This series introduces a specification for 3 types of MESA_FORMAT names -
Type A (array formats), Type C (compressed formats), and Type P (packed
formats), and then performs a series of substitutions grouped by type. Builds
of all default gallium and DRI drivers were verified and no regressions
wer
On Wed, Jan 22, 2014 at 06:57:28AM +0200, Pohjolainen, Topi wrote:
> On Tue, Jan 21, 2014 at 12:48:12PM -0800, Eric Anholt wrote:
> > Topi Pohjolainen writes:
> >
> > > No known bugs fixed but this is now in line with fs-generator.
> > > No regresssions on IVB.
> >
> > The endif jump, since it's
On Tue, Jan 21, 2014 at 12:48:12PM -0800, Eric Anholt wrote:
> Topi Pohjolainen writes:
>
> > No known bugs fixed but this is now in line with fs-generator.
> > No regresssions on IVB.
>
> The endif jump, since it's forward, is just an optimization to have set
> right -- otherwise, the GPU will
On 15 January 2014 14:01, Francisco Jerez wrote:
> Paul Berry writes:
>
> > On 2 December 2013 11:31, Francisco Jerez wrote:
> >
> >> Until now it was only being taken into account in the VEC4 back-end
> >> but not in the FS back-end. Do it in both cases.
> >> ---
> >> src/mesa/drivers/dri/i9
On 21 January 2014 19:21, Paul Berry wrote:
>
> not realize that is is safe to call it on a register with 32 bits per
> component, because they might erroneously think "oh, this function only
> works on 16-component registers; that is, registers that
>
Oops, sorry about the extraneous sentence f
On 15 January 2014 13:53, Francisco Jerez wrote:
> Paul Berry writes:
>
> > On 2 December 2013 11:31, Francisco Jerez wrote:
> >
> >> +/**
> >> + * Get either of the 8-component halves of a 16-component register.
> >> + */
> >> +static inline fs_reg
> >> +half(const fs_reg ®, unsigned idx)
> >>
On 15 January 2014 11:42, Francisco Jerez wrote:
> v2: Reuse the glsl_sampler_dim enum for images. Reuse the
> glsl_type::sampler_* fields instead of creating new ones specific
> to image types. Reuse the same constructor as for samplers adding
> a new 'base_type' argument.
> ---
>
On 21 January 2014 14:54, Timothy Arceri wrote:
> Hi Paul
>
> Thanks for the thorough review and taking the time to explain how to make
> improvements. I can already see a number of improvements that can be made
> to patch 5 based on the suggestions you have already made so you could hold
> off r
On Sat, Jan 18, 2014 at 8:20 PM, Kenneth Graunke wrote:
> In theory, a shader might use textureOffset() but set all the texel
> offsets to zero. In that case, we don't actually need to set up the
> message header - zero is the implicit default.
>
> By moving the texture_offset setup before the he
On 21 January 2014 04:19, Timothy Arceri wrote:
> Signed-off-by: Timothy Arceri
> ---
> docs/GL3.txt | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
Reviewed-by: Paul Berry
___
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://li
On 21 January 2014 04:19, Timothy Arceri wrote:
> We need to insert outermost dimensions in the correct spot otherwise
> the dimension order will be backwards
>
> Signed-off-by: Timothy Arceri
> ---
> src/glsl/glsl_types.cpp | 14 --
> 1 file changed, 12 insertions(+), 2 deletions(-
This was discovered as a result of the draw-elements-base-vertex-neg
piglit test, which passes very negative offsets in, followed up by large
indices. The nouveau code correctly adjusts the pointer, but the
transfer code needs to do the proper inverse correction. Similarly fix
up the SSE code to do
https://bugs.freedesktop.org/show_bug.cgi?id=57372
Ian Romanick changed:
What|Removed |Added
Status|NEEDINFO|RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=57372
--- Comment #13 from Richard Freeman ---
(In reply to comment #12)
> Does this problem still occur?
I haven't seen this in a long time, but it is just as likely because the
software that was generating the errors made some substantial QT/OpenGL
On 21 January 2014 18:23, Paul Berry wrote:
> On 21 January 2014 04:19, Timothy Arceri wrote:
>
>> Signed-off-by: Timothy Arceri
>> ---
>> src/glsl/ast_to_hir.cpp | 4
>> 1 file changed, 4 insertions(+)
>>
>> diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
>> index 226d128.
