Re: [Mesa-dev] [PATCH 1/2] mesa: Add gl_formats to cover all GLUser provided format/type combinations

2013-11-23 Thread Marek Olšák
If there is actually hardware support, it's okay to add those formats. See comments below. On Sat, Nov 23, 2013 at 3:59 AM, Mark Mueller markkmuel...@gmail.com wrote: How about let's forget the whole concept of GPU loading for a moment as that is only clouding the issue. As you said: the mesa_*

[Mesa-dev] [Bug 71944] New: vs-temp-array-mat3-index-col-rd test fails with SB

2013-11-23 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=71944 Priority: medium Bug ID: 71944 Assignee: mesa-dev@lists.freedesktop.org Summary: vs-temp-array-mat3-index-col-rd test fails with SB Severity: normal Classification: Unclassified

[Mesa-dev] [Bug 71944] vs-temp-array-mat3-index-col-rd test fails with SB

2013-11-23 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=71944 --- Comment #1 from Martin Andersson g02ma...@gmail.com --- Created attachment 89689 -- https://bugs.freedesktop.org/attachment.cgi?id=89689action=edit Shader dump when test passes -- You are receiving this mail because: You are the assignee

Re: [Mesa-dev] More projects for newbies

2013-11-23 Thread Mike Lothian
Sounds good On 22 Nov 2013 19:05, Ian Romanick i...@freedesktop.org wrote: I've posted a wiki with some project suggestions for people wanting to get into Mesa development: http://wiki.freedesktop.org/dri/NewbieProjects/ These projects are a little bit larger than the one I previously

[Mesa-dev] [Bug 71944] vs-temp-array-mat3-index-col-rd test fails with SB

2013-11-23 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=71944 --- Comment #2 from Vadim Girlin pt...@yandex.ru --- (In reply to comment #0) If I revert that commit the test passes with SB, but I'm pretty sure that commit only exposed a bug that weren't hit before. Yes, I think you are right. I looked

Re: [Mesa-dev] More projects for newbies

2013-11-23 Thread Maxence Le Doré
I have initial work on ARB_clear buffer_object for swrast there : https://github.com/maxenceledore/mesa/commit/64e74a37118950d396392e38d6246d559049753f Untested. And this is a ugly single patch implementation. Gonna split it shortly. AMD_shader_trinary_minmax : I have played with

Re: [Mesa-dev] [Mesa-stable] [PATCH v2 2/5] meta: fix meta clear of layered framebuffers

2013-11-23 Thread Ian Romanick
On 11/20/2013 02:29 PM, Paul Berry wrote: From section 4.4.7 (Layered Framebuffers) of the GLSL 3.2 spec: When the Clear or ClearBuffer* commands are used to clear a layered framebuffer attachment, all layers of the attachment are cleared. This patch fixes meta clears to

[Mesa-dev] [Bug 71944] vs-temp-array-mat3-index-col-rd test fails with SB

2013-11-23 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=71944 --- Comment #3 from Martin Andersson g02ma...@gmail.com --- Created attachment 89694 -- https://bugs.freedesktop.org/attachment.cgi?id=89694action=edit Output with R600_DEBUG=vs,sbdump -- You are receiving this mail because: You are the

[Mesa-dev] [PATCH 1/4] Revert i965: Make the driver compile until a proper libdrm can be released.

2013-11-23 Thread Ian Romanick
From: Ian Romanick ian.d.roman...@intel.com libdrm 2.4.48 has been released. This reverts commit bd4596efac2b783b789392a222da909efcd0fd3b. --- src/mesa/drivers/dri/i965/brw_context.c | 8 +--- src/mesa/drivers/dri/i965/brw_reset.c | 7 --- 2 files changed, 5 insertions(+), 10

[Mesa-dev] [PATCH 2/4] i965: Bump libdrm requirement

2013-11-23 Thread Ian Romanick
From: Ian Romanick ian.d.roman...@intel.com drm_intel_get_reset_stats is only available in libdrm-2.4.48, and libdrm-2.4.49 contains an important bug fix in that function. Signed-off-by: Ian Romanick ian.d.roman...@intel.com Cc: 10.0 mesa-sta...@lists.freedesktop.org --- configure.ac | 2 +- 1

[Mesa-dev] [PATCH 4/4] dri: Allow __DRI_CTX_FLAG_ROBUST_BUFFER_ACCESS in driCreateContextAttribs

