, while I really appreciate your work, I think you're development is going into the wrong direction here. Those copies you're trying to avoid (not only with this patch, but also with the previous REG_SEQUENCE patches), shouldn't happen in the first place. I'm not so deeply into the R

[Mesa-dev] [Bug 62362] New: Crash when using Wayland EGL platform

2013-03-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=62362 Priority: medium Bug ID: 62362 Assignee: mesa-dev@lists.freedesktop.org Summary: Crash when using Wayland EGL platform Severity: normal Classification: Unclassified OS: Linux

[Mesa-dev] [Bug 4965] Windows GDI driver doublebuffer + alpha triggers assertation

2013-03-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=4965 --- Comment #3 from chemtech --- Gregor Anich, Do you still experience this issue with newer soft? Please check the status of your issue. -- You are receiving this mail because: You are the assignee for the bug. _

[Mesa-dev] [Bug 6954] Compile fails on Solaris 10 x86

2013-03-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=6954 --- Comment #19 from chemtech --- Corey, Do you still experience this issue with newer soft? Please check the status of your issue. -- You are receiving this mail because: You are the assignee for the bug. ___

Re: [Mesa-dev] Fwd: [PATCH 5/6] st/mesa: implement blit-based ReadPixels

2013-03-15 Thread Michel Dänzer
On Don, 2013-03-14 at 23:35 +0100, Martin Andersson wrote: > On Thu, Mar 14, 2013 at 7:45 PM, Marek Olšák wrote: > > > > + /* See if the texture format already matches the format and type, > > +* in which case the memcpy-based fast path will likely be used and > > +* we don't have to bl