https://bugs.freedesktop.org/show_bug.cgi?id=71543
Alexandre Demers changed:
What|Removed |Added
CC||alexandre.f.dem...@gmail.co
https://bugs.freedesktop.org/show_bug.cgi?id=73999
Luzipher changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
It readds the GLXContextID typedef, but under #ifndef GLX_VERSION_1_3.
Bugzilla: https://cvs.khronos.org/bugzilla/show_bug.cgi?id=11454
---
include/GL/glxext.h | 13 +++--
1 file changed, 11 insertions(+), 2 deletions(-)
diff --git a/include/GL/glxext.h b/include/GL/glxext.h
index 713238
https://bugs.freedesktop.org/show_bug.cgi?id=73999
--- Comment #5 from Luzipher ---
First, thanks for looking at this !
I'm unable to build without the LLVM_CONFIG set. If I remove it, the build
doesn't find LLVM during the configure phase (message ist something along the
line "LLVM > 3.3 needed
Since we're not restricted to C89 in the driver, I put it as close to the
point of use as possible -- but yes, I can move it to the top of the
function if you think that's clearer.
On Thu, Jan 23, 2014 at 6:58 AM, Courtney Goeltzenleuchter <
court...@lunarg.com> wrote:
>
>
>
> On Tue, Jan 21, 20
If multiple color outputs are written, this shader is unlikely to be
useful with a winsys framebuffer.
Signed-off-by: Chris Forbes
---
src/mesa/drivers/dri/i965/brw_fs.cpp | 9 +
1 file changed, 5 insertions(+), 4 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp
b/src/mes
Signed-off-by: Chris Forbes
---
src/mesa/drivers/dri/i965/brw_fs.cpp | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp
b/src/mesa/drivers/dri/i965/brw_fs.cpp
index 1e6c3e0..d6ebe50 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/s
On Sat, Jan 25, 2014 at 10:55 AM, Jordan Justen
wrote:
> If a driver enables ARB_gpu_shader5 and sets
> Const.MaxVertexSteams >= 4, then piglit's
> arb_gpu_shader5-minmax test should now pass.
>
> Signed-off-by: Jordan Justen
> ---
> src/mesa/main/config.h | 9 +
> src/mesa/mai
Matt Turner writes:
> The check was in the wrong place, ...
I don't doubt that the change here is good and correct, but I think
there's likely some additional renaming that can be applied:
> + if (parser->version_resolved)
> + return;
> +
> parser->version_resolved = true;
The check was in the wrong place, such that if a shader incorrectly put
a preprocessor token before the #version declaration, the version would
be resolved twice, leading to a segmentation fault when attempting to
redefine the __VERSION__ macro.
#define GL_ARB_sample_shading
#version 130
void m
Signed-off-by: Jordan Justen
---
src/mapi/glapi/gen/ARB_gpu_shader5.xml | 15 +++
src/mapi/glapi/gen/gl_API.xml | 2 ++
2 files changed, 17 insertions(+)
create mode 100644 src/mapi/glapi/gen/ARB_gpu_shader5.xml
diff --git a/src/mapi/glapi/gen/ARB_gpu_shader5.xml
b/src/ma
If a driver enables ARB_gpu_shader5 and sets
Const.MaxVertexSteams >= 4, then piglit's
arb_gpu_shader5-minmax test should now pass.
Signed-off-by: Jordan Justen
---
src/mesa/main/config.h | 9 +
src/mesa/main/context.c | 4
src/mesa/main/get.c | 2 ++
Currently we create a OPENGL_COMPAT context regardless of what
was requested by the program. Correct that by retaining the
program's request and passing it into _mesa_initialize_context.
Based on a similar commit for radeon/r200 by Ian Romanick.
Cc: "9.1 9.2 10.0"
Signed-off-by: Emil Velikov
- Original Message -
>
>
> - Original Message -
> > Module: Mesa
> > Branch: master
> > Commit: a487b4d0e3dfdf21d9604d4e36c65c5113c4ce7a
> > URL:
> > https://urldefense.proofpoint.com/v1/url?u=http://cgit.freedesktop.org/mesa/mesa/commit/?id%3Da487b4d0e3dfdf21d9604d4e36c65c5113c
- Original Message -
> Module: Mesa
> Branch: master
> Commit: a487b4d0e3dfdf21d9604d4e36c65c5113c4ce7a
> URL:
> https://urldefense.proofpoint.com/v1/url?u=http://cgit.freedesktop.org/mesa/mesa/commit/?id%3Da487b4d0e3dfdf21d9604d4e36c65c5113c4ce7a&k=oIvRg1%2BdGAgOoM1BIlLLqw%3D%3D%0A&r=NMr
On 01/24/2014 10:51 PM, Chris Forbes wrote:
> This series adds support for ARB_fragment_layer_viewport on i965 Gen7, in
> core contexts [the same conditions as for ARB_viewport_array being exposed].
>
> This is another tiny piece of GL4.3, allowing the GS- [or with
> AMD_vertex_shader_*, VS- ] wri
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