2013-11-23 Thread Ian Romanick
From: Ian Romanick ian.d.roman...@intel.com Signed-off-by: Ian Romanick ian.d.roman...@intel.com Reported-by: Zhenyu Wang zhen...@linux.intel.com Cc: 10.0 mesa-sta...@lists.freedesktop.org --- src/mesa/drivers/dri/common/dri_util.c | 6 -- 1 file changed, 4 insertions(+), 2 deletions(-)

[Mesa-dev] [PATCH 3/4] i965: Only enable __DRI2_ROBUSTNESS if kernel support is available

2013-11-23 Thread Ian Romanick
From: Ian Romanick ian.d.roman...@intel.com Rather than always advertising the extension but failing to create a context with reset notifiction, just don't advertise it. I don't know why it didn't occur to me to do it this way in the first place. Signed-off-by: Ian Romanick

Re: [Mesa-dev] [PATCH 1/2] mesa: Add gl_formats to cover all GLUser provided format/type combinations

2013-11-23 Thread Mark Mueller
On Sat, Nov 23, 2013 at 2:26 AM, Marek Olšák mar...@gmail.com wrote: If there is actually hardware support, it's okay to add those formats. See comments below. On Sat, Nov 23, 2013 at 3:59 AM, Mark Mueller markkmuel...@gmail.com wrote: How about let's forget the whole concept of GPU

Re: [Mesa-dev] More projects for newbies

2013-11-23 Thread f.josef
Hello, I have done the changes for ARB_map_buffer_alignment; will check I didn't break anything and start sending the patches in tomorrow. Kind regards, Michal Navratil I've posted a wiki with some project suggestions for people wanting to get into Mesa development:

[Mesa-dev] [PATCH] i965: Use __attribute__((flatten)) on fast tiled teximage code.

2013-11-23 Thread Kenneth Graunke
The fast tiled texture upload code does not compile with GCC 4.8's -Og optimization flag. memcpy() has the always_inline attribute set. This poses a problem, since {x,y}tile_copy_faster calls it indirectly via {x,y}tile_copy, and {x,y}tile_copy normally aren't inlined at -Og. Using

[Mesa-dev] [PATCH 5/6] glsl: Create an accessor for the built-in function shader.

2013-11-23 Thread Kenneth Graunke
Signed-off-by: Kenneth Graunke kenn...@whitecape.org --- src/glsl/builtin_functions.cpp | 12 ++-- src/glsl/ir.h | 3 +++ 2 files changed, 13 insertions(+), 2 deletions(-) diff --git a/src/glsl/builtin_functions.cpp b/src/glsl/builtin_functions.cpp index

[Mesa-dev] [PATCH 4/6] glsl: Drop crazy looping from no_matching_function_error().

2013-11-23 Thread Kenneth Graunke
Since the built-in functions rewrite, num_builtins_to_link is always either 0 or 1, so we don't need tho crazy loop starting at -1 with a special case. All we need to do is print the prototypes from the current shader, and the single built-in function shader (if present). Signed-off-by: Kenneth

[Mesa-dev] [PATCH 1/6] glsl: Remove useless iteration through function parameters.

2013-11-23 Thread Kenneth Graunke
There's no need to loop through the parameters list and remove every element; move_nodes_to(parameters) already throws away all elements of the destination list. Signed-off-by: Kenneth Graunke kenn...@whitecape.org --- src/glsl/ir.cpp | 6 -- 1 file changed, 6 deletions(-) diff --git

[Mesa-dev] [PATCH 2/6] glsl: Drop unused call_ir parameter from generate_call().

2013-11-23 Thread Kenneth Graunke
Signed-off-by: Kenneth Graunke kenn...@whitecape.org --- src/glsl/ast_function.cpp | 14 ++ 1 file changed, 6 insertions(+), 8 deletions(-) diff --git a/src/glsl/ast_function.cpp b/src/glsl/ast_function.cpp index 2707522..82456ad 100644 --- a/src/glsl/ast_function.cpp +++

[Mesa-dev] [PATCH 3/6] glsl: Merge candidates are: message to the previous line.

2013-11-23 Thread Kenneth Graunke
Previously, when we hit a no matching function error, it looked like: 0:0(0): error: no matching function for call to `cos()' 0:0(0): error: candidates are: float sin(float) 0:0(0): error:vec2 sin(vec2) 0:0(0): error:vec3 sin(vec3) 0:0(0): error:

[Mesa-dev] [PATCH 6/6] glsl: Simplify the built-in function linking code.

