[Mesa-dev] [Bug 101291] FAIL: glsl/tests/optimization-test

2017-06-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=101291 Vedran Miletić changed: What|Removed |Added Resolution|--- |FIXED Status|NEW

[Mesa-dev] [Bug 101291] FAIL: glsl/tests/optimization-test

2017-06-05 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=101291 --- Comment #2 from Emil Velikov --- I second Eric's comment. The glsl/glcpp tests were broken (sort of speak) for good part of 2 years and fixed with 17.1 onward. The glsl/glcpp code itself did not regress and since the fixes were quite evasiv

[Mesa-dev] [Bug 101291] FAIL: glsl/tests/optimization-test

2017-06-05 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=101291 --- Comment #1 from Eric Engestrom --- I think this was fixed in this commit: commit 421115a72939b7dbcdc9f714d85f3e7616323a3e Author: Emil Velikov Date: Sun Feb 26 20:28:21 2017 + glsl/tests/optimization-test: pass glsl_test as argu

[Mesa-dev] [Bug 101291] FAIL: glsl/tests/optimization-test

2017-06-03 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=101291 Bug ID: 101291 Summary: FAIL: glsl/tests/optimization-test Product: Mesa Version: 17.0 Hardware: Other OS: All Status: NEW Severity: normal Pri