On 21 January 2014 04:19, Timothy Arceri wrote:
> Signed-off-by: Timothy Arceri
> ---
> src/glsl/ast_to_hir.cpp | 4
> 1 file changed, 4 insertions(+)
>
> diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
> index 226d128..62b7ec2 100644
> --- a/src/glsl/ast_to_hir.cpp
> +++ b/
On 21 January 2014 04:19, Timothy Arceri wrote:
> Signed-off-by: Timothy Arceri
> ---
> src/glsl/ast.h | 19 +++-
> src/glsl/ast_function.cpp | 14 +++--
> src/glsl/ast_to_hir.cpp | 29 +-
> src/glsl/glsl_parser.yy | 36
https://bugs.freedesktop.org/show_bug.cgi?id=57372
Ian Romanick changed:
What|Removed |Added
Status|NEW |NEEDINFO
--- Comment #12 from Ian Romanic
On 01/21/2014 06:47 PM, Brian Paul wrote:
> On 01/21/2014 05:30 PM, Ian Romanick wrote:
>> From: Ian Romanick
>>
>> Since the list pointer was never incremented when a OPCODE_PIXEL_MAP
>> opcode was encountered, the data for the instruction would get freed
>> over and over and over... resulting in
On 01/21/2014 05:30 PM, Ian Romanick wrote:
From: Ian Romanick
Since the list pointer was never incremented when a OPCODE_PIXEL_MAP
opcode was encountered, the data for the instruction would get freed
over and over and over... resulting in a crash.
Fixes gl-1.0-beginend-coverage.
Signed-off-b
https://bugs.freedesktop.org/show_bug.cgi?id=24232
Ian Romanick changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
From: Ian Romanick
Since the list pointer was never incremented when a OPCODE_PIXEL_MAP
opcode was encountered, the data for the instruction would get freed
over and over and over... resulting in a crash.
Fixes gl-1.0-beginend-coverage.
Signed-off-by: Ian Romanick
Bugzilla: https://bugs.freede
https://bugs.freedesktop.org/show_bug.cgi?id=73672
--- Comment #20 from Alexandre Demers ---
(In reply to comment #19)
> I sent the fix to mesa-dev. It's called "gallium/util: util_format_srgb
> should not return FORMAT_NONE for sRGB formats".
It was tested correctly on TF2 MSAA 2X, 4X, 6X, 8X
This was discovered as a result of the draw-elements-base-vertex-neg
piglit test, which passes very negative offsets in, followed up by large
indices. The nouveau code correctly adjusts the pointer, but the
translate code needs to do the proper inverse correction.
Signed-off-by: Ilia Mirkin
---
https://bugs.freedesktop.org/show_bug.cgi?id=73854
Emil Velikov changed:
What|Removed |Added
Status|RESOLVED|REOPENED
Resolution|DUPLICATE
On Sat, Jan 11, 2014 at 8:54 AM, Emil Velikov wrote:
> All the various window system integration layers duplicate roughly the
> same code for figuring out device and driver name, pci-id's, etc. Which
> is sad. So extract it out into a loader util lib.
>
> Signed-off-by: Rob Clark
>
> v2 (Emil)
https://bugs.freedesktop.org/show_bug.cgi?id=73854
--- Comment #18 from Emil Velikov ---
Created attachment 92554
--> https://bugs.freedesktop.org/attachment.cgi?id=92554&action=edit
glx: link loader when building with dri3
While Keith's patch does work on the overall issue with libudev, we sh
Otherwise we pull libudev as a dependency and crash
games/programs that ship their own version of libudev.
Either way we should link the loader lib only when needed.
This fixes a regression caused by
commit eac776cf779b705cbfb8d41812f1d171fb09c76f
Author: Emil Velikov
Date: Sat Jan 11 02:24:43
https://bugs.freedesktop.org/show_bug.cgi?id=71543
--- Comment #14 from Kenneth Graunke ---
Keith had a patch to drop the udev dependency from dri3, it's just sitting on
the list waiting for review. Would need rebasing at this point. Not sure if
Kristian's patch would impact this.