2013-11-23 Thread Kenneth Graunke
Previously, we stored an array of up to 16 additional shaders to link, as well as a count of how many each shader actually needed. Since the built-in functions rewrite, all the built-ins are stored in a single shader. So all we need is a boolean indicating whether a shader needs to link against

Re: [Mesa-dev] [PATCH] i965: Use __attribute__((flatten)) on fast tiled teximage code.

2013-11-23 Thread Matt Turner
On Sat, Nov 23, 2013 at 1:41 PM, Kenneth Graunke kenn...@whitecape.org wrote: The fast tiled texture upload code does not compile with GCC 4.8's -Og optimization flag. memcpy() has the always_inline attribute set. This poses a problem, since {x,y}tile_copy_faster calls it indirectly via

Re: [Mesa-dev] [PATCH 1/4] Revert i965: Make the driver compile until a proper libdrm can be released.

2013-11-23 Thread Kenneth Graunke
On 11/23/2013 01:17 PM, Ian Romanick wrote: From: Ian Romanick ian.d.roman...@intel.com libdrm 2.4.48 has been released. This reverts commit bd4596efac2b783b789392a222da909efcd0fd3b. This series looks okay to me. Reviewed-by: Kenneth Graunke kenn...@whitecape.org

[Mesa-dev] [RFC PATCH V3 00/10] ARB_gpu_shader5 interpolateAt* support for i965

2013-11-23 Thread Chris Forbes
Third respin of the basic idea, with a complete-ish i965 backend now. Works, except for a few things: - Varying packing interaction is pretty bogus. Currently we look inside the ir_swizzle that got generated, and don't correct for it, so this only works for varyings which get packed into the

[Mesa-dev] [RFC PATCH V3 02/10] glsl: add new expression types for interpolateAt*

2013-11-23 Thread Chris Forbes
Will be used to implement interpolateAtCentroid(), interpolateAtOffset() and interpolateAtSample() from ARB_gpu_shader5 Will be used to implement interpolateAtCentroid() from ARB_gpu_shader5. Signed-off-by: Chris Forbes chr...@ijw.co.nz --- src/glsl/ir.cpp| 6 ++

[Mesa-dev] [RFC PATCH V3 10/10] i965/fs: add support for ir_*_interpolate_at_*

2013-11-23 Thread Chris Forbes
Signed-off-by: Chris Forbes chr...@ijw.co.nz --- src/mesa/drivers/dri/i965/brw_fs_visitor.cpp | 99 +++- 1 file changed, 98 insertions(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp index

[Mesa-dev] [RFC PATCH V3 05/10] i965/disasm: add support for pixel interpolator messages

2013-11-23 Thread Chris Forbes
Signed-off-by: Chris Forbes chr...@ijw.co.nz --- src/mesa/drivers/dri/i965/brw_disasm.c | 16 +++- 1 file changed, 15 insertions(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/i965/brw_disasm.c b/src/mesa/drivers/dri/i965/brw_disasm.c index 128e717..d6c30c4 100644 ---

[Mesa-dev] [RFC PATCH V3 03/10] glsl: add new interpolateAt* builtin functions

2013-11-23 Thread Chris Forbes
V2: - Don't assume everyone wants interpolateAtSample() lowered to interpolateAtOffset. It turns out this isn't what we want most of the time for i965. Lowering can be added later in an ir pass which drivers opt into, rather than bolting it straight into the builtin

[Mesa-dev] [RFC PATCH V3 07/10] i965/fs: add generator support for pixel interpolator query

2013-11-23 Thread Chris Forbes
Signed-off-by: Chris Forbes chr...@ijw.co.nz --- src/mesa/drivers/dri/i965/brw_defines.h| 1 + src/mesa/drivers/dri/i965/brw_fs.cpp | 2 ++ src/mesa/drivers/dri/i965/brw_fs.h | 13 - src/mesa/drivers/dri/i965/brw_fs_generator.cpp | 19

[Mesa-dev] [RFC PATCH V3 06/10] i965: add low-level support for send to pixel interpolator

2013-11-23 Thread Chris Forbes
Signed-off-by: Chris Forbes chr...@ijw.co.nz --- src/mesa/drivers/dri/i965/brw_eu.h | 10 +++ src/mesa/drivers/dri/i965/brw_eu_emit.c | 50 + 2 files changed, 60 insertions(+) diff --git a/src/mesa/drivers/dri/i965/brw_eu.h

