https://bugs.freedesktop.org/show_bug.cgi?id=104777
Bug ID: 104777
Summary: Attaching multiple shader objects for the same stage
to a GLSL program triggers a linker error
Product: Mesa
Version: git
Hardware: All
https://bugs.freedesktop.org/show_bug.cgi?id=104777
--- Comment #1 from Matteo Bruni ---
Looking for the testcase mentioned in the regression commit I stumbled upon bug
104668. It sounds like it's the same issue.
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Matteo Bruni changed:
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CC||jasua...@igalia.com,
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https://bugs.freedesktop.org/show_bug.cgi?id=104777
--- Comment #2 from Juan A. Suarez ---
I've sent a patch for review that I think should fix this issue.
https://patchwork.freedesktop.org/series/37349/
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Anton Sudak changed:
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Juan A. Suarez changed:
What|Removed |Added
Resolution|--- |FIXED
Status|NEW