--
You are
On Tue, Jan 21, 2014 at 4:14 PM, Paul Berry wrote:
> Most of the time it is not necessary to perform type inference to
> compile GLSL; the type of every expression can be inferred from the
> contents of the expression itself (and previous type declarations).
> The exception is aggregate initialize
https://bugs.freedesktop.org/show_bug.cgi?id=73902
Paul Seidler changed:
What|Removed |Added
Status|NEEDINFO|NEW
Assignee|mesa-dev@lists.fre
Most of the time it is not necessary to perform type inference to
compile GLSL; the type of every expression can be inferred from the
contents of the expression itself (and previous type declarations).
The exception is aggregate initializers: their type is determined by
the LHS of the variable bein
https://bugs.freedesktop.org/show_bug.cgi?id=73902
Paul Seidler changed:
What|Removed |Added
Status|NEW |NEEDINFO
--- Comment #3 from Paul Seidler
https://bugs.freedesktop.org/show_bug.cgi?id=73902
Paul Seidler changed:
What|Removed |Added
Attachment #92551|0 |1
is obsolete|
---
src/mesa/main/samplerobj.c | 115
1 file changed, 115 insertions(+)
diff --git a/src/mesa/main/samplerobj.c b/src/mesa/main/samplerobj.c
index 077ee9e..f34d95d 100644
--- a/src/mesa/main/samplerobj.c
+++ b/src/mesa/main/samplerobj.c
@@ -51,6 +51,2
---
src/mesa/main/bufferobj.c | 374 +
1 file changed, 374 insertions(+)
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index aafaad7..c110cc1 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -2605,6 +2605,3
---
src/mapi/glapi/gen/ARB_multi_bind.xml | 53 +++
src/mapi/glapi/gen/Makefile.am |1 +
src/mapi/glapi/gen/gl_API.xml |4 +++
src/mesa/main/bufferobj.c | 13
src/mesa/main/bufferobj.h |7
sr
---
src/mesa/main/texobj.c | 21 +
src/mesa/main/texobj.h |9 +
2 files changed, 30 insertions(+)
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 8fdec5c..c9fe11d 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -61,6 +61,27
...and update relnotes.
---
docs/GL3.txt|2 +-
docs/relnotes/10.1.html |1 +
2 files changed, 2 insertions(+), 1 deletion(-)
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 3bded7d..2a6b313 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -173,7 +173,7 @@ GL 4.4:
GL_ARB_buffe
This will be used by glBindTextures() when unbinding textures,
to avoid having to loop over all the targets.
---
src/mesa/main/mtypes.h |3 +++
src/mesa/main/texobj.c |6 ++
src/mesa/main/texstate.c |3 +++
3 files changed, 12 insertions(+)
diff --git a/src/mesa/main/mtypes.h
---
src/mesa/main/extensions.c |1 +
1 file changed, 1 insertion(+)
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index c2c9c09..3e183d9 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -111,6 +111,7 @@ static const struct extension extension_
Make set_ubo_binding() just update the binding, and move the code
that does validation, flushes the vertices etc. into a new
bind_uniform_buffer() function.
---
src/mesa/main/bufferobj.c | 50 -
1 file changed, 31 insertions(+), 19 deletions(-)
diff -
---
src/mesa/main/bufferobj.c | 66 +
src/mesa/main/bufferobj.h | 14 ++
2 files changed, 80 insertions(+)
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index 4094e31..81344ac 100644
--- a/src/mesa/main/bufferobj.c
+++ b
---
src/mesa/main/transformfeedback.c | 10 +-
src/mesa/main/transformfeedback.h | 14 ++
2 files changed, 15 insertions(+), 9 deletions(-)
diff --git a/src/mesa/main/transformfeedback.c
b/src/mesa/main/transformfeedback.c
index 76d213b..d69e6c5 100644
--- a/src/mesa/main
The texture can only be bound to the index that corresponds to its
target, so there is no need to loop over all possible indices
for every unit and checking if the texture is bound to it.