[Mesa-dev] [RFC PATCH V3 09/10] i965/fs: add new helper function for emitting interpolateAt* exprs

2013-11-23 Thread Chris Forbes
The implementation is going to be nontrivial, so let's get it out of visit(). Signed-off-by: Chris Forbes chr...@ijw.co.nz --- src/mesa/drivers/dri/i965/brw_fs.h | 1 + src/mesa/drivers/dri/i965/brw_fs_visitor.cpp | 29 ++-- 2 files changed, 28 insertions(+), 2

[Mesa-dev] [RFC PATCH V3 08/10] i965/fs: Skip channel expressions splitting for interpolation

2013-11-23 Thread Chris Forbes
The backend will have to do a message send, so we want to keep these in one piece, just like texture ops. Signed-off-by: Chris Forbes chr...@ijw.co.nz --- .../dri/i965/brw_fs_channel_expressions.cpp| 28 ++ 1 file changed, 28 insertions(+) diff --git

[Mesa-dev] [RFC PATCH V3 01/10] allow builtin functions to require parameters to be shader inputs

2013-11-23 Thread Chris Forbes
The new interpolateAt* builtins have strange restrictions on the interpolant parameter. - It must be a shader input, or an element of a shader input array. - It must not include a swizzle. V2: Don't abuse ir_var_mode_shader_in for this; make a new flag. Signed-off-by: Chris Forbes

[Mesa-dev] [RFC PATCH V3 04/10] i965: add struct and SFID for pixel interpolator messages

2013-11-23 Thread Chris Forbes
Signed-off-by: Chris Forbes chr...@ijw.co.nz --- src/mesa/drivers/dri/i965/brw_defines.h | 1 + src/mesa/drivers/dri/i965/brw_structs.h | 21 + 2 files changed, 22 insertions(+) diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h

Re: [Mesa-dev] [PATCH 3/6] glsl: Merge candidates are: message to the previous line.

2013-11-23 Thread Chris Forbes
One would hope that it doesn't actually offer overloads of sin() when you tried to call cos()? Actual change looks good; Reviewed-by: Chris Forbes chr...@ijw.co.nz On Sun, Nov 24, 2013 at 10:43 AM, Kenneth Graunke kenn...@whitecape.org wrote: Previously, when we hit a no matching function

Re: [Mesa-dev] [Mesa-stable] [PATCH v2 2/5] meta: fix meta clear of layered framebuffers

2013-11-23 Thread Paul Berry
On 23 November 2013 12:58, Ian Romanick i...@freedesktop.org wrote: On 11/20/2013 02:29 PM, Paul Berry wrote: From section 4.4.7 (Layered Framebuffers) of the GLSL 3.2 spec: When the Clear or ClearBuffer* commands are used to clear a layered framebuffer attachment, all layers of

Re: [Mesa-dev] [Mesa-stable] Picks to 10.0 release branch

2013-11-23 Thread Ian Romanick
I believe that I have picked over all of the patches marked for the 10.0 release branch. I have included the full list far below. There are a few patches that were sent to the mesa-stable mailing list that do not appear to have landed on master yet. I have not picked these over. These are:

Re: [Mesa-dev] [PATCH] glsl: Remove unreachable error message

2013-11-23 Thread Timothy Arceri
Just to clarify unsized arrays cannot be assigned so var-max_array_access will always be 0 as redecorations are already handled before this point by get_variable_being_redeclared() On Wed, 2013-11-20 at 22:41 +1100, Timothy Arceri wrote: Left over from bug #34376. Signed-off-by: Timothy

Re: [Mesa-dev] [PATCH] mesa: Remove the ralloc canary on release builds.

2013-11-23 Thread Brian Paul
On 11/22/2013 10:30 AM, Eric Anholt wrote: Kenneth Graunke kenn...@whitecape.org writes: On 11/22/2013 12:21 AM, Eric Anholt wrote: The canary is basically just to give a better debugging message when you ralloc_free() something that wasn't rallocated. Reduces maximum memory usage of

[Mesa-dev] [PATCH 4/9] mesa: fix flags assignment in save_WaitSync()

2013-11-23 Thread Brian Paul
The flags value is a bitfield so use the union's 'bf' field, not 'e' (enum) field. There's no actual change in behavior here since both fields of the union are the same size. --- src/mesa/main/dlist.c |2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/main/dlist.c

