[Mesa-dev] [Bug 94148] Framebuffer considered invalid when a draw call is done before glCheckFramebufferStatus

2016-02-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=94148 Michel Dänzer changed: What|Removed |Added Attachment #121750|text/plain |application/x-xz mime type|

Re: [Mesa-dev] [PATCH] nv50, nvc0: enable/disable seamless cubemap texturing as requested

2016-02-15 Thread Samuel Pitoiset
On 02/15/2016 12:45 AM, Ilia Mirkin wrote: On Sun, Feb 14, 2016 at 6:23 PM, Samuel Pitoiset wrote: On 02/14/2016 04:18 AM, Ilia Mirkin wrote: In a situation where the seamless setting isn't available on a per-texture basis (G200+ Teslas, and all Fermis), assume that all samplers will have

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