---
src/mesa/main/texobj.c | 20 ++--
1 file changed, 10 insertions(+), 10 deletions(-)
dif
---
src/mesa/main/bufferobj.c | 373 +
1 file changed, 373 insertions(+)
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index 9ef9dd0..aafaad7 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -2605,6 +2605,3
Make set_atomic_buffer_binding() just update the binding, and move
the code that does validation, flushes the vertices etc. into a new
bind_atomic_buffer() function.
---
src/mesa/main/bufferobj.c | 42 ++
1 file changed, 26 insertions(+), 16 deletions(-)
This patch adds functions for locking/unlocking the mutex, along with
_mesa_HashLookupWithoutLocking() and _mesa_HashInsertWithoutLocking()
that do lookups and insertions without locking the mutex.
These functions will be used by the ARB_multi_bind entry points to
avoid locking/unlocking the mutex
This will be used by glBindTextures() so we don't have to look it up
for each texture.
---
src/mesa/main/mtypes.h |1 +
src/mesa/main/texobj.c |2 ++
2 files changed, 3 insertions(+)
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index c396609..2fe47c4 100644
--- a/src/mesa/
---
src/mesa/main/varray.c | 114
1 file changed, 114 insertions(+)
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 386bfea..26cd190 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -1448,6 +1448,120 @@ void G
---
src/mesa/main/texobj.c | 121
1 file changed, 121 insertions(+)
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index c9fe11d..2ff3f9d 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -1140,6 +1140,28 @@ unbind_
So here is my take on GL_ARB_multi_bind.
I tried to come up with names for the new hash table functions that
don't suggest that they should be used to do unlocked insertions/lookups.
I'm not entirely happy with the ones I came up with though, so I'm
hoping someone will have better suggestions.
Wh
---
src/mesa/main/shaderimage.c | 164 +++
1 file changed, 164 insertions(+)
diff --git a/src/mesa/main/shaderimage.c b/src/mesa/main/shaderimage.c
index ce63bee..27695a3 100644
--- a/src/mesa/main/shaderimage.c
+++ b/src/mesa/main/shaderimage.c
@@ -33,6 +
Series is
Reviewed-by: Ian Romanick
On 01/17/2014 09:09 PM, Matt Turner wrote:
> ---
> src/glsl/glsl_parser_extras.cpp | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
> index 21dc3ab..e67988f 100644
> --
This is a good fix for now. I'd really like for this code to be
table-driven. We have similar code in the compiler for the extensions
that can be enabled. We ought to be able to unify those paths... an
extension can be enabled iff it's #define is available.
On 01/17/2014 09:09 PM, Matt Turner w
On 01/21/2014 08:25 AM, Brian Paul wrote:
> The new TYPE_DOUBLEN_2 type was added in 0e60d850 but the code to
> return values of that type wasn't completed.
>
> Fixes conform's default state test. glGetFloatv(GL_DEPTH_RANGE)
> wasn't returning anything.
>
> v2: remove stray 'break' statements.
On 01/20/2014 10:09 PM, Dave Airlie wrote:
> From: Dave Airlie
>
> this just ties the mesa code to the pre-existing gallium interface,
> I'm not sure what to do with the CSO stuff yet.
>
> 0.2: fix min/max bounds
>
> Signed-off-by: Dave Airlie
> ---
> src/mesa/state_tracker/st_atom_scissor.c
On 01/20/2014 10:09 PM, Dave Airlie wrote:
> From: Dave Airlie
>
> This adds GS output and FS input support, even though FS input
> support isn't supported until GLSL 4.30 from what I can see.
Or GL_ARB_fragment_layer_viewport. There's a bit of, IMO, a goof here.
The FS input will have exactly
https://bugs.freedesktop.org/show_bug.cgi?id=73902
--- Comment #1 from Paul Seidler ---
Created attachment 92551
--> https://bugs.freedesktop.org/attachment.cgi?id=92551&action=edit
patch to move ARCH_LIBS definition over the first usage
--
You are receiving this mail because:
You are the ass
Hi Paul
Thanks for the thorough review and taking the time to explain how to make
improvements. I can already see a number of improvements that can be made to
patch 5 based on the suggestions you have already made so you could hold off
reviewing that one if you havent started already and I've p
https://bugs.freedesktop.org/show_bug.cgi?id=73902
Priority: medium
Bug ID: 73902
Assignee: mesa-dev@lists.freedesktop.org
Summary: build: move ARCH_LIBS definition over the first usage
Severity: normal
Classification: Unclassified
On 01/21/2014 02:21 PM, Marek Olšák wrote:
From: Marek Olšák
This fixes a serious regression introduced
in 4e549ddb500cf677b6fa16d9ebdfa67cc23da097.