[Mesa-dev] [PATCH 8/9] mesa: remove gl_dlist_node::next pointer to reduce dlist memory use

2013-11-23 Thread Brian Paul
Now, sizeof(gl_dlist_node)==4 even on 64-bit systems. This can halve the memory used by some display lists on 64-bit systems. --- src/mesa/main/dlist.c | 18 ++ 1 file changed, 10 insertions(+), 8 deletions(-) diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index

[Mesa-dev] [PATCH 7/9] mesa: begin reducing memory used by display lists

2013-11-23 Thread Brian Paul
This is a first step in reducing memory used by display lists on 64-bit systems. On 64-bit systems, the gl_dlist_node union type is 8 bytes because of the 'data' and 'next' fields. This causes every display list node/token to occupy 8 bytes instead of 4 as originally designed. This basically

[Mesa-dev] [PATCH 2/9] mesa: have old convolution functions generate GL_INVALID_OPERATION

2013-11-23 Thread Brian Paul
--- src/mesa/main/convolve.c | 24 1 file changed, 12 insertions(+), 12 deletions(-) diff --git a/src/mesa/main/convolve.c b/src/mesa/main/convolve.c index f44031a..b13b895 100644 --- a/src/mesa/main/convolve.c +++ b/src/mesa/main/convolve.c @@ -45,7 +45,7 @@

[Mesa-dev] [PATCH 9/9] mesa: update/remove display list comments

2013-11-23 Thread Brian Paul
--- src/mesa/main/dlist.c | 21 + 1 file changed, 5 insertions(+), 16 deletions(-) diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 138f272..d1e2035 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -555,9 +555,9 @@ union uint64_pair /**

[Mesa-dev] [PATCH 5/9] mesa: added memory-related comment in save_error()

2013-11-23 Thread Brian Paul
--- src/mesa/main/dlist.c |4 1 file changed, 4 insertions(+) diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 74800da..83c56a7 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -6845,6 +6845,10 @@ save_error(struct gl_context *ctx, GLenum error, const

[Mesa-dev] [PATCH 1/9] mesa: have old glColorTable functions generate GL_INVALID_OPERATION

2013-11-23 Thread Brian Paul
As is done for the old histogram functions. --- src/mesa/main/colortab.c | 20 ++-- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/src/mesa/main/colortab.c b/src/mesa/main/colortab.c index 81e92d7..a8edb03 100644 --- a/src/mesa/main/colortab.c +++

[Mesa-dev] [PATCH 3/9] mesa: remove old colortable, histogram, etc. code from dlist.c

2013-11-23 Thread Brian Paul
Trying to compile any of these functions into a display list now just generates a GL_INVALID_OPERATION error. --- src/mesa/main/dlist.c | 551 - 1 file changed, 551 deletions(-) diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index

[Mesa-dev] [PATCH 6/9] mesa: fix mem leak of glPixelMap data in display list

2013-11-23 Thread Brian Paul
And simplify save_PixelMapfv() by using the memdup() function. --- src/mesa/main/dlist.c | 29 - 1 file changed, 16 insertions(+), 13 deletions(-) diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 83c56a7..7f4ad17 100644 --- a/src/mesa/main/dlist.c

Re: [Mesa-dev] [PATCH 1/9] mesa: have old glColorTable functions generate GL_INVALID_OPERATION

2013-11-23 Thread Ian Romanick
Patches 1 through 6 and 9 are Reviewed-by: Ian Romanick ian.d.roman...@intel.com. I actually wonder if in non-debug builds we should use function aliasing (or similar) to use generic_noop for all these functions that just set GL_INVALID_OPERATION. That might be a good newbie project. :) I want

Re: [Mesa-dev] [PATCH 5/6] glsl: Create an accessor for the built-in function shader.

2013-11-23 Thread Ian Romanick
Would it be better to just make _mesa_glsl_get_builtin_function_shader a friend? On 11/23/2013 01:43 PM, Kenneth Graunke wrote: Signed-off-by: Kenneth Graunke kenn...@whitecape.org --- src/glsl/builtin_functions.cpp | 12 ++-- src/glsl/ir.h | 3 +++ 2 files

Re: [Mesa-dev] [PATCH 1/6] glsl: Remove useless iteration through function parameters.

