[Mesa-dev] [Bug 102677] [OpenGL CTS] KHR-GL45.CommonBugs.CommonBug_PerVertexValidation fails

2017-09-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=102677 Bug ID: 102677 Summary: [OpenGL CTS] KHR-GL45.CommonBugs.CommonBug_PerVertexValidation fails Product: Mesa Version: unspecified Hardware: Other

[Mesa-dev] [Bug 102677] [OpenGL CTS] KHR-GL45.CommonBugs.CommonBug_PerVertexValidation fails

2017-09-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=102677 Juan A. Suarez changed: What|Removed |Added CC||jasua...@igalia.com -- You are receiv

[Mesa-dev] [Bug 102677] [OpenGL CTS] KHR-GL45.CommonBugs.CommonBug_PerVertexValidation fails

2017-10-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=102677 --- Comment #1 from Kenneth Graunke --- In the failing case, a VS and GS are being linked together into a single program. The vertex shader contains: out gl_PerVertex { vec4 gl_Position; }; while the geometry shader contai

[Mesa-dev] [Bug 102677] [OpenGL CTS] KHR-GL45.CommonBugs.CommonBug_PerVertexValidation fails

2017-10-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=102677 --- Comment #2 from Kenneth Graunke --- Oh, Eduardo sent patches to fix this back in January: https://lists.freedesktop.org/archives/mesa-dev/2017-January/142386.html Khronos made it pretty clear this test is valid: https://gitlab.khronos.org/

[Mesa-dev] [Bug 102677] [OpenGL CTS] KHR-GL45.CommonBugs.CommonBug_PerVertexValidation fails

2017-10-28 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=102677 --- Comment #3 from Neil Roberts --- I’ve posted a v2 of Eduardo’s patches here: https://lists.freedesktop.org/archives/mesa-dev/2017-October/174550.html -- You are receiving this mail because: You are the assignee for the bug.___

[Mesa-dev] [Bug 102677] [OpenGL CTS] KHR-GL45.CommonBugs.CommonBug_PerVertexValidation fails

2017-10-30 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=102677 Neil Roberts changed: What|Removed |Added Resolution|--- |FIXED Status|NEW