[Mesa-dev] [Bug 105807] [Regression, bisected]: 3D Rendering not working correctly in Warhammer 40k: Dawn of War II

2018-03-29 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=105807 Bug ID: 105807 Summary: [Regression, bisected]: 3D Rendering not working correctly in Warhammer 40k: Dawn of War II Product: Mesa Version: git Hardware: x86-64 (AMD64)

[Mesa-dev] [Bug 105807] [Regression, bisected]: 3D Rendering not working correctly in Warhammer 40k: Dawn of War II

2018-03-29 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=105807 --- Comment #1 from b...@besd.de --- Created attachment 138419 --> https://bugs.freedesktop.org/attachment.cgi?id=138419&action=edit Ingame Image -- You are receiving this mail because: You are the assignee for the bug. You are the QA Contac

[Mesa-dev] [Bug 105807] [Regression, bisected]: 3D Rendering not working correctly in Warhammer 40k: Dawn of War II

2018-04-10 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=105807 Timothy Arceri changed: What|Removed |Added Component|Mesa core |Drivers/DRI/i965 QA Contact|me

[Mesa-dev] [Bug 105807] [Regression, bisected]: 3D Rendering not working correctly in Warhammer 40k: Dawn of War II

2018-04-10 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=105807 Alan Swanson changed: What|Removed |Added Assignee|intel-3d-bugs@lists.freedes |mesa-dev@lists.freedesktop.

[Mesa-dev] [Bug 105807] [Regression, bisected]: 3D Rendering not working correctly in Warhammer 40k: Dawn of War II

2018-04-10 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=105807 --- Comment #8 from b...@besd.de --- These are from shaderdumps (good thing I have the sha naming in place otherwise these would have been overwritten ;) When GLSL is not forced [require] GLSL >= 0.00 // this is generated by OpenGL so maybe so

[Mesa-dev] [Bug 105807] [Regression, bisected]: 3D Rendering not working correctly in Warhammer 40k: Dawn of War II

2018-04-10 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=105807 --- Comment #9 from Timothy Arceri --- (In reply to Alan Swanson from comment #7) > Just to confirm with Ben, this very definitely affects radeonsi not just > i965. Forcing MESA_GLSL_VERSION_OVERRIDE=130 resolves issue so perhaps a > game issue

[Mesa-dev] [Bug 105807] [Regression, bisected]: 3D Rendering not working correctly in Warhammer 40k: Dawn of War II

2018-04-10 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=105807 --- Comment #10 from Timothy Arceri --- (In reply to Timothy Arceri from comment #9) > (In reply to Alan Swanson from comment #7) > > Just to confirm with Ben, this very definitely affects radeonsi not just > > i965. Forcing MESA_GLSL_VERSION_OV

[Mesa-dev] [Bug 105807] [Regression, bisected]: 3D Rendering not working correctly in Warhammer 40k: Dawn of War II

2018-04-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=105807 --- Comment #11 from b...@besd.de --- I think this function is the problem: /** * Return the string for a glGetString(GL_SHADING_LANGUAGE_VERSION) query. */ static const GLubyte * shading_language_version(struct gl_context *ctx) { switch (

[Mesa-dev] [Bug 105807] [Regression, bisected]: 3D Rendering not working correctly in Warhammer 40k: Dawn of War II

2018-04-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=105807 --- Comment #12 from b...@besd.de --- OpenGL core spec 4.5 page 4 specifies: "The core profile of OpenGL 4.5 is also guaranteed to support all previous ver- sions of the OpenGL Shading Language back to version 1.40. In some implemen- tations t

[Mesa-dev] [Bug 105807] [Regression, bisected]: 3D Rendering not working correctly in Warhammer 40k: Dawn of War II

2018-04-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=105807 --- Comment #13 from b...@besd.de --- from mesa/main/version.c: (the one above is getstring.c) int _mesa_get_shading_language_version(const struct gl_context *ctx, int index,

[Mesa-dev] [Bug 105807] [Regression, bisected]: 3D Rendering not working correctly in Warhammer 40k: Dawn of War II

2018-04-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=105807 --- Comment #14 from b...@besd.de --- That would explain why a program gets a zero in return when requesting a shader language lower than the one hardcoded in comment 11. Which is exactly what happen in comment 8. Or at least that seems reasona

[Mesa-dev] [Bug 105807] [Regression, bisected]: 3D Rendering not working correctly in Warhammer 40k: Dawn of War II

2018-04-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=105807 --- Comment #15 from b...@besd.de --- I'm probably too tired, but this should work I think except it doesnt. // Little test program to dump supported shader versions // compiled like this // gcc test.c -I/usr/include/GL/ -L/usr/lib/x86_64-lin

[Mesa-dev] [Bug 105807] [Regression, bisected]: 3D Rendering not working correctly in Warhammer 40k: Dawn of War II

2018-04-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=105807 --- Comment #16 from Timothy Arceri --- Ok so I found the problem. We didn't support compat shaders on GLSL 1.40 only on GLSL versions higher and lower. I think the Version == 0 might be a separate issue as per comment 15 and it would be great

[Mesa-dev] [Bug 105807] [Regression, bisected]: 3D Rendering not working correctly in Warhammer 40k: Dawn of War II

2018-04-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=105807 Timothy Arceri changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---

[Mesa-dev] [Bug 105807] [Regression, bisected]: 3D Rendering not working correctly in Warhammer 40k: Dawn of War II

2018-04-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=105807 --- Comment #18 from b...@besd.de --- Just confirmed that it works now. Thanks! Maybe this should be in stable too? -- You are receiving this mail because: You are the assignee for the bug. You are the QA Contact for the bug.

[Mesa-dev] [Bug 105807] [Regression, bisected]: 3D Rendering not working correctly in Warhammer 40k: Dawn of War II

2018-04-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=105807 --- Comment #19 from Timothy Arceri --- (In reply to b...@besd.de from comment #18) > Just confirmed that it works now. > > Thanks! > > Maybe this should be in stable too? Fixes: a0c8b49284ef "mesa: enable OpenGL 3.1 with ARB_compatibility"