Cc: 9.2 10.0
---
src/gallium/auxiliary/util/u_format.h | 3 +++
1 file changed, 3 insertions(+)
diff --git a/src/gallium/auxiliary/util/u_fo
From: Marek Olšák
This fixes a serious regression introduced
in 4e549ddb500cf677b6fa16d9ebdfa67cc23da097.
Cc: 9.2 10.0
---
src/gallium/auxiliary/util/u_format.h | 3 +++
1 file changed, 3 insertions(+)
diff --git a/src/gallium/auxiliary/util/u_format.h
b/src/gallium/auxiliary/util/u_format.h
https://bugs.freedesktop.org/show_bug.cgi?id=73672
--- Comment #19 from Marek Olšák ---
I sent the fix to mesa-dev. It's called "gallium/util: util_format_srgb should
not return FORMAT_NONE for sRGB formats".
--
You are receiving this mail because:
You are the assignee for the bug.
On Tue, Nov 26, 2013 at 3:15 PM, Grigori Goronzy wrote:
> ---
> src/glsl/glsl_types.cpp | 61
> +++--
> src/glsl/glsl_types.h | 7 ++
> 2 files changed, 41 insertions(+), 27 deletions(-)
>
> diff --git a/src/glsl/glsl_types.cpp b/src/glsl/glsl_t
On 21 January 2014 04:19, Timothy Arceri wrote:
> Signed-off-by: Timothy Arceri
> ---
> src/glsl/ast_to_hir.cpp | 6 --
> 1 file changed, 4 insertions(+), 2 deletions(-)
>
Can you say more in the commit message about why you're making this
change? Is this fixing an existing bug? Is it pr
https://bugs.freedesktop.org/show_bug.cgi?id=73900
Matt Turner changed:
What|Removed |Added
Status|NEW |ASSIGNED
Assignee|mesa-dev@lists
On 21 January 2014 04:19, Timothy Arceri wrote:
> Signed-off-by: Timothy Arceri
> ---
> src/glsl/ast.h | 44 +++
> src/glsl/ast_array_index.cpp| 13
> src/glsl/ast_to_hir.cpp | 160
> +++-
> src/glsl/ast_type.cpp
On 21 January 2014 04:19, Timothy Arceri wrote:
> Signed-off-by: Timothy Arceri
> ---
> src/glsl/glsl_parser.yy | 153
> +---
> 1 file changed, 66 insertions(+), 87 deletions(-)
>
> diff --git a/src/glsl/glsl_parser.yy b/src/glsl/glsl_parser.yy
> inde
On 21 January 2014 04:19, Timothy Arceri wrote:
> Signed-off-by: Timothy Arceri
> ---
> src/mesa/main/extensions.c | 1 +
> src/mesa/main/mtypes.h | 1 +
> 2 files changed, 2 insertions(+)
>
Since this is a GLSL extension, you also need to update
glcpp_parser_create() (in glcpp-parse.y) to
https://bugs.freedesktop.org/show_bug.cgi?id=73900
Priority: medium
Bug ID: 73900
Assignee: mesa-dev@lists.freedesktop.org
Summary: mesa: Fix build to properly check for supported
compiler flags
Severity: normal
Classific
Topi Pohjolainen writes:
> No known bugs fixed but this is now in line with fs-generator.
> No regresssions on IVB.
The endif jump, since it's forward, is just an optimization to have set
right -- otherwise, the GPU will just step forward instruction by
instruction until it hits something else t
Commit 05da4a7a5e7d5bd988cb31f94ed8e1f053d9ee39 attempts to eliminate the
call to intel_update_renderbuffer() in the case where we already have a
drawbuffer for the drawable. Unfortunately this only checks the
back left renderbuffer, which breaks in case of single buffer drawables.