2013-11-23 Thread Ian Romanick
Patches 1 through 4 and 6 are Reviewed-by: Ian Romanick ian.d.roman...@intel.com I had a question about 5. On 11/23/2013 01:43 PM, Kenneth Graunke wrote: There's no need to loop through the parameters list and remove every element; move_nodes_to(parameters) already throws away all elements of

Re: [Mesa-dev] [PATCH 1/2] mesa: Add gl_formats to cover all GLUser provided format/type combinations

2013-11-23 Thread Marek Olšák
On Sat, Nov 23, 2013 at 10:23 PM, Mark Mueller markkmuel...@gmail.com wrote: On Sat, Nov 23, 2013 at 2:26 AM, Marek Olšák mar...@gmail.com wrote: If there is actually hardware support, it's okay to add those formats. See comments below. On Sat, Nov 23, 2013 at 3:59 AM, Mark Mueller

Re: [Mesa-dev] [Mesa-stable] [PATCH v2 2/5] meta: fix meta clear of layered framebuffers

2013-11-23 Thread Ian Romanick
On 11/23/2013 03:21 PM, Paul Berry wrote: On 23 November 2013 12:58, Ian Romanick i...@freedesktop.org mailto:i...@freedesktop.org wrote: On 11/20/2013 02:29 PM, Paul Berry wrote: From section 4.4.7 (Layered Framebuffers) of the GLSL 3.2 spec: When the Clear or

Re: [Mesa-dev] [PATCH 5/6] glsl: Create an accessor for the built-in function shader.

2013-11-23 Thread Kenneth Graunke
On 11/23/2013 04:03 PM, Ian Romanick wrote: Would it be better to just make _mesa_glsl_get_builtin_function_shader a friend? In this case, I don't think it makes much practical difference - the builtin_builder class is entirely contained within the builtin_functions.cpp file. So making this

[Mesa-dev] Mesa 10.0 release candidate 2

2013-11-23 Thread Ian Romanick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Mesa 10.0 release candidate 2 is now available for testing. The current plan of record is to have the 10.0 release on Wedensday, November 27th. The tag in the GIT repository for Mesa 10.0-rc2 is 'mesa-10.0-rc2'. Mesa 10.0 release candidate 1 is

[Mesa-dev] [PATCH 5/5] docs: describe the INTEL_* envvars that do exist

2013-11-23 Thread Chris Forbes
Signed-off-by: Chris Forbes chr...@ijw.co.nz --- docs/envvars.html | 32 1 file changed, 32 insertions(+) diff --git a/docs/envvars.html b/docs/envvars.html index 81e74e6..d831826 100644 --- a/docs/envvars.html +++ b/docs/envvars.html @@ -121,6 +121,38 @@ See the

[Mesa-dev] [PATCH 2/5] docs: drop INTEL_* envvars which no longer exist

2013-11-23 Thread Chris Forbes
These were removed back in 2012. Signed-off-by: Chris Forbes chr...@ijw.co.nz --- docs/envvars.html | 4 1 file changed, 4 deletions(-) diff --git a/docs/envvars.html b/docs/envvars.html index 67d8e29..81e74e6 100644 --- a/docs/envvars.html +++ b/docs/envvars.html @@ -121,10 +121,6 @@ See

[Mesa-dev] [PATCH 4/5] i965: remove unused DEBUG_IOCTL

2013-11-23 Thread Chris Forbes
Signed-off-by: Chris Forbes chr...@ijw.co.nz --- src/mesa/drivers/dri/i965/intel_debug.c | 1 - src/mesa/drivers/dri/i965/intel_debug.h | 1 - 2 files changed, 2 deletions(-) diff --git a/src/mesa/drivers/dri/i965/intel_debug.c b/src/mesa/drivers/dri/i965/intel_debug.c index 0c45c99..7180e18

[Mesa-dev] [PATCH 3/5] radeon: change last instance of DEBUG_IOCTL to use RADEON_IOCTL

2013-11-23 Thread Chris Forbes
DEBUG_IOCTL comes from i965, and is about to be removed. Both defines have the same value (4). Signed-off-by: Chris Forbes chr...@ijw.co.nz --- src/mesa/drivers/dri/radeon/radeon_ioctl.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git

[Mesa-dev] [PATCH 1/5] docs: bump supported shading language version

2013-11-23 Thread Chris Forbes
--- docs/shading.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/shading.html b/docs/shading.html index 19e20b1..4015cdf 100644 --- a/docs/shading.html +++ b/docs/shading.html @@ -67,7 +67,7 @@ Example: export MESA_GLSL=dump,nopt h2 id=supportGLSL Version/h2 p