https://bugs.freedesktop.org/show_bug.cgi?id=102677
Bug ID: 102677
Summary: [OpenGL CTS]
KHR-GL45.CommonBugs.CommonBug_PerVertexValidation
fails
Product: Mesa
Version: unspecified
Hardware: Other
https://bugs.freedesktop.org/show_bug.cgi?id=102677
Juan A. Suarez changed:
What|Removed |Added
CC||jasua...@igalia.com
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https://bugs.freedesktop.org/show_bug.cgi?id=102677
--- Comment #1 from Kenneth Graunke ---
In the failing case, a VS and GS are being linked together into a single
program. The vertex shader contains:
out gl_PerVertex
{
vec4 gl_Position;
};
while the geometry shader contai
https://bugs.freedesktop.org/show_bug.cgi?id=102677
--- Comment #2 from Kenneth Graunke ---
Oh, Eduardo sent patches to fix this back in January:
https://lists.freedesktop.org/archives/mesa-dev/2017-January/142386.html
Khronos made it pretty clear this test is valid:
https://gitlab.khronos.org/
https://bugs.freedesktop.org/show_bug.cgi?id=102677
--- Comment #3 from Neil Roberts ---
I’ve posted a v2 of Eduardo’s patches here:
https://lists.freedesktop.org/archives/mesa-dev/2017-October/174550.html
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https://bugs.freedesktop.org/show_bug.cgi?id=102677
Neil Roberts changed:
What|Removed |Added
Resolution|--- |FIXED
Status|NEW