This means tha
https://bugs.freedesktop.org/show_bug.cgi?id=71543
--- Comment #13 from Alexander Monakov ---
Thanks for providing the new bisect result. Yeah, it seems that that commit
series greatly increase the visibility of the problem, since now libudev is
linked in always, not just with --enable-dri3 (I t
https://bugs.freedesktop.org/show_bug.cgi?id=73854
--- Comment #17 from Alexander Monakov ---
Benjamin Bellec provided the bisect result in bug 71543. It's the same
problem, but it got more visibility (not limited to --enable-dri3 now) due to a
recent commit. Let's continue in that (still open)
Kristian Høgsberg writes:
> The udev hwdb is a mechanism for applying udev properties to devices at
> hotplug time. The hwdb text files are compiled into a binary database
> that lets udev efficiently look up and apply properties to devices that
> match a given modalias.
>
> This patch exports t
Brian Paul writes:
> On 01/20/2014 06:19 PM, Matt Turner wrote:
>> I can't see why this would be needed at all. The X.Org loader was
>> modified to look for the new symbol names (i.e., the one added in this
>> patch) but still looks for the regular ones too.
>>
>> And since Jordan's patch to mega
No, I didn't enable it -- there's still a few cases I'm not happy with. I
did my testing with MESA_EXTENSION_OVERRIDE=GL_ARB_texture_view.
On Wed, Jan 22, 2014 at 9:14 AM, Courtney Goeltzenleuchter <
court...@lunarg.com> wrote:
> I don't see any patch that sets ctx->Extensions.ARB_texture_view =
https://bugs.freedesktop.org/show_bug.cgi?id=71543
--- Comment #12 from mmstick...@gmail.com ---
I can confirm that TF2 and L4D2 work fine, but I can add that none of the
GoldSrc games work, and Day of Defeat: Source also doesn't work.
--
You are receiving this mail because:
You are the assignee
I don't see any patch that sets ctx->Extensions.ARB_texture_view = true;
Something like attached.
Courtney
On Tue, Jan 21, 2014 at 3:34 AM, Chris Forbes wrote:
> Signed-off-by: Chris Forbes
> ---
> src/mesa/drivers/dri/i965/brw_blorp_clear.cpp | 2 +-
> 1 file changed, 1 insertion(+), 1 del
https://bugs.freedesktop.org/show_bug.cgi?id=71543
Benjamin Bellec changed:
What|Removed |Added
CC||b.bel...@gmail.com
--- Comment #11 fro
https://bugs.freedesktop.org/show_bug.cgi?id=73854
--- Comment #16 from Alexander Monakov ---
(In reply to comment #15)
> It's pretty obvious from the backtrace that it's the same issue. Note that
> the bug is only exhibited in mesa with dri3 support enabled. It's possible
> that your most rece
https://bugs.freedesktop.org/show_bug.cgi?id=73854
--- Comment #15 from Alex Deucher ---
(In reply to comment #9)
> (In reply to comment #8)
> > The problem is simultaneous loading of multiple libudev.so's; see
> > https://bugs.freedesktop.org/show_bug.cgi?id=71543 and
> > http://lists.freedeskto
https://bugs.freedesktop.org/show_bug.cgi?id=73854
--- Comment #14 from mmstick...@gmail.com ---
(In reply to comment #13)
> Here is the changelist of the ppa build:
> https://launchpadlibrarian.net/162987663/mesa_10.1~git1401210730.
> ded567+curaga~gd~s_source.changes
>
> And here is the corresp
https://bugs.freedesktop.org/show_bug.cgi?id=73875
Brian Paul changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=73875
--- Comment #1 from Brian Paul ---
Done. Thanks for the reminder.
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https://bugs.freedesktop.org/show_bug.cgi?id=73854
--- Comment #13 from Alexander Monakov ---
Here is the changelist of the ppa build:
https://launchpadlibrarian.net/162987663/mesa_10.1~git1401210730.ded567+curaga~gd~s_source.changes
And here is the corresponding Mesa commit list:
http://cgit.fr
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
On 01/21/2014 08:07 AM, Topi Pohjolainen wrote:
> No known bugs fixed but this is now in line with fs-generator. No
> regresssions on IVB.
>
> CC: Paul Berry Signed-off-by: Topi
> Pohjolainen ---
> src/mesa/drivers/dri/i965/brw_blorp_blit.cpp
On 20/01/14 15:16, Brian Paul wrote:
> On 01/19/2014 08:34 AM, Emil Velikov wrote:
>> The missing qualifier causes failure during the compilation stage.
>>
>> Bugzilla:
>> https://urldefense.proofpoint.com/v1/url?u=https://bugs.freedesktop.org/show_bug.cgi?id%3D73631&k=oIvRg1%2BdGAgOoM1BIlLLqw%3D%3
On 21 January 2014 08:07, Topi Pohjolainen wrote:
> These are not known to have caused any problems but they would get
> fixed when switching into fs-generator. Both fixes need
> corresponding patching of the unit tests and fixing them aforehand
> makes the switch possible without any changes in t
https://bugs.freedesktop.org/show_bug.cgi?id=73854
--- Comment #12 from mmstick...@gmail.com ---
I have no experience running git bisects, let alone compiling all of mesa and
xorg drivers. I am just an Ubuntu user that uses the Oibaf PPA which keeps up
to date with the latest git of mesa/xorg dail
https://bugs.freedesktop.org/show_bug.cgi?id=73854
Alexander Monakov changed:
What|Removed |Added
CC||amona...@gmail.com
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You are recei
https://bugs.freedesktop.org/show_bug.cgi?id=73854
--- Comment #11 from Alexander Monakov ---
(In reply to comment #9)
> (In reply to comment #8)
> > The problem is simultaneous loading of multiple libudev.so's; see
> > https://bugs.freedesktop.org/show_bug.cgi?id=71543 and
> > http://lists.freed
https://bugs.freedesktop.org/show_bug.cgi?id=73854
--- Comment #10 from Tobias Droste ---
(In reply to comment #7)
> Do you have any AMD GPUs to test with your system? I've been hearing a lot
> of people having the same issue I am, but they all seem to have AMD GPUs.
cstrike 1.6 does work here w
These are not known to have caused any problems but they would get
fixed when switching into fs-generator. Both fixes need
corresponding patching of the unit tests and fixing them aforehand
makes the switch possible without any changes in the tests.
Topi Pohjolainen (2):
i965/blorp: patch jump c
No known bugs fixed but this is now in line with fs-generator.
No regresssions on IVB.
CC: Paul Berry
Signed-off-by: Topi Pohjolainen
---
src/mesa/drivers/dri/i965/brw_blorp_blit.cpp | 46 ++
.../drivers/dri/i965/test_blorp_blit_eu_gen.cpp| 24 +--
2 files
No known bugs fixed but this is now in line with fs-generator.
No regresssions on IVB.
CC: Paul Berry
Signed-off-by: Topi Pohjolainen
---
src/mesa/drivers/dri/i965/brw_blorp_blit.cpp | 2 ++
src/mesa/drivers/dri/i965/test_blorp_blit_eu_gen.cpp | 6 +++---
2 files changed, 5 insertions(+
- Original Message -
> The new TYPE_DOUBLEN_2 type was added in 0e60d850 but the code to
> return values of that type wasn't completed.
>
> Fixes conform's default state test. glGetFloatv(GL_DEPTH_RANGE)
> wasn't returning anything.
>
> v2: remove stray 'break' statements.
> ---
> src
https://bugs.freedesktop.org/show_bug.cgi?id=73854
--- Comment #9 from mmstick...@gmail.com ---
(In reply to comment #8)
> The problem is simultaneous loading of multiple libudev.so's; see
> https://bugs.freedesktop.org/show_bug.cgi?id=71543 and
> http://lists.freedesktop.org/archives/mesa-dev/201
The new TYPE_DOUBLEN_2 type was added in 0e60d850 but the code to
return values of that type wasn't completed.
Fixes conform's default state test. glGetFloatv(GL_DEPTH_RANGE)
wasn't returning anything.
v2: remove stray 'break' statements.
---
src/mesa/main/get.c | 12
1 file chan
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